Nasus Humor Guide by mryo
| Health | 2804.96 |
| Health Regen | 30.7 |
| Mana | 1010 |
| Mana Regen | 24.6 |
| Armor | 78 |
| Magic Resist | 52.5 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 350 |
| Gold Bonus | 19.25 |
| Attack Damage | 116.3 |
| Attack Speed | 1.015 |
| Crit Chance | 10%S |
| Crit Damage | 0% |
| Ability Power | 25 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
Hi, this is my first guide and I want to talk you about
Nasus.
Nasus is a champ that have a dog face and he have a skill that if kills, he get more damage.
Why
Nasus? Because I want and is the first I have seen, I can pick
Yorick or
Rammus, but I see
Nasus and I say: Let's go trolling with
Nasus!
You will see with this guide that you will get more gold that people that have more minions and kills than you
I want to thanks to the Forocoches's platform in League of Legends to allow me to try this build that works
Runes
Runes are free, except the quintessences and seals, thet must be
Greater Quintessence of Gold and
Greater Seal of Gold. Why Avarice? Because they give us more gold and who we want is the gold. We love the gold and this runes are our friends, because they give us more gold!
Masteries
I don't care masteries, we only need
Greed
and
Wealth
for the gold, but
Swiftness
and
Initiator
will be useful for running, because if we enter in a Team Fight, we will sure die. It is better to run and save your live and let the rest of your team die, the only important thing is that you survives.
Depending of picking
Flash or
Ghost, you can get
Summoner's Wrath
for getting a better
Ghost or
Summoner's Insight
for having
Flash with a shorter cooldown
So 1/15/14 and 0/15/15 are the perfect masteries trees for Nasus
Items
We only need 4 items:
Heart of Gold: Give us survivality and gold. The 250 health is ok, but the important thing of the item is the 5 gold per 10 seconds
Avarice Blade: Give us critical strikes, thet we won't need, because we don't have damage, but we buy it because is cheap and give us gold
Kage's Lucky Pick: It gives us AP for Spirit Fire, but we are not going to buy this item for the incredible 25 AP that it gives. No, we are going to buy it for its more incredible 5 gold per 10 seconds
Philosopher's Stone: A rock that give us health regeneration and mana regeneration. For surviving is ok, but that make it amazing is that give... 5 GOLD PER 10 SECONDS! \o/
The rest of items are useless in Nasus, specially that Trinity Force, I don't know why is core items in a lot of Nasus build, it doesn't give gold, that is what Nasus needs.
If you have a lot of money, you can get this items:
Boots of Mobility: To avoid Team fights, you will need speed. And this boots give you speed, but you have to avoid to fight if you want the bonus speed of them.
Zeal: If you consider that Boots of Movility doesn't give you enough speed, you can buy zeals to have 7% of speed for running more. 4 zeals will be ok
Sight Ward: You will need wards, but don't put them in dragon, baron or other common places. You have to put the ward in the enemy base, where the enemy champions spawns. Why? Because you need to see if they are in their base or not. And if your mates have
Teleport, they can gank the enemies in their own base (if the lazor tower don't kill them before)
Phantom Dancer: If you still have money and 4
Zeal, is time to upgrade them to
Phantom Dancer to have more speed to run of Team Fights.
Skill Sequence
Siphoning Strike>
Fury of the Sands>
Spirit Fire>
Wither, but who cares the skill sequence, if you are not going to fight in team fights?
Summoner Spells
Revive: Underrated spell. A must have for Nasus, because you have to be alive all time. If you die, use this spell to revive fast, go to the Team Fight and returning to you base without fighting. Fighting is for the poors and you are rich.
Ghost: If by a mistake, you are in a team fight, use this spell to run away and stay in a safer place.
Flash: The same that ghost
Promote: Use it to make the minions fight in your place. They give you gold if they kill
Rally: Use it to give a boost to the champs of your team without entering the team fight, but I don't recomend it. Why? You need to enter in the team fight to put Rally in good place and you can get killed. Is better to don't take risks
Playing
Lane phases: Be the jungler, start with wolfes, later wraiths or golems. Don't touch blue or lizard, they do a lot of damage. Maybe your teammates want that you go to gank, but you don't have to take risks: Your life is more important than theirs
Mid game: You can farm now in the lanes if there isn't no enemy champions, maybe they are all in Team Fight fighting versus your team. They will say you that you have to go to the team fight, but you are more important than them, you are rich and their are poor.
Late game: Your team is losing the game and the enemies are in the inhibitors. If your team want to surrender, vote no always. It's time to sell the gold items and change your build. You have to buy
Boots of Mobility, 4
Zeal and a
Sight Ward. If you still have money, get
Phantom Dancer to get more speed. It's time to put wards in enemy base. If the enemies wants to kill you, you have enough speed to avoid them. Remember: The most important thing in this game is that you have to been alive
Summary
With this guide, you will be reported if you do this in normal games and rankeds, except you are with friends. I only reccomend this build when you are joking with friends in custom games or normal games, but if you go alone with this build, prepare to mass reports
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