Not Updated For Current Season
Threats to Elise with this build
|Alistar||Careful of all ins Make him waste mana|
|Tahm Kench||Don't let him get close and poke|
Pros / Cons
-A reveal for E in spoder form
-A stun that increases the duration with level
-% hp Damage
-With this build dose relatively decent damage
-Hard to play/master
-Mana issues early
-Late game falls off
-No true escape
Elise's Spells SIMPLIFIED
HUMAN ACTIVE: Elise fires poison at the target enemy unit, dealing magic damage, capped against monsters.
SPIDER ACTIVE: Elise lunges to the target enemy and bites them, dealing magic damage, capped against monsters.
HUMAN ACTIVE: Elise summons a venom-gorged spider for 3 seconds, which moves in the target direction.The spider explodes upon contact with an enemy unit or at the end of its lifespan, dealing magic damage to nearby enemies.f the spider does not hit an enemy before reaching the target location, it re-targets and chases down a nearby enemy, prioritizing champions. The spider's movement speed increases as it gets closer to its target.
SPIDER PASSIVE: Elise's Spiderlings gain bonus attack speed.
SPIDER ACTIVE: Elise and her Spiderlings gain bonus attack speed for 3 seconds.
HUMAN ACTIVE: Elise fires a web in the target direction, granting Sight icon sight of the first enemy hit for 1 second and Stun icon stunning them.
SPIDER ACTIVE: Elise and her Spiderlings lift up into the air, becoming untargetable for up to 2 seconds and Sight icon revealing the area for the duration.
Upon landing, Elise's on-hit bonus damage and healing from her native Spider Queen are increased for 5 seconds.If cast directly on an enemy, Elise automatically descends upon them after 1 second. While in the air, Elise can also use Rappel to select a target to descend upon.
PASSIVE: The number of Spiderlings and their statistics are increased.
TOGGLE: Elise transforms into a menacing spider, gaining 25 movement speed, melee basic attacks, and access to her arachnid abilities. Additionally, Elise unleashes all stored Spiderlings.
I have not been helped in this guide but TY <3 League Wiki
And I kinda appreciate that it exists and I appreciate that someone made it.
so Ty <3
Because it stops some healing from Heal and abilities like Astral Infusion.As well its some DoT to help
Its extra stickynes for you and your adc so to catch up to your enemy.And it has some damage reduction so is preaty KEY for a support.
I generally don't take it but it's not cause it's bad cause Ignite and Exhaust are great support spells and I generally don't wanna go with one without the other.
Don't farm just protect the adc and let him farm,attempt to catch one of them with your Cocoon and try to get him with a ignite into Venomous Bite and maybe get a kill?
Don't forget to buy a pink ward and place it somewhere
You know what they say? Buy a Vision Ward save a Life
Honestly I love making these guides and I really try to make them help you but im sry that some might not be as good as you want but its that I really spend a lot of time into these so I hope you like them and either find them entertaining or usefull
But in this guide I hope you learned how to play support Elise so I have 1 more thing to say
GL HF :-)