Lulu Build Guide by demonlordraiden
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Not Updated For Current Season
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Hello, my name is Demonlordraiden, and I have played Lulu since she came out as a post-launch tester. I love her to death, but when I am not playing her, people try to build her as a support. Like Janna or Soraka, both of whom I also love, but for different reasons. Here, I will show you how to defy the general builds and make an Attack Speed Lulu, capable of insane DPS in both the Early and Late Game.
I.I. Build Summary
"Why Lulu?" You may ask.
"Why not someone like Miss Fortune or Vayne for the Attack Speed?"
I believed this at the beginning as well, but let us do the math. Let us assume that You ( Lulu) and Vayne both can attack at a rate of 1 Auto-Attack per Second. While Vayne, or any other normal AS Champion fires 1 attack per second (as advertised), Lulu (thanks to Pix), fires 4 Auto-Attacks per Second!
When you fire 1 auto-attack off, Pix couples that with 3 more. Now, I'm no math wizard here, but I think 3 + 1 is 4. And, just a guess, 4 - 3 is 1. So for every 4 of your basic attacks, another AS Carry deals only 1. Couple that with you longer range and higher AP, and we have ourselves a bamf.
Basically, just stack your Attack Speed. That, combined with Pix, is all you need to become a Fae Machinegun like Lulu.
Also, I realized that I should emphasize some of the numbers to truly show my build.
I ( Lulu alone) attack at a Rate of 2.88, while Pix fires another 3 bolts within that time frame.
Her AP is ~ 32. Not bad for an AS Carry.
Lulu's Attack Damage is 151. With a Rate of 2.88 (excluding Pix), that is ungodly.
All of this, plus my build's Critical Chance of 32% (not bad) and her Critical Damage of 203.12%.
203.12% of 151 is 306.7112 (Damage w/Critical).
151 Damage at 2.88 Base AS is 434.88, plus Pix (multiple by 3) brings our damage per second to *drumroll* 1304.64.
1,304.64 Points of Damage. That's about half of my health. Per second. Jumping to 1,611.3512 Damage per Second (w/Critical).
That is A LOT more than the generic carry. I rest my case.
Lulu is just so awesome at DPS. So much better than a Support Lulu.
Can Tank and Solo Jungle
Pix Fires Thee Bolts Every One of Your Bolts
Nobody Expects to get Ganked by a MIA Support
Mana Hungry Early Game
Will Get Accused of Kill Stealing
II. Pre-Game Preparation
Below you will find everything you need to do BEFORE locking in to ensure the perfect fight with this build. This will ensure that your Lulu is going strong before hand.
My Masteries compliment the High Attack Speed style, and also add in some Magical Damage for extra offense.
- Increases the potential of Ignite.
Brute Force - Effect our Damage Output with Basic Attacks.
Alacrity - More innate Attack Speed? Yes please.
Weapon Expertise - Because tearing through Armor is fun.
Deadliness - Same principle as Brute Force .
Lethality - Critical Strike's are now 20% more hardcore.
Blast - Boots the Damage on Glitterlance.
Archmage - Glitterlance. 'Nuff said.
Executioner - Helps get those last hits on the pesky nooblords running from you.
Greater Glyph of Attack Speed (x9) as I have already explained, are useful.
Greater Mark of Attack Speed (x9) are needed here to give you that much needed Attack Speed.
Greater Seal of Critical Chance (x5) help out, because Critical Strike Rate is good on any Attack Speed build.
Greater Seal of Critical Damage (x4) are also a good investment, as the extra Critical Damage can come in handy later on in the game.
II.III. Summoner Spells
Flash and Ignite. Enough said.
Okay, so Flash is a godsend when you get into a squeeze, and Ignite gives you a great DoT Spell.
Don't believe me? Okay, the rundown...
Flash is an amazing Summoner Spell (aside from the Cooldown), allowing you to escape any bad situation, be it from a Team Member dying in a 3v2, or a wanna-be Gank-Gone-Wrong.
Ignite is more optional in nature, allowing you to get a nice Damage Over Time Spell. Great for pesky Champions such as Master Yi or Ziggs when they try to run.
Abilities are the cornerstone to any build, and while not so important to Lulu compared to the Auto-Attacks, they do help.
III.I.I. Level Order
The items are basically self explanatory for our build, but here is a basic rundown. It is VERY similar to any other Attack Speed Build.
III.II.I. Build Order
Berserker's Greaves - These things. The Movement Speed is nice, the Price is great, and the Attack Speed is right up my alley.
Phantom Dancer - A must have for any Attack or Movement Speed Build.
Malady - Some argue the validity of Malady here, but I love the extra Damage.
Wit's End - Similar to the above. Also, brought to my attention by scarlettsarcasm, if you find Cooldown Reduction to be an issue, switch Wit's End for Nashor's Tooth.
Madred's Bloodrazor - My darling, my darling. My life, my bride. The single greatest item in my arsenal. 4% of their Base Health added onto the insane Attack Rate, and we have got a gank.
Ionic Spark - Second, First. Same as the First.
In essence, as Lulu, we want Attack Speed, Attack Damage, and Bonus Magic Damage from our Items :P
IV. In-Game, Part II: Strategy
Now time to talk strategy. These will tell you what to do in any situation, regardless of danger or game type.
This is greatness. You go for Red Lizard and Blue Lizard, and then go for the Ganks. After about Level 10 or 12, go for the Dragon. Very Simple, yet effective.
IV.I.II. Jungle, Gank
Ganking is SO fun as Lulu.
Basically, go Lane-hopping and hit whoever is dumb enough to be alone, run for safety with Whimsy if you have to, and repeat.
Help, Pix!, then Auto-Attack while "Dancing" around them with Whimsy and/or Flash. Help, Pix! also helps with Shielding, and Wild Growth aids with Healing and Damage Per Second. Glitterlance when you can't Auto. GG.
Also, the above can be said for any Solo, 2v1, or 3v1 fights (all against you), not just a Gank.
IV.I.III. Jungle, Monsters
Solo Laning is also a snap. Stand behind Minions, Glitterlance enemy Minions, Gain Gold. Repeat until rich.
IV.II.I. Try Not to Killsteal!
I have no base team plans aside from Wild Growth or Help, Pix! on the Tank. Whatever you do though, try not to Killsteal! People complain about it, and you can't always help it due to the insane Rate of Attack.
I really hope you enjoy my Lulu build. Don't knock her until you try her. She is such a better Attack Speed Carry than Ashe or Vayne, and much more viable Carry than anyone else, not a Support like Janna, Karma, or Soraka.