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Orianna Build Guide by silverdude179

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author silverdude179

Orianna - Saving lives or destroying them

silverdude179 Last updated on August 26, 2011
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Ability Sequence

1
4
7
10
13
Ability Key Q
2
5
9
14
15
Ability Key W
3
8
12
16
17
18
Ability Key E
6
11
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

Hi, this is my first build. And I chose to make it about my favourite (new) character in the League : Orianna


Guide Top

Summoner Spells

For summoner Spells I take :
Teleport and Flash

Other spells that can work :
Clarity
Ghost

The others are no good for Orianna


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Masteries

For masteries I take the standard mage masteries (9/0/21). With 3 points in Archmage's Savvy (for AP, duh), 1 point in Deadliness (to be able to go to the next tier), 4 points in Sorcery and 1 point in Archaic Knowledge for the usefull magic penetration
In Utility : 4 points in Perserverence, improved teleport, 4 points in Awareness , 1 in Greed , ...


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Skill Sequence

As first skill you should always take Command: Attack. Use it for scouting and damaging enemy champions. My second skill is Command: Dissonace. Your 3th skill depends on the sitation : is your partner taking to many risks or are your opponents aggressive, take Command: Protect. Else take Command: Attack again.

The skill priority is in a normal situation :
Command: Shockwave > Command: Attack > Command: Dissonance > Command: Protect

When you're losing in your lane :
Command: Shockwave > Command: Attack > Command: Protect > Command: Dissonance


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Items

Items :
Start
Doran's Ring

first recall
Build or buy Catalyst the Protector

Second recall
Boots : Ionian Boots of Lucidity


Third Recall

finish Rod of Ages : boost of health, mana an AP
s
Fourth
tart build towards Rylai's Crystal Scepter. It's give you 500 health, a nice boost of AP and adds a slow to your spells.

Fifth
Continue building or finish the Scepter

Next Recalls
Archangel's Staff : mana, mana regen and AP based on mana
Void Staff : Nice AP + magic penetration
Zhonya's Hourglass : If you're getting owned by AD champs
Rabadon's Deathcap : Epic AP

Last Items
I've never bought the last item. Never had the chance for it.
Your choice =)

Another option is to start with Sapphire Crystal and health pots. Then build it to a Archangel's Staff


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Farming

Early game, just last hit the minions.
Early Mid game : use attack on the casters and after that use dissonance. If they're still alive finish them with Auto-Attacks.
Mid to late game W+Q should kill them.


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Recent games