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Anivia Build Guide by Lordfox4

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Lordfox4

Winter is coming - An icy bird.

Lordfox4 Last updated on April 24, 2013
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Ability Sequence

1
8
10
12
13
Ability Key Q
4
Ability Key W
2
3
5
7
9
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 19

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 11


Guide Top

Anivia: A champion suitable for mid.

Anivia is probably only played on the mid lane since her AP scalings are quite good. We're going to focus on Anivia as an AP carry because of that. She has a high auto-attack range (650, I believe) which is handy for lasthitting minions and harassing your enemy laner.

Anivia is a bursty champion. But to be able to deal high damage with her, the most important thing to remember is that her E spell ( Frostbite) deals double damage after either her Q spell ( Flash Frost) or her ultimate ( Glacial Storm) has landed on her enemies.


Guide Top

Ablities and skill sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Level 1: Okay: We start with Flash Frost for the stun and AoE it provides. This skill does nice damage earlygame and can be used to push your lane. That is the reason that we take it at level 1 instead of any other skill.

Level 2 and 3: Frostbite it is! It deals a **** load of damage since it combos with your Q. This increases your earlygame damage by a lot. Of course, it can be used without your Q as well, but the damage will be significantly less.