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Spells:
Flash
Exhaust
Ability Order
New Destiny (PASSIVE)
Graves Passive Ability
Introduction
Runes





I recommend flat damage Marks because, early game damage is crucial, if you get poked out of lane and can't farm, you're going to be useless all game. It also helps with last hitting.

These are good for early sustain as you'll most likely be laning against another AD carry, therefore they give you a slight advantage in a straight up fight.

These are not great early game due to the low impact on your magic resistance, but the further into the game, the more valuable these become and can help when dealing with an AP carry.

Pretty much the same as the marks

I'd advise taking


Now dew to the nerfs to




For example, If you are laning against

































I'll split this into three parts, Early, mid and late game,
Early Game
You should start the game by quickly grabbing
Boots and 3
Health Potions
then co-ordinating with your team to either invade the enemy jungle or to protect your own jungler, After the whole invade or protect thing is done you should rush back to lane to make sure you don't miss out on anymore cs. Your play style should vary to which support you have.
Shen,
Alistar, and
Taric would be the more aggressive supports, just wait for them to initiate with there cc, and then do the damages. Also you should prioritize last hitting over harassing as the more cs you have the stronger you are.
Mid Game
At this point the first tower should be destroyed in any lane, that usually signifies the end of the laning phase. During this time you should be co-ordinating with your team for team fights, buff control and pushing. Also if you ace the enemy team try to take the Baron. It changes the game people.
Late Game
Not much to say about the late game except to stay with your team, if one person gets caught out of position, it could end the game. Mainly you want to get map control by warding the enemy jungle and your own and destroy every exterior tower on the enemy team, because if you catch someone out of position you could very well push to win.
Early Game
You should start the game by quickly grabbing


then co-ordinating with your team to either invade the enemy jungle or to protect your own jungler, After the whole invade or protect thing is done you should rush back to lane to make sure you don't miss out on anymore cs. Your play style should vary to which support you have.



Mid Game
At this point the first tower should be destroyed in any lane, that usually signifies the end of the laning phase. During this time you should be co-ordinating with your team for team fights, buff control and pushing. Also if you ace the enemy team try to take the Baron. It changes the game people.
Late Game
Not much to say about the late game except to stay with your team, if one person gets caught out of position, it could end the game. Mainly you want to get map control by warding the enemy jungle and your own and destroy every exterior tower on the enemy team, because if you catch someone out of position you could very well push to win.












Skill priority, R<Q<E<W
Well that's all, this is the first guide I've wrote so, please constructive criticism is appreciated, and don't forget to rate and comment,
Oh and those of you wondering about the name of the guide.
I just love the voice acting on Graves, It's amazing.
Oh and those of you wondering about the name of the guide.
I just love the voice acting on Graves, It's amazing.
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