Wukong Build Guide by LoL4ss4ssin
Not Updated For Current Season
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hello, and welcome to my very first guide. This guide will teach you the mechanics of the Wukong.
Wukong is a top lane melee AD off tank champion, with the role in team fights to start a team fight with Cyclone
Pros / Cons
Scales well into late game
Can be countered by champions that trade well
Relies on items
Low kill potential before level 6
Take 9 Greater Mark of Attack Damage runes for extra early game damage. Take Greater Seal of Armor so you don't get raped by the enemy champion. Next you want Greater Glyph of Scaling Magic Resist. These are more viable than ever because of the remove of Force of Nature and the resistances nerf on almost all MR items. Although consider taking Greater Glyph of Magic Resist if your going against a hard AP champion like Vladimir Rumble or Elise.
Now lets talk about the items to build on wukong. First of all, don't build wukong ap, please. Now, lets get to it! The first item you want are Mercury's Treads you should replace these with Ninja Tabi if your going against a heavy ad champion like Riven Zed and Darius. The second item you want is of course, Trinity Force! This item is so great on wukong, it gives you AD, attack speed, crit chance, movement speed, and also a Sheen proct everytime you use an ability, this goes really well with your Q spell Crushing Blow. Next your want a Randuin's Omen for the health and armor, next a Banshee's Veil for magic resist and health. After this you want some damage so your going to get a The Black Cleaver it gives you health AD, and that % armor penetration. It goes really well with your combo, Nimbus Strike into a Crushing Blow and finally the terrorizing Cyclone heavily reducing their armor. The final item I recommend you get if Atma's Impaler this item gives you some crit chance for more damage, and pays off for all that health you got, along with some armor, which is always nice.
Now, there are alot of arguments on whether to build The Bloodthirster or not, and my opinion on this is NO. Wukong doesn't need The Bloodthirster it can be built but keep in mind your losing out on tankiness on something that isn't necessary.
For a lane that your winning, max Nimbus Strike first then Crushing Blow ALWAYS maxing Decoy last, this goes for ALL lane situations. If your losing or against a champion where getting in their face is a bad idea, for example Garen Olaf Renekton max Crushing Blow first, this gives you the ability to poke them or pick up minions easier.
Stone skin, wukong's passive, is what makes him naturally tanky, giving him up to 40 armor and magic resist!
Crushing Blow, is wukong's Q spell. It is a auto attack reset ability and lowers the enemy's armor by 30% and deals 30 / 60 / 90 / 120 / 150 + 1.1 per attack damage
Wukongs W spell, Decoy is wukongs escape and invisibility skill. This is what makes wukong so annoying to lane against! This spell leaves a mini you for 1.5 seconds and stealths your for 1.5 seconds as well. This spell is so good for juking or making your enemy use ults or summoners on you.
This is wukong E spell, this is his gapcloser as well as AoE farming ability. It also gives you a attack speed buff for 4 seconds after the spell is cast. Physical Damage: 60 / 105 / 150 / 195 / 240 (+ 80% Bonus AD)
Attack Speed Bonus: 30% / 35% / 40% / 45% / 50%
Wukong's final spell R his ultimate Cyclone is why wukong is a iniation champion in team fights. When you activate it your spin around with your staff and knockup all champions within the spell (unit already knocked up by the spell cannot be knocked up for the rest of the duration) It also deals TONS of damage doing Physical Damage: 20 / 110 / 200 (+ 120% AD)
Total Physical Damage: 80 / 440 / 800 (+ 480% AD)
Wukong, in my opinion is a very good champion to take into ranked and even tournaments! He has a great late game, a gap closer, poke, natural tankiness, and a iniate which helps our your team tremendously!