Swain Build Guide by Zanryu
Champion Build: Swain
| Health | 3119 |
| Health Regen | 18.45 |
| Mana | 2090 |
| Mana Regen | 22.19 |
| Armor | 134 |
| Magic Resist | 75 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 405 |
| Gold Bonus | 0 |
| Attack Damage | 103 |
| Attack Speed | 0.849 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 515.65 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 22.83 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Pros / Cons
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Pros
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Cons
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Masteries
Important:
Discussion related:
Runes
| Runes | |||||||||||||||
Greater Mark of Magic Penetration 9 |
Greater Seal of Mana Regeneration 9 |
Greater Glyph of Ability Power 9 |
Greater Quintessence of Ability Power 3 |
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Summoner Spells
For
Swain
Flash and
Ignite is the best choice for him due the fact that
Torment increases the damage from
Ignite it can be very devastating.
Skills

Why this on level one? It is a very simple answer: early ganks and invades. This AOE snare can decide the first minutes and even the whole game.



Never hesitate to use this spell. It will heal you and damage nearby enemies. It also stay when activating
Items
Start with the mobile caster opening and stay on the lane as long as possible.
With 875 or 1325 gold you should buy
Again stay as long on your lane as you can or until 1710 gold are in your hands.
Additional tankyness for your bird and the slow is extremly strong with
Both are items primary for damage and secondary for defense and utility. Additionally the range of
It is a very good item on
Other items
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Skill Usage
Open a fight with
Nevermove. I've seen many
Swains which are opening with
Decrepify trying to land a perfect
Nevermove afterwards. This is a damage loss over all and needs more damage from
Ravenous Flock as actually needed.

Try to cast
Nevermove behind the enemy champion to force him to run into
Nevermove or into you. Both options are very painful for them. When they are close enough cast
Torment followed by
Decrepify and
Ravenous Flock. if you have
Ignite ready, don't hesitate to use it. Even it doesn't kill the champion it will force him to retreat.
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Build Guide
Discussion (7)




