get
prime

Brand Build Guide by Kelin

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League of Legends Build Guide Author Kelin

Get out of bronze/silver with fire! 6.19

Kelin Last updated on September 23, 2016
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Ability Sequence

2
8
10
12
13
Ability Key Q
1
4
5
7
9
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
5/
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
5/
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Brand with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Ahri Easy to get first blood on at level 3.
1
Aurelion Sol Lol, if you lose...
1
Brand How is this happening
1
Cassiopeia You shouldn't lose this matchup. If you miss your stun though. Well...
1
Fiddlesticks Fid in the mid? gtfo
1
Gragas You won't see him, but he is easy if he does show his ugly face as a mid laner
1
Karthus Karthus is like butter that has been through the microwave.
1
Kennen He is usually top. Not a problem if you can land stuns
1
Ryze Not a hard lane at all
1
Syndra m-m-m-m-melted!
1
Ziggs Roam, easy lane
1
Yasuo Easy lane especially if u know when to stun him
Guide Top

Introduction


Quoted:
''This place will burn, not by cinder flying or breath of wind, but by the vengeance of my hand.''
-- Brand



This guide will hopefully teach you how to get out of bronze/silver by just playing one champion. The champion of champions - BRAND!


Guide Top

Pros / Cons




Pros


+ Massive AOE damage
+ Easy to snowball
+ Easy to carry when behind
+ One of the best team fighters
+ Huge burst damage
+ Stun with his kit
+ Fast wave clears
+ Decent hp pool late game
Brand is ridiculous OP in the meta right now. He can take a losing game (where all lanes loss) and change it to a winning game! Force a teamfight, make your team group with you and watch your ulti do its work!

Cons


+ Slow as F***
+ Ulti can be stopped
+ Loses a lot of damage if misses his combo
+ No sustain
+ Team/Grouping semi-reliant
Brand is extremely reliant on his team to group so he can really shine. Has extremely low mobility so at higher elos can make ganking a challenge. You need to grab your team by the horns and take charge!


Guide Top

Runes

Greater Glyph of Magic Resist








These are great to deny some early damage from the enemy laner. No need to take scaling since you shouldn't be getting attacked much mid/late game.


Greater Mark of Magic Penetration








These bad boys are just your standard AP marks, not much variation from this.



Greater Seal of Armor









A lot of AD mids here recently. You can also take Greater Seal of Scaling Health if you feel the need vs AP



Greater Quintessence of Ability Power





Flat AP to get that level 3 first blood.


Guide Top

Items

Items, probably the main reason you are viewing this guide!


A lot of you are going to be looking at this guide, scratching your head and wondering.. Hey man, where's the Rod of Ages??!! If you are looking for Rod of Ages go try and look at a beginner brand guide that will not carry you out of silver/bronze.

Rod of Ages is typically taken for the hp and mana and late game boost. The thing is, you are fine in late game, your early game is what you need to focus on. You may be saying "but I have trouble with mana management!"

If you are having trouble with mana management, that means you are spamming too much. You shouldn't need to poke constantly as usually just one combo can lock in a kill. Even if you are having mana issues, and seriously think you need the mana (remember you should be getting blue buffs also), you should pick up Morellonomicon though I highly recommend not getting this which I will explain why.


Rylai's Crystal Scepter

is your bread and butter. You want this as soon as possible. The slow is just too good to give up! Along with the NICE hp boost you get, the slow will help get those ulti bounces, well, bouncing! If they can't run away fast enough from their team, they all will get Sh** on! This brings me into your next item. Actually first, let's talk about boots.


On boots you really only have two options here.
Ionian Boots of Lucidity and Sorcerer's Shoes. So, let's talk about the first option we have Ionian Boots of Lucidity. Looking at our item build, we see we have no CDR from items. Hm, so should we pick up these boots? Nope! the 10% CDR just isn't worth it. You will not notice the CDR from them, besides, after your full combo, you won't be needing cooldowns :P


Sorcerer's Shoes

These are really the only option. Mix these with your other Mpen items and you will be doing almost true dmg to some squishies who ignore MR :)


Liandry's Torment


I'm sure there is no guessing as to why this is our next item, right? Mixing this with Rylai's Crystal Scepter on top of your mastery deathfire torch the damage goes through the roof. So, besides that, we also have some hp OH and some more Mpen!


Void Staff


At this point the team is probably going "WHO FED BRAND!? BUILD SOME MR!". Joke is on them though, because we are going to build even more magic pen! You might be tempted to rush some more AP, but trust me, you will want this magic pen. This is where you will be dealing almost true damage to some enemies!


Rabadon's Deathcap


Here we are, the icing on the cake, the item to top off our ap charts. Rabadon's Deathcap. With the huge boost to your ap with its passive. There is no reason to not pick this up! Other than boosting your ap a lot, there isn't much else going for it, so it is one of our last items.


Guardian Angel or Zhonya's Hourglass


Here is what I do for my last item. I will start with my Guardian Angel. You all know what this item does, it revives you from death one time. The problem? Long *** cooldown. So what do we do once this thing is blown? Why, we sell it of course! We replace it with Zhonya's Hourglass using this temporarily until our GA is back up, then sell it and buy GA again!

Don't forget to pick up elixer of sorcery when your build is done. Also along the way making sure you are keeping Vision Ward up until you have no space. Do NOT forget to upgrade your trinket to Farsight Alteration, I forget sometimes also :)

If you went Mejai's Soulstealer dont build the Void Staff instead just continue with the build!


Guide Top

Masteries

There is no reason to take any other masteries on Brand other than the ones I provided.

Masteries
5/5
1/1
5/5
1/1
5/5
1/1
5/5
1/1
5/5
1/1

This is all you need!

Do not try and deviate from it, I promise you, nothing else will be as good as these masteries.


Guide Top

Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Pillar of Flame is your bread and butter, most of your damage will come from this, so we max it first.
Sear we max second because it is our stun and second highest damage spell.
Conflagration we max last because its simple only used to either set up for your W to deal increased damage, or to spread your passive to other enemies to help set up for your ulti.
Pyroclasm max this as soon as possible of course.


Guide Top

Combos and when to do them!

Now the fun stuff. How and when to do your combos!

At this point you know what all your skills do - Sear, Pillar of Flame, Conflagration and Pyroclasm. So let's learn in what order we should use them, and when to use them!

Let's start basic. We are level 2 in lane. How do you think we should combo the enemy?

WRONG! You don't! 9/10 the will not be a good opportunity to combo because of creeps, so we don't want to waste the mana, UNLESS our jungler is coming for an early gank.

In that case you want to get kind of close to the enemy, trying to scare them away from their minions, and also baiting for your jungler, then you want to W Pillar of Flame and Q Sear for the stun.

Now, let's say you are level 3. You can safe poke a few times with your W just to pop some of his pots/get him low enough for your combo (this is when you get first blood).

Once you have poked once or twice with Pillar of Flame you want to start your combo!

Start off with E Conflagration , get in range/out of minion block and Q Sear for the stun, followed with W Pillar of Flame for some massive damage which will also proc your passive. After all this you should be able to ignite or hell even just auto a few times for first blood!

Level 3 first blood combo:

> > >


Now we are level 6 and we have started roaming, we have shut down our lane and time to do the same to others!

This is where it gets a bit tricky. You no longer want to start with Conflagration instead now you want to start with Pillar of Flame "BUT WHY SENPAI, THE DAMAGE BUFF!". It is simple really, we are no longer attacking a single target but rather multiple targets and we want to set them up for our ultimate to do max damage!

By starting Pillar of Flame we will most of the time hit more than 1 target with it, BUT incase we miss more than one target, we follow up with our Conflagration to help spread our passive! With our passive now on more than one target, we can ulti immediately and then stun anyone in our range, or we can stun first and then ulti. I prefer to stun first to help prevent them from flashing away from our bouncing ulti.


Level 6 team combo:

> > >

As long as you can hit at least 2 with your W or E after you W this should wreck the enemy team!