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Tristana Build Guide by MojoPogo

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author MojoPogo

IMMA FIRIN MY ROCKETS/ AD Tristana Build

MojoPogo Last updated on September 24, 2013
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Ability Sequence

7
14
15
17
18
Ability Key Q
2
4
9
12
13
Ability Key W
1
3
5
8
10
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


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Introduction

Hello! This is my first build on Mobafire so forgive me if it's not the best out there. This is the build that I use myself and I find it quite good. This build can be used on any Attack Damage Carry but I use it mostly on my main, Tristana. I knew Tristana was my main when I picked her up in the store and went 20/1 AND got a quadra kill in my first game. For some reason Tristana isn't used very often, which is sad because she can easily hard carry the game with her combination of escape potential and damage.


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Pros / Cons

Pros

    Her W is one of the best escapes in the game.
    Her R can knock an enemy back towards your tower so they don't escape.
    Her attack range at 18 is awesome.
    Her E's passive is epic for farming early game.
Cons
    Quite squishy.
    W is on high cooldown.
    Has a higher skill cap than others.


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Spells

    Draw a Bead: Great attack range increase. Lets you sit back and deal damage from far away.

    Rapid Fire: Great attack speed increase. Very useful in teamfights to focus down single targets.

    Rocket Jump: Great escape. Recharges when you get an assist/kill so you can hop around during teamfights or escape after a kill.

    Explosive Shot: Remember to throw this onto the enemy AD Carry so it will be harder to heal him/her. Passive is perfect early game for CS.

    Buster Shot: Works well in correlation with Rocket Jump to push people back after you jump. Can also be used to push people into your tower.


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Items

Items

Statikk Shiv: This is a great early game item. With it's active it makes it a lot easier to CS and the crits and attack speed it has makes it just a great item in general.
Bloodthirster: That lifesteal. So good early game.
[/b]Infinity Edge: Correlates quite well with Statikk Shiv's crit chance. Must have for all hyper carries.[/b]
Phantom Dancer: Great item especially with her q. Plus the crits just deals massive amounts of damage.
Last Whisper: Standard ADC item. Good all around.


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Runes

This page isn't really needed. All of the runes are simple.


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Masteries

This one too.


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Gameplay

Tristana is generally good if you stay back from the teamfight and deal damage from far away with her passive. Beforehand though, throw Explosive Shot on the AD Carry so it make it easier for your team to take him down. If your team loses the teamfight and your still alive, use Buster Shot to push most of their team back from chasing you.


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Conclusion

Tristana is a very good AD Carry with a great escape ability. She can do damage from a long range away and is just a good all around champion. Thank you for reading this guide. Leave a vote if you liked it. Bye!