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Choose Champion Build:
- TANK FIZZ TOP: THE EARLY GAME
- AP FIZZ: THE FISHY ASSASSIN YO
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Nimble Fighter (PASSIVE)
Fizz Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Sion
Tanks hardcore counter Fizz, but Sion is actually not the worst, try to dodge his q and e and you will at least be able to get help from the jungler.
Synergies
Ideal
Strong
Ok
Low
None
Introduction
Fizz is that slippery guy you just can't touch, but there are some tactics to make you even slippier.
#1. The SURPRISE Shark - Q a minion and ult an enemy mid way, it's a gap closer that should kill them in a few seconds
#2. The double hop - e over a wall, and hop back to where you were with trickster!
#3. The Flashy Trickster - Use your e, and then flash onto your enemy if they're low!
#1. The SURPRISE Shark - Q a minion and ult an enemy mid way, it's a gap closer that should kill them in a few seconds
#2. The double hop - e over a wall, and hop back to where you were with trickster!
#3. The Flashy Trickster - Use your e, and then flash onto your enemy if they're low!
Passive: Nimble Fighter - This passive is literally asking you to play tank fizz, basically giving you free armor and a Phantom Dancer passive!
Q: Urchin Strike: A situational spell, if you want to try and go bursty, max this second, if not, max it last. This spell is a great escape and allows for some surprise ults.
W: Seatone Trident - Auto attack reliant spell, max this 2nd if you want to go aa based, and it's also a good disrespect spell.
E: Playful/Trickster(Troll Pole) - 100% always max this first, you need its short cooldown for the cc and damage, plus it's a great escape spell, and just all around a great ability.
R: Chum the Waters - This ability is pretty awkward in my opinion, because it will stop at your mouse and won't go full range if you don't angle your mouse there, Usually I q a minion and then ult to give them a tasty surprise and then they die.
Q: Urchin Strike: A situational spell, if you want to try and go bursty, max this second, if not, max it last. This spell is a great escape and allows for some surprise ults.
W: Seatone Trident - Auto attack reliant spell, max this 2nd if you want to go aa based, and it's also a good disrespect spell.
E: Playful/Trickster(Troll Pole) - 100% always max this first, you need its short cooldown for the cc and damage, plus it's a great escape spell, and just all around a great ability.
R: Chum the Waters - This ability is pretty awkward in my opinion, because it will stop at your mouse and won't go full range if you don't angle your mouse there, Usually I q a minion and then ult to give them a tasty surprise and then they die.
Passive: Nimble Fighter - This passive right here is why you do well against AP ranged, they will harass you a lot with their aa's. But this passive allows you to be a bit tanky, so it's really good.
Q: Urchin Strike - your ability for surprising jukes, unseen combos, and overall amazing damage, even with the nerf.
W: Seastone Trident - this ability CHUNKS early, but max it last as you're going for a bursty build.
E: Playful/Trickster: The best ability in the game, a mini zhonyas built into an actual ability. Dodge everything but ignite and DoTs, can jump over walls, and even has amazing damage!
R: Chum the Waters - The ultimate that's awkward to land, that's why I don't use it first, I w-q on them and ult them on the spot, it's hard to do but it pays off if you do it right.
Q: Urchin Strike - your ability for surprising jukes, unseen combos, and overall amazing damage, even with the nerf.
W: Seastone Trident - this ability CHUNKS early, but max it last as you're going for a bursty build.
E: Playful/Trickster: The best ability in the game, a mini zhonyas built into an actual ability. Dodge everything but ignite and DoTs, can jump over walls, and even has amazing damage!
R: Chum the Waters - The ultimate that's awkward to land, that's why I don't use it first, I w-q on them and ult them on the spot, it's hard to do but it pays off if you do it right.
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