Cassiopeia Build Guide by demonlordraiden
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
Champion Build: Cassiopeia
| Health | 2340 |
| Health Regen | 13.85 |
| Mana | 1600 |
| Mana Regen | 26.6 |
| Armor | 83.5 |
| Magic Resist | 30 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 405 |
| Gold Bonus | 3.25 |
| Attack Damage | 104.6 |
| Attack Speed | 0.828 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 361.59 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 15 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
I. Introduction
Welcome back, Mobafire! I am Demonlordraiden, author of Lulu, the Fae Machinegun and I welcome you to my newest build!
I.I. Build Summary
Firstly, a short video to describe this build.
Above was Samuel L. Jackson, one of the best actors ever to walk the earth. The movie, Snakes on a Plane. While this quote wasOBVIOUSLY not written about
Cassiopeia or this build, it fits very well.
"I have had it with these mother f*cking snakes, on this mother f*cking plane."
Now, if you would, replace "these" with "this," "snakes" with "snake," and "on this mother f*cking plane" to "in this mother f*cking lane."
That's right, "I have had it with this mother f*cking snake, in this mother f*cking lane." Describes this build well.
Cassiopeia is a very powerful Damage Over Time Champion, utilizing
Noxious Blast,
Miasma, and
Ignite to damage enemies while out of sight, but not out of mind.
I.II. Pro/Con
Pro:
Damage Over Time out the Roof!!
Rarely Mana Hungry
Very Low Cooldowns
Con:
Squishy
Very Low Crowd Control
II. Pre-Game Preparation
Like any other champion,
Cassiopeia needs Pre-Game Preparation to be truly useful. Unlink the previous champion I built (
Lulu),
Cassiopeia has very few viable builds. Ability Power is where it's at.
Why?
Her Damage Over Time scales off of her Ability Power.
Enough Said.
II.I. Masteries
Cassiopeia's Mastery Page is a standard Ability Power build, with some extra Utility.
II.I.I. Offense
Summoner's Wrath
is just amazing here. Why? It buffs
Ignite, and
Ignite equals more Damage Over Time.
Mental Force
effects my Ability Power, increasing my Poison Damage. See a pattern here?
Sorcery
helps with the almost nonexistent Cooldowns, but also allows for
Arcane Knowledge
.
Arcane Knowledge
increases
Cassiopeia's Magic Penetration, leading to, wait for it...MORE POISON DAMAGE.
Havoc
is...well...similar to above. Damage works with Poison.
Blast
...well...do I even need to explain this?
Archmage
...
Executioner
is greatness because of two reasons. One, it helps on enemy Champions. Two, it helps on Monsters.
II.I.III. Utility
Expanded Mind
makes it where I'm less likely to be Mana Hungry.
Improved Recall
helps keep zero deaths, as we can teleport out if there is a problem.
Meditation
is nice during prolonged fights to help with
Noxious Blast's constant spamming.
Scout
helps keep the jungle secure.
Runic Affinity
is a MUST HAVE for any Jungler, including
Cassiopeia.
II.II. Runes
Cassiopeia has very similar runes to a normal
Brand or
Veigar, going for high Ability Power.
II.II.I. Glyphs
Greater Glyph of Ability Power increases Ability Power. Why would we do that? If you answered with, "to deal more Poison Damage," you were right!
II.II.III. Quintessences
Greater Quintessence of Gold helps with Early Game Items.
Greater Quintessence of Scaling Ability Power is for what? What? WHAT!!??
...I'm sorry for yelling :( Can you forgive me? Thank you friend :)
II.III. Summoner Spells
Ignite is a MUST HAVE. MUST...HAVE...Extra Damage Over Time is a godsend for
Cassiopeia.
Flash is just perfect on
Cassiopeia, since, aside from an effect on
Noxious Blast (and that involves a Skill Shot in a Sticky Situation), has no Escape Mechanism.
Flash fixes that.
III. In Game, Part I: Basic Information
Time for the fighting, but what do we do first? Run for a lane? Go mid? Die?
NO!
Follow this guide, breathe slowly, and mastery of
Cassiopeia will be yours.
III.I.I. Level Order
Go for
Noxious Blast, then
Twin Fang, followed by
Noxious Blast and
Miasma. Then, go for another
Noxious Blast and
Petrifying Gaze. Then go for what you see fit. I usually go in the "pattern" seen above.
III.II.I. Build Order
Follow the order at the top. Sorcerer's Boots,
Doran's Ring (two),
Rod of Ages, and
Rabadon's Deathcap (two).
III.II.II. Justification(s)
Sorcerer's Boots increase Movement Speed and Magic Penetration.
Doran's Ring help with early game Mana and Health.
Rod of Ages is best grabbed early, as to utilize it's "upon leveling" bonus.
Rabadon's Deathcap is god. Enough said. The Ability Power is Insane!
IV.I. Advanced Strategies, Solo
Plans to utilize while alone. I believe that
Cassiopeia is best used solo, but that's just my opinion.
IV.I.I. Hybrid
Fololow IV.I.II. Jungle, Gank, IV.I.III. Jungle, Monsters and IV.I.IV. Laning to successfully mix and master all three of
Cassiopeia's most viable builds.
IV.I.II. Jungle, Gank
Cassiopeia is unstoppable as a ganking machine.
Noxious Blast and/or
Miasma to set up Poison and gain the Movement Boost, then
Ignite and/or
Twin Fang to add more Damage Over Time and deal desirable Burst Damage. If you can, Gank multiple Champions with
Petrifying Gaze, then repeat from the top.
IV.I.III. Jungle, Monsters
Cassiopeia also pack a mean punch against Monsters.
Follow the Ganking Strategies, but on Monsters. Around Level 16 or so, you can solo the Dragon (funny, so rare for a Caster to go for the Jungle, especially Dragon, but both of mine specialize in it)
IV.I.IV. Laning
Laning is also a piece of cake with
Cassiopeia.
Noxious Blast and
Miasma have nice Areas of Effect for Minion fodder, while Minion Cover and Turrets defend you very well from other Champions.
IV.II.I. Geometric Hell, with Singed
Cassiopeia is unique in the fact that she is the only Champion who can utilize the Abilities of other Champion. Specifically, Poison.
Singed's
Poison Trail allows
Cassiopeia's Twin Fangs to use their Cooldown Bonus.
Geometric Hell is basically large pools of
Noxious Blast,
Miasma,
Poison Trail, and
Mega Adhesive.
IV.II.II. Poison Jungle, with Teemo
Teemo is one of the four Champions with Poison.
If you take advantage of his stealth (
Camouflage) and Poison (
Toxic Shot and
Noxious Trap) with
Cassiopeia's
Noxious Blast and
Miasma to set up a Jungle (or bush) of Poison. Bonus points for an offscreen kill :D
IV.II.III. The Bubonic Plague, with Twitch
Oh Gods...
Twitch can be utilized with his stealth with
Ambush and Ranged, Quick to Spread Poisons with
Deadly Venom,
Ambush, and
Spray and Pray.
Cassiopeia can be utilized with her Ranged Poisons and Area of Effect Poisons with
Noxious Blast and
Miasma, along with her Stun with
Petrifying Gaze.
Mix the Area Damage and the Pinpointed Damage, and you have a splash of Poisony epicness.
I have tried this multiple times and succeeded well, as well as with
Teemo.
Now, I won't write it because it's rare and just a mix, but with
Cassiopeia,
Teemo, AND
Twitch, the team is just Over Powered. Now imagine that, with
Singed.
Poisongasm.
That just happened.
V. Conclusion
In conclusion,
Cassiopeia is an extremely viable Champion, and one of (if not THE) most powerful Damage Over Time Champion.
Cassiopeia is amazingly used in the Jungle, Lanes, or on teams with anyone, especially
Singed,
Teemo, and/or
Twitch
Thank you for reading thus far, and have a good time playing!
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