Poppy Build Guide by Fyshie
Champion Build: Poppy
| Health | 2131 |
| Health Regen | 17.35 |
| Mana | 1125 |
| Mana Regen | 14.5 |
| Armor | 102.69 |
| Magic Resist | 42.06 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 446.66 |
| Gold Bonus | 0 |
| Attack Damage | 442.05 |
| Attack Speed | 117.001 |
| Crit Chance | 85%S |
| Crit Damage | 50% |
| Ability Power | 155 |
| Life Steal | 22% |
| Spell Vamp | 0 |
| Armor Penetration | 11.52 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Intro
Want to smash faces in? Make enemies cry? Halt a 15-0
Tryndamere in his OP little tracks? Then you've come to the right place. That's right, you're gonna learn to Whomp on enemies. Hardcore. Whether you're in top, mid, or bottom lane. This is one guide of many to a champion that can help you make noobs and pros alike cry and run home to their mommies. That is, the ones that aren't still living with them. I am open to constructive criticism, however. Enjoy your guide to
Poppy, ladies and gents.
Pros / Cons
Pros:
- Fast. Very, very fast.
- Nukes well with
Devastating Blow. - Runs from enemies easily
- Underestimated
- Can be built as AD or AP and work perfectly fine either way
- Good at farming if you know how to properly farm as Poppy.
- Great CC Techniques
- Exquisite Diving Skills
Cons:
- So squishy ._.
- Focused in teamfights
- Is terrible at farming if you don't know how to farm as Poppy.
- Takes skill to use
Runes
| Runes | |||||||||||||||
Greater Quintessence of Movement Speed 3 |
Greater Mark of Armor Penetration 9 |
Greater Seal of Armor 9 |
Greater Glyph of Magic Resist 9 |
||||||||||||
Marks:
Seals:
Glyphs:
Again, feel free to change up your rune page.
Masteries
A 21-9-0 Mastery Page is going to give you some advantages for your summoner spells and all around damage output. I took a point inItems
Explanations of Item choices:
Sheen First: Sheen's passive is very helpful when paired with
Devastating Blow. There's a very high damage output.
Boots of Swiftness: A bit of extra movement speed is very good. Poppy needs the ability to escape, as she is very squishy.
Trinity Force: The passives of
Phage
Zeal and
Sheen Combined, but with a few more stats added on.
Infinity Edge: This item is a GREAT item for Poppy. The extra AD, and critical chance are greatly needed.
Phantom Dancer: This item is going to boost your movement speed, attack speed, and critical strike. It's a great choice for Poppy, seeing as it gives her even more movement speed!!! :D
The Bloodthirster: With this item, you're going to be able to sustain yourself much easier.
Guinsoo's Rageblade: For every autoattack, you're getting free AP and attack speed. In the middle of a team fight, this item's passive will help you very much. The extra attack speed and AP will give your abilities a bonus.
Skill Sequence
I suggest that take yourSummoner Spells
Ghost and
Exhaust: Chase, escape, or just blinding the enemy AD carry, these two go together like bread and butter.
Flash: Nice juke. But we thought since we're faster than you anyways, we'll just keep on chasing you. But damn, you got over that wall. -_-
Ignite: Finish off the enemy with 50 health that's running away. OR you could just use
Paragon of Demacia for a boost of speed, use
Heroic Charge to knock him into a wall and stun him, and use
Devastating Blow to bash him in the face without wasting a Summoner Spell. Your choice, though.
Heal or
Clarity: These two spells, in my mind, are somewhat unnecessary. As the game goes on, your mana pool will go up, and you won't be as much of a mana hog. So,
Clarity won't be as useful end game as it was early game.
Heal is always a welcome spell to save yourself every once in a while, but of course that is why we have a lovely
The Bloodthirster.
A Bit of Strategy and Tactics For Your Benefit
Ladies and gentlemen, I'll give you a small guide down here for you. This guide will help you better understand how to use Poppy, and why she is a very good champion. Poppy is, overall, a great AD carry. You just need to know to use her. Here are a few helpful tips.
- When playing Poppy early game, you can't try to farm with your
Devastating Blow. That's going to waste a large part of your mana pool. Try to preserve mana for a ruthless attack against your enemy. - When attacking an enemy, THINK FIRST. Here's your checklist;
[ ] Is he low enough health that I can take him out?
[ ] Am I low enough health that he can take me out?
[ ] Are any enemies M.I.A. that could defend him and turn this situation around?
[ ] Do I have enough mana to finish him off?
[ ] How close am I to an enemy turret?
[ ] Are my abilities on cooldown?
[ ] (when diving) Will I get away with enough health to survive?
[ ] Did I remember to use
Diplomatic Immunity before I ran recklessly under the turret?
- Don't get too cocky. If an enemy sees you being reckless, they're going to call for a gank, and then your *** is grass.
- Be two moves ahead.
- Go back if you need to. Please, don't die because you're stubborn.
- Build some armor or magic resist if you need it accordingly.
- Help out some other lanes: gank.
- During the early game laning phase, only last hit,. Pushing is a big nono, as it leads to you not being able to farm.
Please, ask for more tips in the comment section below. I'd be glad to help anyone who would like more tips on tricks to playing
Poppy.
Farming
Oh God Why... Poppy's early game farming is absolutely atrocious. Remember to time your attacks wisely, and only last hit. "-Pushing is a BIG nono." Remember "Don't drain your mana farming with your
Devastating Blow". If an enemy is starving you (keeping you pushed back so you can't last hit), please call for a gank so you don't get underlevelled and underfarmed. This is bound to happen if you're facing an enemy with any type of a ranged attack. Once you master the art of farming as Poppy, you're going to become a master of the champion herself.
Summary
Sure, we all have our bad games. We win some, and we lose some. But win or lose the most important thing is that.. you didn't lose the game for your team and disgrace Poppys everywhere. Seriously, guys. Don't be a fool when you play. Maybe try out the guide in a game versus AIs first. At least do us all a favor and have nothing less than a .50 KDR. Again, I'm open to negative and positive criticism. Please leave a comment on what you liked and/or didn't like, and I'll read up. Remember, be as harsh in the comments as I was in this guide. Happy gaming, summoners.
A SPECIAL THANKS TO:
Chroume, for the helpful criticism and leading me to JhoiJhoi's (thank you, JhoiJhoi) guide on making a successful and better looking guide, which can be found here.
|
|
|
Latest on MOBAFire TV
More Mobafire Video
Scheduled Tournaments
|
MOBAFire Community Cup NA May
Registration Open
|
|
Dominate Dominion #58
Registration Open
|
|
Dominate TT #11
Registration Open
|
|
Dominate Dominion #57
Finished
|
Drop-in Games
![]() |
MOBAFire Inhouses
Registration Open
|






Build Guide
Discussion (6)




