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Build Guide by Croume

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Croume

"Help is not coming..." - Lane Nocturne

Croume Last updated on April 26, 2011
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Ability Sequence

1
7
8
12
13
Ability Key Q
2
4
5
9
10
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 22

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 8


Guide Top

Introduction

Hello everyone.
Here is my first Guide about Nocturne The Eternal Nightmare.
He is a very good jungler and laner but in my guide I'll focus on Nocturne as a lane champion.


Guide Top

Items

I think the item The Black Cleaver is very important against the enemy team because it reduced armor of the enemy's and you get a lot of attack damage.

The rest of the match you must watch your enemy's items and damage because you must counter them with good contrary items.

If they got a mixed team I'll buy a Banshee's Veil or Guardin Angel and sell the Wriggle's Lantern.

Against a heavy physical team I'll buy a Sunfire Cape or Thornmail and sell the Wriggle's Lantern.

Against a heavy magical team I'll buy a Banshee's Veil or Force of Nature and sell the Wriggle's Lantern.


Guide Top

Summoner Spells

Which are useful:
Ghost: I took this Spell because it's good in combination with Duskbringer.
Exhaust: It's must have because you disable the enemy's so that you get less damage.
Smite: Only if you are jungling.
Ignite:It's maybe useful when some has low hitpoints but you don't need this spell you have your ultimate Paranoia.
Flash: It's maybe useful for your ultimate Paranoia but not so often.

Which are alternatives:
Clairvoyance: It's good when someone wants to esacpe and your ultimate Paranoia is up.
Cleanse: It's only an alternative because you have your spellshield.
Rally: It's good for tower push or firstblood but only an alternative.
Clarity: His spells cost a lot so you can take it.
Teleport: It's useful to defend or push a tower.

Which are not useful:
Heal: You don't need this you have your passive Umbra Blades and a lot of lifesteal.
Fortify: Are you a tank or supporter?
Revive: Are you ****ing kidding me?


Guide Top

Pros / Cons

Pros:
- Good Ultimate
- Good Farmer
- High Damage
- Spellshield
- Jungle or Lane

Cons:
- Squishy in Mid Game
- Easy Counter ( Thornmail)


Guide Top

Summary

After all I can say Nocturne is a very good champ.






Please leave your Comment and help me to improve my guide!