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Irelia: Cash flows with Farming





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Spells:
Exhaust
Flash
Ability Order
Ionian Fervor (PASSIVE)
Irelia Passive Ability
Version
Version 1.4, i added "Gameplay with this build" chapter and resized the icons of the main items and of the skills.
Version 1.3, i changed the order of the chapters for a better readthrough for the people who want to try out the build.
Placed the more optional chapters (runes, masteries which are only usefull for level 30's who like the character as a main) lower.
Version 1.2, i fixed some old text which still contained clarity as a main spell, also added new laning partners.
Version 1.1, i added trinity force to optional, aswell as last whisper which was an required item before *it is only usefull for armored opponents* and changed my skilling order, added the skilling order as a chapter to explain why i get those skills in that order.
Version 1.0, i guess i'll keep track what i have changed for those that are interested.
I made this build / guide to see if it will be considdered a good way to play irelia or not.
This is a minion farming build, why?
Fairly simple reason actually,


The cooldown is refreshed and you get back some mana every time anything is killed with the skill thus allowing certain spam, ofcourse with the nessecary micro/timing skills.
This is very usefull to farm money for quickly outgearing the opponents(unless your team is feeding).
NOTE* Irelia might be a very good nuker but she is not a 1 man army like


Just an note for you guys 'n girls.
This is an optional way to build him if you are interested in having fun with something refreshingly new and don't want to stick to the common builds.
This is probably not THE build for an rated game but it can definatly let you have fun in unranked matches :).
Besides all that this guide is more or less how you should play with irelia (the items are just my way to have fun with him, the way you should play with him means the skill sequence etc).
- You get alot more cash than your opponents/allies so you can get your gear quicker which helps with earlygame nuking.
- Very quick on both skills and normal hits and hard to run away from.
- It's different from the "i focus player and end up outgeared by jungleboy

-

- 1 of the most troublesome harassers due to her sudden burst damage she can do with

Cons:- This build is rather squishy.
- You require an AP partner(s) or the opponents tank(s) will stack armor which means you are not worth much even with the armor penetration you might get from certain items.
- Even if you get out of Crowd Control quicker this build is squishy so you have to be extremely carefull, especially in 1v1 and 2v2 as the cc reduction % is still low in those fights.
Should you follow this build and gameplay you should really read the "How to use your skills effectively" chapter and the "Items" chapter.
Where you should be:
To use this build most effectively try to solo lane, either through getting someone who goes jungling in your game or taking the solo lane.
During group fights always hug your tank's (or less squishy character's) back and never go first into those group fights, you are a nuker that is melee.
When facing players alone:
For 1 vs 1, unless you are fed by careless squishy's or already have much better gear, you should stick to minion farming to outgear your opponents and some harassment in between.
Do not take risks on situations where you are uncertain you can get the kill or uncertain of where your opponents are because even if you outgear the opponents with minion farming, if you feed them they will gain in on you obviously.
Who you should play with:
- Try to get at least 1 tank and 1 ability power champion in the team.
- Try not to go with a full atack damage group as it will effectively murder you when facing tanklike champions such as

- Try not to go with a full ability power group, same thing as the one mentioned before.
- Try not to go with nukers only, this is like the previous examples.






You can however decide to get that instead of flash if you think it to be more usefull.
Should you get ghost, spend the Blink of an Eye in the accompanying mastery.

Clarity is something you should only take when you have a team of mana greedy champions like


The accompanying mastery is not required as it does not do much but if you want the ap go right ahead, Greed is just an free point that is left.

2


3

4

5

6

After that it gets self explanatory, you are an AD build so you need bladesurge finished earlier then equilibrium strike and you need hiten style maxed before bladesurge for the true damage and life steal.

The more opponent champions are nearby the quicker you get out of Crowed Control.

Dashes to a nearby enemy target, does not work on allied targets or on the ground, resets cooldown and replenishes some mana when this skill scores a kill, the damage is increased by atack damage.

Steals life on every hit and when activated gives you true damage for a short time.

This skill is melee range so don't expect some medium ranged skill like her Q or R.
When you are a lower % of hp than the opponent you will stun upon hit, else you will slow that opponent, this skill deals damage on ability power which you will not get in this build unless you want to try and make some hybrid.

Can shoot 4 blades at opponents with a decent range, requires a good aim as it shoots where your mouse is aimed at.
It leeches life on each shot, its damage is increased by attack damage or ability power but it takes the higher value between the 2.
You have to press R for every shot, do shoot quickly or you you will lose 1-4 shots which is just bad, there is a timer on it when you press the first R to ready the blades.
When minioning:
Wait for just a few dots hp left and use


Especially dont use your ultimate unless you need hp or want to harass because it is such a waste.
If you feel uncertain to your skill/timing to kill minions without

When harassing a player:
I suggest to keep

Stunning is much more usefull in situations like "



When going for the kill:
If you think you can kill him but you have more hp do








When helping an ally:




Either use equilibrium strike on someone with a higher % of hp to stun allowing you to 2v1 for a short time to scare them off, if they both are a lower % of health than you slow the one who will most likely kill off your ally if he is not slowed.
When running:
If you have done as i said and you kept

Should you be chased by multiple opponents, and you can either stun or slow than pick your target on who will most likely kill you off or stop your retreat.
Be watchfull of what the opponents use/have used to decide who is more/less of a threat e.g:
-


-


-



*NOTE: Remember always use


It is also possible to jungle but i dont suggest it early game because you can make so much more money with minion farming.
Good laning partners when solo laning is not possible:
This means you will have to focus a bit more on player killing as to not hinder your allies cash flow.
-



Also he has a aoe silence utlimate called

-

-


-



-



-


USE THIS EFFECT, her lane can slow opponents and deal damage, should you be

-

-


*if you think you know any other champions good to lane with then i would like to know, if you are willing to tell me who are good to lane with and why i would be very thankfull ;)*


The


You can always take 1x


>

>



>

>

>

*you get an atack + life steal bonus with kills which has a cap ofcourse and as you kill alot of minions this will be filled in no time thus giving you extra damage / life steal*.
After that you will have to get optional items, i usually get the items listed above in most games but if you truly want to rule, keep anything beyond

You will likely get one of these 2 items for your squishyness (this does not make you non-squishy, it just helps survive in group fights more easily): *


The 1st you get if the enemy is a mix of atack/ability damage opponents and the 2nd if the majority are casters.
Besides that possibility if you:
- Need more speed and don't have enough crit? Could add another

- Have a high health opponent team?

- Have a high speed opponent team?

- Have a high armor team?

- Still are having trouble with tanks even with


- Have a dodgy opponent team and you want more atack speed?

To rule the battlefield you can NOT stick to 1 full build, i gave 3 items which are a must but the rest is totally optional.
Suggest some items that you think are missing in the optional if you want.
I don't however suggest any ability power items unless you want to try and hybrid this thing.
NOTE* i might try and make an hybrid soon.
Took Deadlieness as it is a melee build, didnt go cooldown here as it only gives 3%.
The atack speed is part of this build which is why i took Alacrity.
Took 1 in Greed as i wanted more money.
Though that 1 point is optional, for your personal prefference i guess.
Defense:
None but that was obvious from the masteries tree.
Utility:
Since this build focuses on minion killing she needs good mana/hp recovery thus Meditation and Perseverence.
I had to put 1 in Good Hands as the other 2 were not going to be of use in this build.
Awareness: this is something i took because leveling quicker is always handy, needed the points to reach Intelligence, the Expanded Mind did not seem worth it as it gives 5% of your maximum mana (not with items but your flat maximum mana).
Blink of an eye: this is to be able to use flash more often.
Intelligence: this is much better than the offense as it gives 6% so yeah not much to say on this.
Prescence of the Master: this is to have shorter cooldowns on all your summoner spells, very usefull for quick flash and exhaust.
Quickness: this is merely for chasing purposes, 3% is not much but since you are getting



As her life steal can keep her health up reasonably the regen is of high importance to be able to spam your skills more often or you will still have to regenerate mana to often to kill fast enough/harass enough which is required to make this build work.

Her



Also the

Greater Quintessence of Desolation, this is to have some armor penetration to deal more damage to armored champions.
Never dive at someone when you don't know where all opponent champions are and always check the summoner spells of opponent champions because if you dive with him having heal you are basicly as good as dead (unless you are fed / level 18 and you are very well geared).
Focus minion killing, harass comes when you have your

Don't waste your gold on any mana items because i really think it is not worth it.
Keep the effects of your skills in mind when doing something, e.g: always have

In group fights you have the advantage with



Keep your

Enjoy the build i guess, and again, i want good commented feedback on this way to play irelia.
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