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Evelynn Build Guide by Keishis

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Keishis

Evelyn Jungle Hybird Tanky - WHY CANT WE KILL HER?!

Keishis Last updated on February 3, 2014
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Ability Sequence

1
8
10
13
14
Ability Key Q
4
12
15
17
18
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


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Introduction -

Hi there summoners, im keishis. In this guide I would share my knowledge about my fav jungler champion Evelyn even though this is my first guide, soo bare with me guys.

Evelyn is a great jungler (if played right) and can do massive amount of damage to a singular enemy or maybe 2 or a whole team according to your positioning. In this guide I made her both tanky AND able to deal a decent amount of damage.


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Pros / Cons

PROS:
Relatively fast jungler
Can gank easily if done right
Have a good escape mechanism
A very fast roamer
Amazing Ultimate with cc and shield
Good farming
Damn sexy :P

CONS:
Squishy early and mid game
Vision ward is still a problem for her
Countered easily by hard cc
Focused easily
Takes some time to get used to stealth range


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Masteries

Firstly, i am sorry for not putting the image cause i gave no idea how to. lol :3

Anyways lets begin in the offensive tree. I have 21 point in it because I need that extra boost on the cool-down, magic penetration and the "Executioner" and obviously the rest of the offensive masteries.

In the defensive tree, i put 9 to put some early survivability for both jungling and covering lane or ganking. I put bladed armor rather than veteran scar because i think that the plus 30 isn't really needed because her late will scale like a tank around mid game


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Skill Sequence

In skill sequence, i max her E (Ravage) first because it deals on both AD and AP and deals a lot of damage. I also maxed it first because its her early game damage.

I max her Q (Hate spike) second because it also deals on both AD and AP but in smaller ration than Ravage but you can constantly spam that skill because it only have a 1.5 sec cooldown that you can spam.

I max her W last but i put 2 on level 4 and 12 because you need that speed boost for either gaking roaming or escaping.


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Items

For the Items i think getting trinity is a MUST because you can gain a lot of advantages from that item itself like the passive from phage and the AS from zeal and the mana from sheen and such.

Hextech should be bought right after trinity because of its both AD and AP and both spell vamp and lifesteal. it also have a slow, so if your exhaust it on cd than you can use your hextech.

You can choose to buy Guardian Angel last or after Hextech but i prefer it to be after hextech because of its armor and magic resist. Making you a little bit more tanky.

You can also choose to get Frozen Mallet first or Rylai's first but i prefer frozen mallet for late game survivability.


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Jungling

Your jungle route should be from blue going to the wolfs next. After wolfs, wraiths, golem and red. After finishing red, the wraiths should be up again. After killing the wraiths twice you should be lvl 4 and you could gank mid or bot, your choice.

Your second gank should be when you get your ult. The cc can help your teammate to finish the enemy off.


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Team Work

You might be the tank in late game but you can't just go in and initiate. You need someone to initiate like malphite, amumu, etc. Now you should always be somewhere hidden, behind the enemy team before your teammate initiates. If they did go rush in, pop your ult and crush the carry to little pieces lol.

But if you're low in health and your teammate is in danger, you could just pop your ult and help a little and back. But if you don't have your ult or its on cd, just run rather than getting a double for the enemy team.


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Summary

Thank you for reading my guide which doesn't have any picture like the rest lol. But if you tell me how, I would update the guide hehe. And if you have critics about my guide, I would gladly take them and think about them and improve my guide further. So please help me improve by commenting about my guide :D

P.S Sorry about my grammar hehe