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Mordekaiser Build Guide by Youree

Support Mordekaiser Jungle Guide

Support Mordekaiser Jungle Guide

Updated on January 1, 2017
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League of Legends Build Guide Author Youree Build Guide By Youree 76,316 Views 0 Comments
76,316 Views 0 Comments League of Legends Build Guide Author Youree Mordekaiser Build Guide By Youree Updated on January 1, 2017
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Spells:

LoL Summoner Spell: Smite

Smite

LoL Summoner Spell: Ghost

Ghost

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introduction

• This build provides you a lot of utility and tankness, the damage is just a complement. Focus, obviously, on getting the drag and ulting the enemy Tank or AD Carry.
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Pros / Cons

Pros:
  • Good sustain on jungle clearing.
  • Acceptable damage, good supporting
  • Acceptable ganking.

Cons:
  • Not so good movement speed
  • Slow jungle clearing.
  • Takes a little while to get tank.
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Summoner Spells

or
• You can go Ghost to make your ganks more worth, or Flash. Is up to you, but I usually go ghost.


Smite : No comments here.
But :
Enchantment: Cinderhulk : get the hunter's machete upgrade you desire, but make sure you make this one.
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Jungle Clearing

• On Jungle Clearing I usually go.

Blue Side
  • Blue (Lv2) » Gromp » Wolves (Lv3) » (Gank) / Red » Red / (Gank) » Base

Red Side
  • Red (Lv2) » Raptors » Wolves (Lv3) » Blue / (Gank) » (Gank) / Blue » Base
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Starting Items


Hunter's Talisman : Even thought he doesn't use mana, this item heals him 25 health (5secs cooldown), so it helps a lot on the early jungle clearing.


Refillable Potion : You can either go this or Health Potion(x3), but since Mordekaiser doesn't loose much health on jungle, Refillable is better.s


Warding Totem : Once you get the Tracker's Knife you can switch it to the Sweeping Lens/ Oracle Lens instead. Except if you don't go support.


Hunter's Potion : I don't pick that much but if you want, you can. It allows you to stay more in the jungle and avoid some recalls.
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Early Game

Early Game Items:


Tracker's Knife : Since I mostly go full utility on Mordekaiser jungle, I get this with Sweeping Lens, to better vision and clearing the enemy's vision.


Jaurim's Fist : Get it to stack your Health bonus, also helps with damage.


Boots : Get a boot as fast as you can, Mordekaiser is really slow, so it is better if you upgrade your boot to Boots of Swiftness or Mobility Boots.

or
• Get Giant's Belt or Bami's Cinder, you get Bami's in case you really wants to finish the Enchantment: Cinderhulk already, but it's not really necessary if you have gold to start Rylai's Crystal Scepter.
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Main Items



Why Enchantment: Cinderhulk and not Enchantment: Runic Echoes ?

• Well, it's up to you to decide you want to get more Tank or more Damage dealer on the early game. Since Mord have a really good early game damage with no damage items at all, Enchantment: Runic Echoes makes him gets bigger slowly, instead.

• You may lack Health if you decide for the second option, but instead, if you go Enchantment: Cinderhulk you may not feel like squishy or lacking health. (Which's also good for your passive Iron Man).


Sterak's Gage : You get Sterak's because of two reasons; the item's passive and the health. The damage is also good, but it's not what you really focus when you're building Jaurim's Fist, for example.

• Having a shield after a huge damage can prevents Mordekaiser from dying quickly, even thought he will get really tank if you get Rylai's Crystal Scepter right after.


Rylai's Crystal Scepter : You get Rilay's not just because of the damage, you get mainly because of the Health provided and the Slow CC on every ability, plus the slow also procs with your W Harvesters of Sorrow, which gives a incredible cc to you and your ally.
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Boot Options

At all, I can see only viable these three boots on Mordekaiser :


Boots of Swiftness : It gots to be the most recommended one because of his lack of Movement Speed, that's why is good to you to get mov. speed quints instead of any other.


Boots of Mobility : It's also good but doesn't give you Slow resist, as Boots of Swiftness does. It's good for roaming tho.


Ionian Boots of Lucidity : Only helps with the cooldowns, since it doesn't give you as much mov. speed, but it can be good if you have a good follow up comp, such as Sivir, Kled, Nami or Karma, for example.
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Runes

For the Runes I would recommend:


Quintessences :


  • Greater Quint. of Movement Speed (x3)

• As I told, Mordekaiser really lacks movement speed, so it's good to you to have those, even if you go top lane.

• Other possible substitute, if you don't want to go mov. speed, is Ability Power Quints, but then it will lacks movement speed if you don't build any other mov. speed items despite the boots, such as: Luden's Tempest ( Enchantment: Runic Echoes), Lich Bane, Trinity Force ...

Marks :


  • Greater Marks of Attack Speed(x9)

• Flat attack speed helps the jungle clearing, if you think you can do without it, you can also try Greater Marks of Hybrid Penetration, or Magic Penetration instead.

Seals :


  • Greater Seal of Scaling Health(x9)

• Flat health wouldn't work as well as Scaling Health, which gives you 215 health on Level 18, instead of quickly 72 at the early game. Much worth. A possible substitute could be flat health seals or Greater Seals of Armor (flat armor) if you don't have those.


Glyphs :


  • Greater Glyph of Scaling Cooldown Reduction(x9)

• As this build wouldn't provide you any Cooldowns at all, getting this Glyphs will help a real lot, if you get Trinity Force, for example, you get nearly 35% cdr at Level 18.
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Guardian Angel's Synergy



• The actual season, and the previous one too, as well, have been focusing the Guardian Angel after the first or second Tank item.

• To be honest, I almost always aim for the GA's after the main items, since it gives me a lot of armor and magic resistance, plus the Sterak's Gage passive, the health provided from it and from Rylai's Crystal Scepter. It makes Mordekaiser pretty tank, without need of building any other pure Defensive item, such as Randuin's Omen or Dead Man's Plate, for example, but you can also get them, of course.
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Comments

• I've been testing this build by the ending of the previous Season, Season 6. Based on the actual meta Olaf build, since it works a lot the same way, the difference is that Olaf has more follow up.

• I've been playing him that way since then and testing new stuff within this build, but I got mostly stick to the mains items I provided, they work really well in most of the situations.

• Also, not only to Mordekaiser jungle but many other junglers can make use of this rune page. So make sure you have this utility rune page on one of your pages.


• Any comments, questions or anything, please leave it bellow, or contact me @YoureeGhostly
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