Jarvan IV Build Guide by MasterGochu
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Jarvan IV Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hello! This is a Jarvan IV guide for Top.
The main focus of this build is to be a off-tank. Enemy AD Crusher!
As mentioned before, the purpose for Jarvan IV solo top is to be an off tank. What you are expected to do is hold lane, keep up with enemy farm, and Teleport in for team fights. Just get good items to take out their carries.
You are not expected to win lane. Just try not to widen gap between the enemy top farm and yours. The Philosopher's stone and Heart of Gold should help you keep up with the lack of cs. What truely matters is the team fights later on.
Jarvan IV is not the best solo top. He usually get dominated by strong laners. It is best off to playing defensely, last hitting, farming with Dragon Strike, and waiting for ganks.
His flamethrower will out harass you! He will rush hextech and be unstoppable. Just focus on CS and attack him when he over heat
Too much damage fromm Broken Wings and Ki Burst. She has amazing sustain too, so just try to cs.
Too much sustain from her passive, and she will out damage you with true damage
His sustain is better than yours. What he will do is safegaurd/iron will to your melee minion tempest/criple and hit you.
This champion will destory you!. You might think you are winning early game, but once she gets 2 Doran's Blade and a Vampiric Scepter, her sustain is unreasonable. Thats not all, she can Tumble out of Cataclysm and condem you to your own wall!.
But against average top players, Jarvan IV can beat them in lane, or have a pretty even match up, by spamming Dragon Strike.
Offensive Play: Akali, Jax, Kayle, Nasus, renecton, Kennen, Garen, Wukong....... and all the other champions
Reasons for core items:
- Warmog's Armor hp to fight carries
- Atma's Impaler to do damage and survive ad carry
- Trinity Force lots of utility and damage
In a team fight, your job is to capture the carry in your Cataclysm! When proceding a team fight, MAKE SURE, you Cataclysm the carry knowing that they cannot escape!
Unless picking some off,
Flash> Demacian Standard> Dragon Strike> Cataclysm on like Ezreal. He will simply jump away.
even a Demacian Standard> Dragon Strike> Cataclysm will let them escape
Catch up to them, slow them with Phage, and wait to Demacian Standard> Dragon Strike to their first jump location, and continually slow them. Now you are going to wait for the flash!. As soon as they do Cataclysm and win the duel!
When getting ganked:
Run to a bush! As soon as jungler enters, Demacian Standard> Dragon Strike through them.
When you get caught:
Cataclysm the enemies and Demacian Standard> Dragon Strike