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Gangplank Build Guide by Vattu

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Vattu

Gangplank Tank - The sustained pirate (INCOMPLETE)

Vattu Last updated on January 6, 2013
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Ability Sequence

1
14
15
17
18
Ability Key Q
2
4
5
7
9
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 23

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 7


Guide Top

Introduction

Hello guys. This is my first guide. I ain't good at english, so problably my grammar is very poor, so if you guys meet a grammar problem in this guide, be able to say it to me. Thanks.

Anyway, let's begin with this guide.


Guide Top

Why Gangplank Tank?

Gangplank is my main in Top Lane, 'cause he's a very strong enemy to play against. In lane phase, you wont be able kill him. Doesn't matter if u are Jayce, Yorick, or any champion with harass. His Remove Scurvy will make him a very sustained champion. With philosopher's stone and Meditation you will be able to use Remove Scurvy with no mana problems.


Guide Top

Why not Crit Gangplank?

You're not adc. This is just trolling. Trust me. Is useless.


Guide Top

Why not Tiamat Gangplank?

Trolling. Again. Anyway, in S3 you can't stack tiamats. So don't try it.


Guide Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18



Parrrley
If u are going tank, this spell is useless in lane. If u spam it, will get mana hungry and don't be able to use ur Remove Scurvy. But in Late Game, can do 600 damage. Yes, doesn't matter if u are going tank. [Well, usually u will have 200 damage, with trinity, does 500 damage]


Remove Scurvy
This spell is what give you sustain. Tons of sustain. At lvl 5, this give you 360 hp per heal every 18 seconds. You know what i'm meaning? If u don't have mana problem, in a minute you can heal 1080 hp. With pholosopher's stone you will not have mana problem.


Raise Morale
This spell is pretty awesome. At lvl 5, this give you 40 damage and 20% Movement Speed. Is pretty decent to 1v1 someone or chase someone. Use this spell to chase/escape/1v1.


Why max Remove Scurvy before Parrrley?

Because Parrrley is to harass the enemy, but you need Attack Damage to harass him. If you're going tank, you will not do damage with Parrrley so better max Remove Scurvy and be a very sustained problem for the enemy. It's not about the CC remove, it's about the sustain. You have to spam it.