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Choose Champion Build:
Spells:
Flash
Ignite
Ability Order
Hemorrhage (PASSIVE)
Darius Passive Ability
Changes
Darius is a high-damage, tanky champion with an instantly refreshing TRUE DAMAGE ultimate on execution. He also has a slow, bleed over time passive, and a pretty nice pull as well.
Used properly, Darius can carry a game himself WHILE tanking nearly all of the enemy team's damage.
The items shown above are an example of a typical game I would play with Darius. Obviously, depending on the game and match-up, you will want to deviate from the build to be optimal against the enemy team.
THIS GUIDE IS STILL A WORK-IN-PROGRESS, IT WILL BE UPDATED FREQUENTLY, THANK YOU!
Used properly, Darius can carry a game himself WHILE tanking nearly all of the enemy team's damage.
The items shown above are an example of a typical game I would play with Darius. Obviously, depending on the game and match-up, you will want to deviate from the build to be optimal against the enemy team.
THIS GUIDE IS STILL A WORK-IN-PROGRESS, IT WILL BE UPDATED FREQUENTLY, THANK YOU!
Pretty standard, I take one Swiftness Quint for a little boost in speed, ARMOR yellows and MR blues. Reds have 3 ARMOR PEN and 6 PHYSICAL DAMAGE along with 2 PHYSICAL damage Quint for maximized early-mid game damage. Built with sustain, these have proven very strong for Darius. I would not suggest taking mana regen anything, because Darius is not as mana dependent as other top solo champions.
6 Greater Mark of Attack Damage
3 Greater Mark of Desolation
9 Greater Seal of Armor
9 Greater Glyph of Magic Resist
2 Greater Quintessence of Attack Damage
1 Greater Quintessence of Movement Speed
6 Greater Mark of Attack Damage
3 Greater Mark of Desolation
9 Greater Seal of Armor
9 Greater Glyph of Magic Resist
2 Greater Quintessence of Attack Damage
1 Greater Quintessence of Movement Speed
Decimate level 1 for the damage and harass, followed by Crippling Strike at 2 and Apprehend at 4 and Noxian Guillotine at 6.
Max order: (R when you can) Q > W > E.
Max order: (R when you can) Q > W > E.
PROS:
[*] Strong damage throughout the entire game
[*] Insane ultimate which deals true damage and stacks with passive (20% per stack of bleed)
[*] With sustain, pushes most tops out of lane with ease
[*] Great for team-fights and disruption
CONS:
[*] No sustain until Wriggle's Lantern
[*] No hard CC
[*] Must position to use Q effectively
[*] Need stacks of passive to use ult to full potential
[*] Not the tankiest solo top
[*] Strong damage throughout the entire game
[*] Insane ultimate which deals true damage and stacks with passive (20% per stack of bleed)
[*] With sustain, pushes most tops out of lane with ease
[*] Great for team-fights and disruption
CONS:
[*] No sustain until Wriggle's Lantern
[*] No hard CC
[*] Must position to use Q effectively
[*] Need stacks of passive to use ult to full potential
[*] Not the tankiest solo top
List of Effective Items:
Mercury's Treads / Ninja Tabi
Bloodthirster
Frozen Mallet / Warmog's Armor
Atma's Impaler
Guardian Angel
Trinity Force in certain situations
Randuin's Omen
Force of Nature
Executioner's Calling
Mercury's Treads / Ninja Tabi
Bloodthirster
Frozen Mallet / Warmog's Armor
Atma's Impaler
Guardian Angel
Trinity Force in certain situations
Randuin's Omen
Force of Nature
Executioner's Calling
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