get
prime

Fizz Build Guide by marshmellowjoe

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author marshmellowjoe

Fishing for Diamond

marshmellowjoe Last updated on August 22, 2014
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Ability Sequence

3
14
15
17
18
Ability Key Q
2
4
5
7
9
Ability Key W
1
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Fizz with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Katarina If she jumps on you and ult's, simply jump and wait
Guide Top

Introduction

Fizz is a very mobile and carry heavy champion, and requires little assistance from his team in order to carry. He may have his counters, but can easily out damage them mid to late game, and outscale most(if not all) champions

Fizz OP


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Runes


I use these runes because it gives a perfect amount of damage and resistance. Even if the enemy team is all Physical or all Magic, they're bound to do some mix damage with their spells. This is the safe rune page


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Items


Fizz's build can differ from game to game, such as I needed to build a Guardian Angel because their team was carry heavy, and all my damage would go to waste if I continued to die. I would recommend DFG instead of Guardian Angel, it makes killing tanks a breeze. Make sure after ~30 ish minutes you take a red scanner so you can catch someone out with your combo. Catching someone out late game, can win almost every game especially if the enemy team is fed.


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Masteries


I like to take 21/9/0 in order to deal Tons of damage (TriForce not included)


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Pros / Cons

Pros
-Amazing Lategame
-Only needs DFG to do damage
-Tanks are a joke to him
-His Trickster ability saves your life
-Medium Skillcap

Cons
-Gets poked in lane
-Gets focused like crazy, especially if fed
-Hard to farm with early game
-He eats mana
-He's 2 feet tall


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Team Work

Team work? That's a joke with fizz, his team is literally all body bags for him. You usually want to wait until their ADC is in fish range and destroy them with your combo. From then on, the team fight will be a breeze, and yet your team will still die somehow. And there's your chance for a Pentakiil!