Shaco Build Guide by lachstan
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Shaco with this build
|Akali||She is horrible in the jungle right now easy counter ganks and counter jungling. Starts Blue Buff.|
|Amumu||Late game tank, early game easy kill an AP tank is no match for shaco early game. Starts Blue Buff.|
|Kha'Zix||Again a late game champion who struggles to stop your early game presence. Starts Red normally.|
The Strange Item Set.
Let me get this out of the way. Shaco applies on hit effects with his clone this is why we stack attack speed and on hit effects. The devourer and wits end combine for a total of 100 magic damage on hit if sated, the wits end is chosen over the maw as you steal MR which in a fight is very useful. The guinsoos, as shaco you split push a lot, this item helps you reach maximum attack speed and allows for amazing AOE strikes if paired with the Hydra.
Back Stab: Useful for ganks other wise try to use it when you can however do not die for it, hit it when you can and focus on survival in team fights. Don't die because you wanted 20% Extra damage
Deceive: One of the most overpowered abilities in the game if used correctly. Deceive can hop most walls, which means it is what you use to gank from odd angles and to surprise enemy, useful if used from a brush to gank also. Use in team fights to engage or to escape.
This is your second ability to hop the wall and steal the enemy buff.
Jack In The Box: Do not underestimate a box. Start this ability for your buff. You will not need a leash and will clear that buff in an instant. Boxes last 60 seconds and scare enemy's this means if jungle mobs spawn at 1:50 start boxes at 51 seconds for maximum boxing. Also use these in team fights, yes I am serious. Catch low health squishes running away with fear and delete them.
Two Shiv Poison: Your E Is your primary damage ability this is stacked first. Scaling well with both AD and AP, your shiv is great for chases due to it's slow and chunks enemy's down heavily, use this to engage, chase, getaway what ever you need at the time.
Hallucinate: The most frustrating ability in the game. Yes you did just ult the clone, Fizz. Hallucinate turns a 1v1 into a 2v1 a team fight into 5v6 it is just insane. Your clone is perfect for escapes, engages and just plain funny when used right. Learning to use your clone is a huge part of shaco. Tricking enemy's into focusing the clone is one thing. Remember pressing R makes you untargetable too. This is awesome for escape fizz ults and other targeted ultimate's learn the timing on your clone and their ultimate and you dodge all the damage. The clone also displaces you so if your Q is on cool down and your ultimate is not, you can actually wall hop with this only thin walls but it is still doe-able, practice it in a custom game.