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Yasuo Build Guide by mooooo1245

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author mooooo1245

[Outdated]~Prepare To Take Your Last Breath~ Yasuo Mid Guide

mooooo1245 Last updated on July 5, 2015
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Ability Sequence

1
8
10
12
13
Ability Key Q
3
14
15
17
18
Ability Key W
2
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Yasuo with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Ezreal AP ezreal isn't the best in the meta and you can windwall everything he has.
1
Gragas is gragas mid still a thing? just dash away from his body slam and windwall his barrels
1
Morgana ez lane
1
Twisted Fate one of the easiest lanes you'll have as yasuo
1
Vel'Koz Another really easy lane, vel'koz's weakness is his lack of mobility, and yasuo has a gap closer every second
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Introduction

Hello Summoners, my name is mooooo1245 and I main Yasuo and play him anytime I can in ranked games if he isn't banned. He helped me climb out of silver to gold, so as you can tell I may not be the highest ranked player making guides but I feel I've played him enough to give some good advice. As of 01/05/15 I have played 101 games with Yasuo which I feel is enough experience to make a guide


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Pros / Cons

oooooo
Pros

+You can always get better at Yasuo
+Easily out trades with passive
+High mobility
+Can block projectiles with Wind Wall
+Easy to farm with
+Can be hard to gank if there are minions
000000000000
Cons

-Squishy until you get to late game
-If you get behind it's hard to be useful
-No MR scaling
-High Skill Cap
-Can ult at wrong time and cost fight
-Needs knock ups to be useful


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Runes

Runes

Greater Mark of Critical Chance
4

Greater Mark of Attack Damage
5

Greater Seal of Critical Chance
1

Greater Seal of Health
8

Greater Glyph of Magic Resist
9

Greater Quintessence of Life Steal
3


Greater Mark of Armor Penetration


ooooo


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Spells










o
  • Flash: The most used spell in the game, it helps you make plays to secure kills, escape certain death and it's why about 95% of champions use it. On Yasuo it gives you a ton of mobility because you already have your Sweeping Blade.
  • Ignite: If flash is your bread the ignite is your butter, it helps you pick up kills in lane, and shred through armor.
  • Exhaust: I've been seeing this quite a bit more lately and for a good reason. It's a perfect pick for almost any lane. It reduces enemy damage by 40% that's quite a bit, also to ad on top of that it lowers attack and movement speed and a little bits of mr. However taking this can lower your kill chances by quite a bit
  • Teleport: Unless you're going top I wouldn't take this spell, you're a mid laner. Ignite or Exhaust would be much better on you
  • Cleanse: When you're playing Yasuo you may notice that cc shuts you down hard, something like a Warwick ult or any long stun can easily make you unable to ult. You're already building Banshee's Veil however so only take this against a cc heavy team


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Masteries

Masteries
1/5
4/5
3/5
1/1
3/5
3/1
1/
1/
3/
1/
2/5
2/5
1/1
3/5
1/1

This is the standard setup for most ad rune pages I tend to exclude the Butcher mastery combo because of the Greater Quintessence of Life Steal you should be running. But if you prefer to take Greater Quintessence of Attack Damages instead than you can change the masteries to your liking



Masteries
1/5
4/5
3/5
1/1
3/5
3/1
1/
1/
3/
1/
3/5
1/1
3/1
1/5
1/5

This Mastery Tree is the more safe pick because the Culinary Master and alchemist masteries give you more sustain as well as the Fleet of Foot mastery which helps your passive charge up faster so you can absorb more damage


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Skills




Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18








ooo
  • Way of the Wanderer: 2 passives in one! it gives you double crit chance as well as a nice shield that builds up by running and helps you out trade the enemy laner
  • Steel Tempest: This is your primary damage source. The reason why you should max this skill second is because of the cooldown changes that happened a while ago, the only thing that benifits from maxing this skill is the base damage and not the cooldown.
  • Wind Wall: Ah wind wall, one of the most controversial spells in the game. It's able to blocks things from auto attacks to an Ashe ult. Leveling this skill up only makes the wall wider and lowers the cooldown so it's best to max this last.
  • Sweeping Blade: This is what gives Yasuo such a high amount of mobility. It's best to max this skill first since everyone always underestimates the damage it does when you stack it up but some people prefer to max Q first
  • Last Breath: This ult can determine whether a team fight is won or lost. The best way to utilize this is which other champions with knockups such as Wukong or Malphite. If you don't have knockup champions on your team try to get about 2-4 people knocked airborne with your third stack of Steel Tempest and you should be fine.


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Combos




Yasuo has quite a bit of combos that he can do which is what makes him a somewhat difficult champion to use, so in this section I'll give you a brief look into some of Yasuo's combos

Combos:

E+Q: This is the most basic Yasuo combo there is, simply activate your Steel Tempest when you're in mid dash of your Sweeping Blade and it can have the potential for an aoe knockup

E+E+E+Q: This is basically the exact same as the first one but it involves charging up your e so you deal more damage on your dash

Q+E+AA: When doing this combo you want to first make sure your passive Way of the Wanderer is up. You q them dash through them than auto attack them 3-4 times than dash away. Tip: it's best to do this when enemy skills are on cooldown

E+Q+R: For this combo you should only use it when the enemy laner is at about 1/3 health. First stack up your Steel Tempest than you want to try and bait the enemy laner in to get cs, if they take the bait Flash and pull off this combo than Ignite to finish them off and get a kill


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Items














ooo
  • Berserker's Greaves: These boots are good to get early on but once late game starts to hit it's probably best to swap these out for Mercury's Treads or Ninja Tabi depending on the situation
  • Statikk Shiv: This item is what you want to rush ASAP it's the most cost efficient items on Yasuo because of his passive and the fact that Steel Tempest applies on hit effects
  • Infinity Edge: This item really good as well on Yasuo because it makes your crits deal more damage which counteracts the 10% damage reduction your passive does, as well as it brings your crit chace up to 90% if you're using the runes suggested.
  • Blade of the Ruined King: How you get your life steal. This item gives you 10% life steal as well as it's passive makes you deal 8% of the enemy's health as bonus ad which can help you shred tanks.
  • Banshee's Veil: Explained Below
  • Guardian Angel: Even though you have a Banshee's Veil for some tankyness you already have enough damage. Your Guardian Angel has the amazing passive of bringing you back to life as well as a decent amount of armor and mr to make you a lot more harder to kill


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Banshee's Veil > Last Whisper




Alright, you should probably be wondering right now "Hey moo why did you go Banshee's Veil instead of Last Whisper? You need some armor pen" OK so here's my reasoning behind this item. First let's take a look at what a standard Yasuo build would be.


Now I am not saying that this build isn't viable I used to use it for a while myself and it worked well, but the main problem I had with this build is that it's a glass cannon if you don't have your Guardian Angel up. So I started looking around and trying different items like Spirit Visage or Randuin's Omen but I found the best item that worked with yasuo was the Banshee's Veil

Why it Works

  • Health: One of the key things that was missing with Yasuo was tankyness. If you've played Yasuo before you know what I mean, even without your Last Whisper you still deal a ton of damage but can get easily burst down by cc
  • Magic Resist: As I briefed on in the Pros and Cons section of this guide Yasuo doesn't have any MR scaling, meaning that even late game if you have MR glyphs you can still be burst down by a mage like Fizz or Katarina a Banshee's Veil adds a nice amount of mr to your build to stop you from getting burst as hard
  • Passive: There's a lot of things that Banshee's Veil is good for whether it's to shutdown a combo or to block some hard cc this item is extremely good
  • Your Ult Gives Armor Pen: Once you use your ultimate, Last Breath for 15 seconds you gain a buff that gives you 50% ARMOUR PEN TO BONUES ARMOUR. Average teamfights in league last around 10-15 seconds so that's more than enough time for you to deal your damage.


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Laning/Team Fights




Laning:

Yasuos laning phase is very underrated, the main reasons why I think it's better than it's put out to be is because you have your passive Way of the Wanderer to out trade the enemy laner, you have Sweeping Blade every half second to avoid skill shots and you have Wind Wall to block anything you can't avoid.

Teamfights:

As Yasuo your main objective in teamfights is to either initiate with a 3-4 man knockup with your third stack of Steel Tempest or follow up on an engage by a teammate like Wukong or Malphite. Once you get your ult off what you want to do is to use your Sweeping Blade to dash through units to get to squishy targets, for example the enemy adc. By the time you're full build your crits will be dealing around 600-700 damage that's enough to 4-5 shot the adc or ap mid depending on how much armor they chose to get


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General Advice




One of the main tips that I have to mention is that when you are playing Yasuo try to use your ultimate as late as possible. Like when you knock them up try to land an auto attack or 2 before using Last Breath. Keep in mind that Yasuo takes a lot of practice to get used to and can be a hard champion to use, so don't get frustrated if you don't do well for your firs couple games


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Thanks for Reading

If you actually managed to read this far Thanks :D, this is my first guide that I have made, so as you can tell I'm a bit new to bbcoding and besides the main guide from the wiki this guide (linked below) helped me out a lot while making this. If you have any other questions about Yasuo feel free to add me if you are on NA. As well as if you ever see me in one of your games don't be afraid to say hi.

P.S. Ty for those in the comments who helped me make my guide better

Guide that helped: BBCode codex