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Rammus Build Guide by BJonesy

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author BJonesy

Rammus master of the turret hugging art

BJonesy Last updated on August 22, 2013
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Best Rammus Tank Build

Ability Sequence

1
14
15
17
18
Ability Key Q
2
8
10
12
13
Ability Key W
3
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 29

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


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Introduction

Thank you for looking at my ultimate Rammus build. I only wish to become the best rammus ever so any comments are very much appreciated. This build is mostly focused on taking advantage of his godly armor while still being resistant to AP characters and not having to worry about going back to base as much making you an overall better tank for your team.


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Runes

My rune choices may be a kind of trollish but I highly suggest it because of its amazing ability to make you extra tanky and allows you to have attack damage that even exceeds AD carries at lvl.1 this may very well lead to first blood if you lane with an AD carry like master yi or tryn with early game damage.


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Masteries

the masteries are very straight forward. It is set up to to feed your carry as much as possible and if your feeding a carry no need to do damage to minions. I also like my ghost to make me fast as possible so you can rush to save someone or start a team fight.


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Items

this build is mainly to counter for the AP people usually build against Rammus but if you go against a team with 3 ad I would definitely suggest sunfire cape before warmog's armor.
sunfire cape can also help you farm very easily to so its really just your choice. another change could be when you happen to be laning against to AP champs I don't like doing this but you will most likely build your force of nature first. You might also notice my build has items that max his hp without giving up that much armor and relys on his very high hp regen which is caused by the force of nature. With this very high hp regen and the magic resist you wont have to worry about any AP carries bringing you pain. Youll really notice the affects of this build as soon as you get a warmogs your hp regen is so fast you will start to second guess yourself when your running.


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Summoner Spells

The spells may seem a little silly but its mostly to maximize his ganking capabilities but more importantly his ability to turret hug. FOR EXAMPLE when your pushed to your turret and your low hp someone will most likely try to dive you so you wait for the dive and depending on your mana you activate your shield taunt flash away making them take hits from the turret and then if there still alive maybe even finish up with a ghost+roll to keep him there and to chase and knock out any remaining health.