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Recommended Items
Runes:
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
Flash
Smite
Items
Ability Order
Ki Barrier (PASSIVE)
Shen Passive Ability
Threats & Synergies
Kindred
Range is your weakness. Kindred can stay out of your range and bully you to death. Make sure you steal her hunts and do not try to engage unless you have the element of surprise.
Champion Build Guide
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Tanky jungler
Kit is great for dueling
Can shut down a
Provides great utility for team
Cons:
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Ultimate has a long cooldown
Difficult to master completely
Very vulnerable to ranged champs
First clear is slower than the meta junglers
For the runes, there are a few options for Shen jungle. The most common primary tree to use would be Resolve with Aftershock keystone. This is what support Shen uses and it is great for that because it boosts Shen's tankiness. The downside for the jungle is that it takes away your clear speed and the burst damage that makes Shen jungle such a surprising pick. You get nowhere near the attack damage that you have in the Precision tree, even if you take it as a secondary. Domination is almost useless as a primary tree for Shen. As for another secondary tree, this is more forgiving since it will offer more initial damage. It is still not ideal but you could use Domination or Resolve secondary. For Resolve, run Conditioning and Revitalize. This will increase your resistances and boost the shield in your ult and passive. For Domination, run Sudden Impact and Ravenous Hunter or Ultimate Hunter. This will give you a tiny bit of damage and lethality burst and give you either sustain or a reduced CD on your ultimate. The reason I would still choose Inspiration over either of these options is the shear gold value. This build is rather expensive and the free boots and CDR the Inspiration secondary offers is helpful in this aspect.
Flash: The only other summoner spell I will ever use on Shen. It is good for escapes should you need it and is integral to the famous Taunt-Flash combo.
Teleport: If you really want to, this can be used instead of flash. It is situational, but you can use it as an early game ult kind of thing, or you can split push, ult with your team to win a fight, and then teleport back to keep pushing.
There are really no other summoner spells that are good options for a jungle Shen.
Note: When you are clearing the jungle, note that your passive gives you a shield. To maximize your efficiency, do not activate your W until your passive shield has worn off. This will allow you to block as much damage as possible from camps and keep your clear's healthy. This is especially important against counter-jungle champs.
Empowered Q: This isn't so much a combo as an important thing to remember. Your Q Twilight Assault will give you three auto attacks after it that will cause serious damage to enemies. However, if your blade travels through an enemy champion when arriving to you, there will be other effects that will activate. For one, the three attacks will do more damage and have 50% increased attack speed. The target will also be slowed by 35% when moving away from you.
Flash-E: This is a combo to beat a squishy or weak champ who thinks they are out of reach. Basically, you begin Shadow Dash and use your Flash just before it ends. The taunt will carry through the flash and will taunt the target. It will extend the range of your dash and gives a great engage tool. Just be sure that you don't overshoot your target.
E-Q-W: This is your main combo. Press your Shadow Dash and Twilight Assault at almost the same time to dash through an enemy and almost immediately get the three empowered attacks. Press your Spirit's Refuge when your blade arrives at you so that you do not take damage from their auto attacks and watch your target cry.
R-E-Q-W: This is the same combo as above, but it is led off by teleporting to an ally that is in distress. If you have an ally that you can save, activate Stand United on them to grant them a shield. When you arrive, immediately taunt the attacking enemy so that your ally can get some breathing room and do the above combo. Usually your ally will help you and secure the kill. If they do not and you cannot finish the enemy, you can flash or taunt away. For even more cheeky plays, have your ally enter a bush before you activate Stand United. The enemy won't see you coming until it's too late.
As with all things, League is constantly changing. If you think that you have a better suggestion or have found that different runes or items work better, let me know. I am always looking to improve the guide.
11/5/18 - re-updated guide. Shen jungle is much more difficult to do now, but it is still viable.
12/13/18 - further updated guide for Pre-season 9. Shen jungle is more difficult. I personally can only play it against a Xin Zhao. Hope you guys can make it work better.
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