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Urgot Build Guide by Rakasha

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Rakasha

Urgot Adc

Rakasha Last updated on March 9, 2015
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Urgot with this build

Threat
Low
High
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Threat Champion Notes
1
Miss Fortune Mf is fast but you can hit her with your E relatively easy. You'll win trades and will be able to push out of lane.
Guide Top

Introduction

Welcome guys to my guide to LoL's bastard child, Urgot. I do believe they will do a rework this year but until then I'm hoping this guide will help you navigate through a difficult but fun adc. So first I'll give you some instructions on his item builds, favorable champion matchups, power peaks, and pros and cons.


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Power spikes

Ok guys I KNOW I said get B.F. sword but if you're having trouble in trades and have to back early, get sheen. A landed q and basic attack will start chunking. Built it into tri force then get Bloodthirster. I go with BT before IE due to the increased tankiness with his shield. You'll see a higher peak if you're first two items are IE and Trinity force but BT will give you more survivability. His last peak is once he gets zephyr or another ATK speed item.


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Pro's and Con's

Pro's
-Incredible damage
-High damage ability that will go over minions
-Strong passive in duels
-Long range slow
-Ult that can be useful when you are behind
-Ult that is strong in 1v1

Con's
-Immobile
-Weak when behind
-Need's to land skill shot to do damage
-Mostly useless ult
-Weak mid game
-Mana intensive