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Introduction
Runes... These are the runes that I prefer that you can change out for any you like but I like these as I can use them for any AD champs if you change out the quints.
I take flat AD marks for early game AD as Hecarim is very weak early game and needs the damage to sustain his Q
I also use flat armor seals because of Hecarim's terrible early game and the new strength of the jungle creeps and this also helps greatly with the early game team fights
I take scaling AP seals as you won't see much of the AP carry compared to the rest of the team so you can take greater protection from them late game
I take flat AD marks for early game AD as Hecarim is very weak early game and needs the damage to sustain his Q
I also use flat armor seals because of Hecarim's terrible early game and the new strength of the jungle creeps and this also helps greatly with the early game team fights
I take scaling AP seals as you won't see much of the AP carry compared to the rest of the team so you can take greater protection from them late game
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