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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Intro to the Squishy Yordle
Anyway, on to the build!
camouflage |
Camouflage If Teemo stands still and takes no actions for 2 seconds, he becomes stealthed indefinitely. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed by 40% for 2 seconds. |
Toxic Shot Teemo's basic attacks poison their target, dealing 10/20/30/40/50 (+0.3 AP) magical damage upon impact and 6/12/18/24/30 (+0.10 AP) magical damage each second for 4 seconds. |
When playing Teemo, your strongest ability is your Toxic Shot. Due to the scaling on the impac damage, and the scaling on the poison damage over time, it makes Teemo hit VERY hard when he has a lot of AP. Your second most vital ability is Move Quick. It's passive speed boost will allow you to get in and out of fights, and escape ganks with ease, as well as the 3 second activation, which doubles your movement speed, to escape from crowd control. Although it's not as vital as your other two regular skills, your Blinding Dart still comes in handy, especially against melee champions. Although you can't use it too much against casters, like Ezreal or Lux, it can be used to your advantage against most other champions.
MASTERIES
Let's talk about Teemo's masteries.
OFFENSE
Sorcery
+1/2/3/4% Cooldown Reduction
Sorcery works well with Teemo by giving him cooldown reduction. It makes him be able to pop his Blinding Dart more often in order to protect himself from damage, or deal it, and use Move Quick in short succession while running away, or into a fight.
Blast
+0.25/0.5/0.75/1 Ability Power per level (18 Ability Power at champion level 18).
Blast gives Teemo an extra boost of AP late game, and the initial AP amount he needs early game to survive and get kills, by making his Toxic Shot hit fairly good early damage.
Havoc
Increases damage dealt by 0.67/1.33/2%
Havoc gives Teemos early game and late game damage a big boost.
Arcane Knowledge
+8% Magic Penetration
Again, just an added damage boost, especially to Toxic Shot early game.
Mental Force
3/4/6 Ability Power
Added AP bonus for Teemo. Helps a lot early game.
Spellsword
Deals 5% of your Ability Power in magic damage to the target on each basic attack
Bonus damage.
Archmage
Increases Ability Power by 1.25/2.5/3.75/5%
AP boost.
Executioner
Increases damage dealt by 5% to targets below 50% Health
Makes those last minute darts you get in while an enemy is running away, really count.
DEFENSE
Durability
+1.5/3/4.5/6 Health per level (+108 Health at champion level 18)
This mastery really helps Teemo out since he's so squishy, and gives him boosted survivability.
Hardiness
+2/3.5/5 Armor
Hardiness gives Teemo, again, better survivability. Since most top lane champs are AD, melee champs, it comes in handy, even early game.
Resistance
+2/3.5/5 Magic Resist
This mastery gives Teemo a slight amount of MR. It's not a lot though, since again, most top lane champs are AD.
Veteran's Scars
+30 Health
Added HP boost for the squishy yordle.
As you can see, most of Teemo's runes are AP boosts, attack/movement speed boosts, and health or armor boosts. Teemo is a very squishy champ, but he drops insane damage in mid/late game, especially with my build.
Let's talk about the runes!
Precision
Fleet Footwork
Phase Rush
Glyphs
Purchasing and equipping x9 will boost Teemo's AP significantly.
Teemo will gain an added +11 Ability Power due to these runes.
Marks
Purchasing and equipping x9 will boost Teemo's AS significantly.
Teemo will gain an added +15% Attack Speed due to these runes.
Seals
Purchasing and equipping x9 will boost Teemo's armor significantly.
Teemo will gain an added +13 Armor due to these runes.
Quintessences
Purchasing and equipping x3 will boost Teemo's movement speed significantly.
Teemo will gain an added +4.5% Movement Speed due to these runes.
Let's talk about Teemo's masteries.
OFFENSE
Sorcery
+1/2/3/4% Cooldown Reduction
Sorcery works well with Teemo by giving him cooldown reduction. It makes him be able to pop his Blinding Dart more often in order to protect himself from damage, or deal it, and use Move Quick in short succession while running away, or into a fight.
Blast
+0.25/0.5/0.75/1 Ability Power per level (18 Ability Power at champion level 18).
Blast gives Teemo an extra boost of AP late game, and the initial AP amount he needs early game to survive and get kills, by making his Toxic Shot hit fairly good early damage.
Havoc
Increases damage dealt by 0.67/1.33/2%
Havoc gives Teemos early game and late game damage a big boost.
Arcane Knowledge
+8% Magic Penetration
Again, just an added damage boost, especially to Toxic Shot early game.
Mental Force
3/4/6 Ability Power
Added AP bonus for Teemo. Helps a lot early game.
Spellsword
Deals 5% of your Ability Power in magic damage to the target on each basic attack
Bonus damage.
Archmage
Increases Ability Power by 1.25/2.5/3.75/5%
AP boost.
Executioner
Increases damage dealt by 5% to targets below 50% Health
Makes those last minute darts you get in while an enemy is running away, really count.
DEFENSE
Durability
+1.5/3/4.5/6 Health per level (+108 Health at champion level 18)
This mastery really helps Teemo out since he's so squishy, and gives him boosted survivability.
Hardiness
+2/3.5/5 Armor
Hardiness gives Teemo, again, better survivability. Since most top lane champs are AD, melee champs, it comes in handy, even early game.
Resistance
+2/3.5/5 Magic Resist
This mastery gives Teemo a slight amount of MR. It's not a lot though, since again, most top lane champs are AD.
Veteran's Scars
+30 Health
Added HP boost for the squishy yordle.
As you can see, most of Teemo's runes are AP boosts, attack/movement speed boosts, and health or armor boosts. Teemo is a very squishy champ, but he drops insane damage in mid/late game, especially with my build.
Let's talk about the runes!
Runes
Glyphs
Purchasing and equipping x9 will boost Teemo's AP significantly.
Teemo will gain an added +11 Ability Power due to these runes.
Marks
Purchasing and equipping x9 will boost Teemo's AS significantly.
Teemo will gain an added +15% Attack Speed due to these runes.
Seals
Purchasing and equipping x9 will boost Teemo's armor significantly.
Teemo will gain an added +13 Armor due to these runes.
Quintessences
Purchasing and equipping x3 will boost Teemo's movement speed significantly.
Teemo will gain an added +4.5% Movement Speed due to these runes.
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