Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

Blitzcrank Build Guide by Im Not Gay EUW

Jungle The BONKcronk: A (serious) guide to Jungle Blitzcrank

Jungle The BONKcronk: A (serious) guide to Jungle Blitzcrank

Updated on February 10, 2023
9.8
32
Votes
1
Vote Vote
platinum
League of Legends Build Guide Author Im Not Gay EUW Build Guide By Im Not Gay EUW 32 1 82,393 Views 13 Comments
32 1 82,393 Views 13 Comments League of Legends Build Guide Author Im Not Gay EUW Blitzcrank Build Guide By Im Not Gay EUW Updated on February 10, 2023
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Choose Champion Build:

  • LoL Champion: Blitzcrank
    Attack Damage Blitzcrank
  • LoL Champion: Blitzcrank
    Ability Power Blitzcrank
  • LoL Champion: Blitzcrank
    BlitzTank

Runes: LETHAL tempo

Precision
Lethal Tempo
Presence of Mind
Legend: Alacrity
Coup de Grace

Sorcery
Transcendence
Gathering Storm
Bonus:

+10% Attack Speed
+6 Armor
+65 Base Health

Spells:

Jungler
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

Ability Order Do not start Q for cheese, please.

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

The BONKcronk: A (serious) guide to Jungle Blitzcrank

By Im Not Gay EUW
Introduction
I'm "Evil Pythagoras" I play on the EUW server.
Formerly known as Im Not Gay, which was my old aco**** on which I reached master back in season 8.
I'm mostly play Trundle, Skarner, Sejuani and Poppy. But now that I'm coming back to league after multiple years knowing that there are new items, I had to find my own off-meta champ.
Even though I will be making a lot of jokes throughout, don't think of Blitz jungle as just a troll build. This can work magnificently if played correctly.

Without further ado, I wish you a good time reading through this build!
Lore
A behemoth of burnished metal, steam, and crackling electricity, Blitzcrank walks the streets of Zaun in a tireless effort to improve the undercity and give aid to those in need. Created to descend into the most caustic and dangerous of environments in Zaun to dispose of harmful waste, they have evolved beyond the bounds of their original programming, thanks to the genius of their inventor, and the mysterious power of hextech.
Pros and Cons
Pros


+ Fast clear
+ Pretty good ganks
+ Great objective damage
+ Can fit multiple roles on a team
+ Great Damage output for a tank
+ Ult is very versatile


Blitzcrank is a great jungler. I know it is weird to hear, but it is true. Blitzcrank has great clears since Overdrive + powerfist deal insane damage to (especially high hp) jungle camps. His dueling potential is up there with Trundle, whilst being able to do an almost ungodly amount of different builds. Need a tank? No problem. Lack of magic damage? Blitz got it. Need to get physical, Boom Boom knockout. Did I already mention his ult breaks shields and stops channeling abilities? no? well, there ya go.
Cons


- Kiteable
- Self-slow on W
- Does not like poke
- Has a fair amount of hard counters
- Early clear is fast but unhealty
- Teammate mental disadvantage

Kiters and poke champions can be difficult to reach. If you miss a hook you are vulnerable to being poked quite heavily, especially if you also used Overdrive, since you will be slowed afterwards. Even though being behind is not as bad as Blitz, you will mostly fill in a more supportive role instead of carrying. Lastly, there are some champions that can really impact the usefulness of blitzcrank. Pets can block hooks, Morgana exists (unfortunately) and early game his clears costs quite some hp. Once Blitz ramps up tho, there is no stopping him.
Spells

SUMMONER SPELLS
-
SMITE: If you go Jungle you need smite. Duh.
FLASH: I prefer Flash over Ghost because if you have Flash you can do some cheeky flash hooks which can sometimes win you an important fight. Also since Blitzcrank is somewhat immobile, getting over walls with flash can be of great benefit.
GHOST: Ghost is a viable option although I wouldn't recommend it. It is great for chasing opponents especially combined with but most of the time would have been enough either way.
Skill Sequence
ABILITY
SEQUENCE
1

W
2

E
3

Q
4

W
5

W
6

R
7

W
8

Q
9

W
10

Q
11

R
12

Q
13

Q
14

E
15

E
16

R
17

E
18

E
Rune Page

Lethal Tempo
  • Lethal Tempo: Lethal Tempo is THE rune to go for, I think it is obvious why, if not just keep in mind that Overdrive gives a 90% attack speed steroid combined with its 1% max hp on hit damage AND Static Field its on hit zap!

Presence of Mind
  • Presence of Mind: It helps you with mana problems that can occur during hefty fighting. This is the best choice out of the three.

Legend: Alacrity

Coup de Grace
  • Coup de Grace: Coup de grace can often be the deciding factor in if the passive of Static Field will or will not kill someone. Take it pls.

Gathering
Storm
  • Gathering Storm: More AD/AP for late game, great when you go the damage build, for tank, not that great.

Celerity
  • Celerity: 7% improvement on your W speed? Yessir! also 1% movement speed in general YESSIR!!!

Transcendence
  • Transcendence: This gives you some much needed CDR. Not every Blitz build includes CDR so this can fill that long CD gap.

Overgrowth
  • Overgrowth: If you wanna go tank, better get some extra HP on there.

Font of Life
  • Font of Life: If you go the tanky route, you might as well help your team out, font of life gives them a bit more healing after every hook, silence, or knock-up. Pretty neat :). NOTE: Font of life procs on slows from Rylai's, this makes this combo very strong, especially if you land a 5 man ult (with slow) in a teamfight.

Shield Bash
  • Shield Bash: IF you are going tank AND you are 100% sure gonna buy Fimbulwinter then shield bash is a very viable option. Still consider Font of Life tho. NOTE: If you got Fimbulwinter (off cooldown), and you hit your E, this will instantly proc shield bash.
Mythic Comparison

Jak'Sho, the Protean
VS

Radiant Virtue
In my opinion Jak'Sho, The Protean is the best option for Blitzcrank in most situations. The added armor and magic resist is just amazing. An interesting side note is that Overdrive's self-slow actually procs Jak'Sho. This can make your clears even healthier and can make you tankier whenever you fail an engage. For now the only moment I see Radiant Virtue outshining Jak'Sho, The Protean is when you already build a bunch of armor and magic resist i.e. if you go full tank. The added 15% resistances with the Jak'Sho proc is good, but health can still be a better option, especially if you also consider that Radiant Virtue helps your teammates as well by providing base CDR and an heal.
AD, AP or TANK

Attack Damage Blitzcrank

Very strong in 1 v 1 scenarios
Mixed physcial and magic damage
Can realistically only deal damage to one person at a time
BotRK is great first item
Has great item choices to still be tanky
Overall most consistent build

Overall this is the most consistent preforming jungle Blitzcrank build. Very solid skirmish potential. Very durable and does a suprising amount of damage, especially for being as tanky as you are. In average games, where you are not clear which build to go, this will most often be the best. With Overdrive's insane attack speed, combined with Lethal Tempo makes on his Blitzcrank an absolute menace to deal with.

This build is closely related to the AD build. Even though you build AP instead of AD, they playstyle is relatively the same. You only trade in some skirmishing power, for more nuking power, more defensive options (not necessarily better, just more) and a bit of AoE and DoT damage with you ult activation and passive respectively. Overall, pretty good if you need more magic damage in your team.

Ability Power Blitzcrank

Still decent at 1 v 1's
Mostly magic damage
Has a lot of burst
His ult can nuke multiple people in a fight + short cd
Nashor's tooth is great starting item
Can build multiple defensive options

Full Tank Blitzcrank

Unfathomly tanky
Lose quite significant amount of damage as trade-off
Team orientated with and
Mostly there for protection and being a nuisance with , and
Not that great early items, just regular tanky, loses you some clear speed
For a tank, pretty decent dualing power, up there with and

In need of a tank who can engage, protect, break shields, constantly knock enemy's up and still do some powerfull skirmishing along the way? Yes? then this is your way to go. On your own you will be a bit less of a menace, but instead of that, you will have an ungodly amount of HP combined with some great armor and magic resist. Since you don't build damage, why not go for a bit more assistance for the team? , or even all can benefit your team tremendously, whilst still giving you some much desired tanky stats.
Jungling

Red side Route:
    1: Blue (+ leash)
    2: Gromp (save up W for wolves)
    3: Wolves
    SKIP THE CHICKENS
    4: Red
    5: Krugs
    6: Scuttle crab
Blue side Route:
    1: Red (+ leash)
    2: Krugs
    3: Razorbeaks (GET THE CHICKENS)
    4: Wolves
    5: Blue
    6: Gromp
    7: Scuttle crab


Of course, ALWAYS try to go for a gank whenever you see someone who is easily gankable, but that is game dependent.

Then at level 4, you can solo drake. Make good use of it, people often don't expect Blitzcrank to be a good objective killer, but because of Overdrive you are surprisingly good at it. Try to rush towards level 6 if possible and keep looking for gank angles. Even your presence can already be a nuisance to enemy laners.
Ganking
In the Images beneath you can see how you should gank with Skarner, if you are on the Blue team, look at the Left picture, if you are on the Red team, look at the Right picture.


Red: For Blitzcrank this can be very smart. His hook allows him to pull people out of the safety of their turrets. Especially if you can hit a hook over the wall, or in the tribush. If for whatever reason you try to go for a dive Mana Barrier got your back.
Yellow: Pretty standard gank, if you can come from behind you are deadly. Blitzcrank can engage with Overdrive + Power Fist and if someone flashes, you can hook them back with Rocket Grab.
Green: Comparable to yellow, only a bit harder.
Blue: Because of the blast cones this can be an unseen threat, which makes it that more scary.
Duels
Here is an example of just the toughness of Blitzcrank in a duel.
The End
Thank you for watching my guide.
If there is anything you want to discuss feel free to add me on LoL :).
My IGN is Evil Pythagoras.
Download the Porofessor App for Windows
League of Legends Build Guide Author Im Not Gay EUW
Im Not Gay EUW Blitzcrank Guide
Vote Vote
The BONKcronk: A (serious) guide to Jungle Blitzcrank

League of Legends Champions:

Teamfight Tactics Guide