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Ezreal Build Guide by VooDooMagics

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author VooDooMagics

Ezreal KING OF THE BIG BANANA ! Balance build

VooDooMagics Last updated on April 29, 2014
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Introduction

Hi and welcome to my Ezreal guide Hopefully this guide will be better than my first one. That one was just a test one. I will add onto it later. Well enjoy and I hope this guide helps you. THIS IS NOT FINISHED I WILL BE WORKING ON IT MORE !!!


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Ability's

Ezreal's passive is Rising Spell Force This allows Ezreal's abilities to increases his own attack speed by 10%. This effect lasts for 5 seconds and stacks up to 5 times.

His Q is Mystic Shot Ezreal fires a bolt of energy in a line that will deal physical damage and apply on-hit effects to the first enemy it hits. If it strikes an enemy unit, all of Ezreal's cooldowns will be reduced by 1 second. this is Ez's main ability. Get this at level 1. The main part about this is the cool down is has on all of his other spells. use this when farming for a better ult cooldown.

His W Essence Flux fires a wave of energy in a line. Any enemy champions it passes through are dealt magic damage, while any allied champions it travels through have their attack speed increased for 5 seconds. this is his weakest spell. It does almost no damage. The olny reason to get it is to trigger your passive and for taking towers faster. Level this LAST

His E Arcane Shift instantly teleports to a nearby target location and fires a homing arrow at the nearest enemy unit within 750 range, dealing magic damage to it. Get this second and level it second. It gives you great escapes and you can get into better position for fights.

His R Trueshot Barrage or "THE BIG BANANA" After a 1 second energy gather Ezreal fires a powerful, broad energy missile that travels in a line across the whole map dealing magic damage to each enemy unit it passes through. It will deal 10% less damage for each subsequent target hit, down to a minimum of 30% damage dealt. Use this to snipe little Teemo's and to make for a cool montage !


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Masteries


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Items


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Skill Sequence


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Pros / Cons