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Choose Champion Build:
- AD Top
- Budget Build / Not LVL 30
Spells:
Ignite
Flash
Items
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
Threats & Synergies
Ekko
If he is top, then he'll poke as hard as you poke. If he is jung, then run if he ganks you. You will not survive if you stay.
Introduction
PROS
+ Hard to itemize against
+ Hard to kill as Carry while still dealing huge amounts of damage
+ High splash damage
+ Hard to farm against
CONS
- Too little CC
- Sometimes hard to catch enemies after decimating them with E
- Easy to kill if ganked early game
- Weak dur to secondary class is Support
Ignite is used for finish off enemy champs. It ticks for damage over time. Last for 5 secs. Used on Kayle to do just that when you do aggressive top lane.
Exhaust is used to majorly slow enemy champs. It slows are -50% on the champ's movement speed. Used on Kayle to stop from those pesky champs from running from this angel and her Righteous Fury.
Flash is one of the most commonly-used summoner spells out there. It is use to escape, jump walls, and chasing enemies down to slay them. There is no reason for Kayle to go without it, even if you are using her as support.
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Passive: Holy Fervor
Kayle's basic attacks against enemy champions reduces their armor and magic resistance by 3% for 5 seconds (stacks up to 5).
Q Ability: Reckoning
Blasts a target, dealing 60 / 110 / 160 / 210 / 260 (+60% of ability power) (+1.0 per bonus attack damage) magic damage, applying a stack of Holy Fervor and slowing its Movement Speed by 35 / 40 / 45 / 50 / 55% for 3 seconds.
W Ability: Divine Blessing
Blesses a target allied champion, healing them for 60 / 105 / 150 / 195 / 205 (+45% of ability power) health and increasing their movement speed by 18 / 21 / 24 / 27 / 30 (+7% per 100 ability power) % for 3 seconds.
E Ability: Righteous Fury
Kayle harnesses her righteous fury to increase her attack range by 400 for 10 seconds. These attacks splash, dealing 20 / 30 / 40 / 50 / 60 (+25% of ability power) additional magic damage to her target with nearby units taking 20 / 25 / 30 / 35 / 40 % of her attack damage plus magic damage. This splash damage does not affect turrets.
Ultimate/R Ability: Intervention
Kayle bathes a target ally champion (or herself) in a holy light, rendering them immune to all damage for 2 / 2.5 / 3 seconds.
You are going need to farm if you are to get anywhere with this champ. That is why Righteous Fury as your first ability. The farm will come easier over time with increased damage and upgraded Righteous Fury. If you ever need to do high damage to minions, for instance a Super Minion , you can use Reckoning. Jungle monsters are to be handled mid to late game, and use Righteous Fury to clear without taking as much damage to you.
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