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Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
Introduction
EZREAL NEEDS A SPELL BLADE! You can snowball starting off with Iceborn. Ezreal with a slow is very dangerous. Add some AD/Lifesteal/CDR/ManaDrain (Essence Reaver) to the mix and it gets even better. Cap off your 40%CDR and Summoner's Rift just became your play ground. EZREAL:"WHO NEEDS A MAP?"
Once you hit Mid Game its time for a power spike
Trinity Force will upgrade Gauntlets Spell blade 150%>200% and still proc its SLOW. (you are now a threat). Add Last Whisper for 35% Armor Pen. People will have some decent armor by this time. Then finish off with Infinity Edge for those amazing 1.2k autos at a 50% Crit Chance with Trinity Force.
With this build not only can you secure kills with slow you can even save a teammates life by landing a Q on an enemy when your teammate(s) are being pursued.
Once you hit Mid Game its time for a power spike
Trinity Force will upgrade Gauntlets Spell blade 150%>200% and still proc its SLOW. (you are now a threat). Add Last Whisper for 35% Armor Pen. People will have some decent armor by this time. Then finish off with Infinity Edge for those amazing 1.2k autos at a 50% Crit Chance with Trinity Force.
With this build not only can you secure kills with slow you can even save a teammates life by landing a Q on an enemy when your teammate(s) are being pursued.
Offensive. WEAVING. I can't stress this enough. Being able to land an AA for every spell that you cast with ezreal will bring out the full potential of this champ. One little secret I found with Ezreal is that you can cast another spell immediately after using his ult. (Why is this important?) Its faster to ULT>Q / ULT>W than it is to ULT>AA.
My favorite really advanced combo when the entire team is low.
ULT>W(AS boost)>AA>Q>AA>EE(away from or to an enemy)>AA>Q
When you have your opponents on the run, landing your Q will slow them down. Securing a kill for you or your teammates.
Let your teammates peel for you. But don't just watch! Throw a W in there for their attack speed bonus. And shoot a Q to help. Once you notice the enemy is low, double check the map and E in for a KILL or do what you have too.
Don't Be Surprised if your Assist score is higher than your kill rate!
That's whats so great about the slows.
OBSTICLES ARE YOUR FRIENDS!
1v1 with obstacles are fun. You can kite your opponent, if your near a wall E over and it will land. Q the enemy again if they go around the obsticale. Throw a w. Another Q. By that Time your E is up again (Thanks 40% CDR).
"Its SKILL!"
My favorite really advanced combo when the entire team is low.
ULT>W(AS boost)>AA>Q>AA>EE(away from or to an enemy)>AA>Q
When you have your opponents on the run, landing your Q will slow them down. Securing a kill for you or your teammates.
Let your teammates peel for you. But don't just watch! Throw a W in there for their attack speed bonus. And shoot a Q to help. Once you notice the enemy is low, double check the map and E in for a KILL or do what you have too.
Don't Be Surprised if your Assist score is higher than your kill rate!
That's whats so great about the slows.
OBSTICLES ARE YOUR FRIENDS!
1v1 with obstacles are fun. You can kite your opponent, if your near a wall E over and it will land. Q the enemy again if they go around the obsticale. Throw a w. Another Q. By that Time your E is up again (Thanks 40% CDR).
"Its SKILL!"
If you time your E right you can get away from grabs. Blits/Naught/Thresh.
You could even bait that way. I'd have a friend help practice with that though.
When getting ganked. Focus on the ganker. Land a Q. Follow with an evading E but still close enough for it to land. and throw another Q. He/She won't be coming back for another wile..
.Try not to get caught out of position. Its important to ward high traffic areas and intersections. It'll give you a chance to evaluate the situation.
And before trading with someone, ensure you land a couple of Q's. or if you FEEL like you can take them. After all league is all about the feel of the game.
You could even bait that way. I'd have a friend help practice with that though.
When getting ganked. Focus on the ganker. Land a Q. Follow with an evading E but still close enough for it to land. and throw another Q. He/She won't be coming back for another wile..
.Try not to get caught out of position. Its important to ward high traffic areas and intersections. It'll give you a chance to evaluate the situation.
And before trading with someone, ensure you land a couple of Q's. or if you FEEL like you can take them. After all league is all about the feel of the game.
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