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Mordekaiser - AD Build
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Spells:
Ghost
Ignite
Ability Order
Darkness Rise (PASSIVE)
Mordekaiser Passive Ability
Introduction
WRITTEN ON 28-01-2011
- No mana
- Almost unharrasseble because of your shield
- Once you get your core build, you are very tough
- Your ult allowes you to win 1v2, (or if you are fed 1v3) fights because you can get a ghost
- Great farmer
- Great (solo) laner
- Mace of Spades deals a lot of damage on a single target
Cons
- Early game without your shield charged, he can be squicy.
- No CC without items.
The Fortitude quits are just for survivability early game (and later on also nice :D).
I start off with a Regrowth Pendant. This will cover the damage that the skills deal to yourself. The choice is up to you whether you also get a health potion or not. I take it just in case. 9/10 of the times your enemy cant harrass you because of you nice shield. Later I build this into a Force of Nature.
Boots
I choose for Boots of Swiftness because Mordekaiser's speed is OK, but not that fast. Chasing fast champions makes it much easier with these boots. It doesnt really matter which one to take. You could also get Mercury threads for heavy CC teams, or Ionian Boots of Lucidity to get some more cooldown reduction.
Armor and Magic resist
Mordekaiser is a tank right? Most people consider him like that. I build him hybrid tank/DPS, and that works best for me. Once you got your Force of Nature you have nice HP regen and magic resist. Besides that, it gives a nice 8% speed bonus. Early game abilities won't harm you, since most abilities do magic damage.
Since you still have low armor, you should get some. Now you have the choice between Thornmail, Randuin's Omen and Frozen Heart. Skip Frozen Heart because it gives you mana what you don't have. Both Thornmail and Randuin's Omen are great. I would take Thornmail once you have enemies like Master Yi, Warwick or Tryndamere. Randuin's Omen is always good, since it give AOE slow (active). I prefer Thornmail since its cheaper.
Now you've got your core build:
Now you can basicly take out any 1v1 fight, or escape if many champions are chasing you. Mages won't hurt too much because you have Force of Nature, and DPS characters will have troubles with your Thornmail or Randuin's Omen.
After this we need to increase our HP a bit. Frozen Mallet rocks, because it gives loads of HP and a nice slow effect. That slow is very good because Mordekaiser has NO cc.
Black Cleaver is great, because it gives you damage AND attack speed. The armor reducing is of course where this item is for, but I take that as side effect.
I finish my build with a Bloodthirster to greatly increase your base dmg. Mordekaiser is an epic farmer, so that 40 minion kills is done in a couple of minutes. 9/10 the game already ended before I get this item. Same goes for Black Cleaver.
Max syphon first because it is an epic farming skill, harrassing skill and it fills your shield in one or two shots (if a lot of minions are close). Ping your ulti as it comes up, and after that mace of spades.
Take creeping death last. It really isn't a very good skill. It deals little damage, and the armor and magic resist it gives, isn't much either. On lvl5 of that skill its ok, but lvl5 syphon and mace is lots better.
Ignite is THE skill for Mordekaiser. Especially on lvl6, when you just got your ulti. Once the enemy tries to attack you, instead you will kill him. Once he sees you are low, he will attack. Pop ulti to get HP back and damage him, throw all your skills on him and he will most likely run away. Cast ignite and let him run. KILL
Ghost is great for chasing and escaping.
Other possibilites instead of Ghost are Exhaust, Flash and Cleanse.
I would not take any others.
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