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Ahri Patch Preview: Gameplay Changes

Creator: Diesel December 9, 2011 7:45pm
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Luther3000
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How will it not be different?

Instead of going for AD Quints, people will start using life steal ones, which only adds more sustain in a lane. No its not a 50% increase or something crazy but it will still make the lanes that much harder to beat.


It'll be like 3% lifesteal dude. It's hardly going to change the way the game is played, especially since if the numbers are any good the other AD carry will be using them too. I agree in combination with the masteries and the fact that everyone buys two doran's blades it'll make AD carries a little better early, but you'll have to give up having AD or ArP quints for it.

Also I dunno why everyone's mentioning junglers, because you can already jungle near full health as it is and ArP quints will always be far superior on them.
JEFFY40HANDS
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I understand that Joobie....Just figured the heaviest AD carry in the game should get some sort of perk in a solo top lane. But it doesn't affect me much, I jungle tryn I havent tried him in the lane yet since the re-work.
Luther3000
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Tryndamere is pretty fricking ridiculous if he doesn't get countered hard.
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12 ArP 13 Armor ~20% AS is all I use on all my junglers...Works better than they did (ezmode jungle rework)

I don't expect these runes to be all that special....I do expect people to fight about it though...
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Luther3000 wrote:

Tryndamere is pretty fricking ridiculous if he doesn't get countered hard.


I coulda sworn that's how a carry is supposed to work
Luther3000
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He's ridiculous early game too as long as his lane opponent isn't a direct counter.
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"can be" ridiculous. There is a risk reward to playing Tryn, as there should be for every champ IMO.

Overall though I'm happy with the preview. New runes might not be amazing, but I'm getting my REFUND on dodge, as well TF is gonna be on par with range etc etc etc.

I'm dissappointed with the Tryn nerf, but I'm not flipping out over it.
Khazem
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Luther3000 wrote:

He's ridiculous early game too as long as his lane opponent isn't a direct counter.


except he doesn't really have a counter in lane D:
Joobieo#41288
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Luther3000 wrote:



It'll be like 3% lifesteal dude. It's hardly going to change the way the game is played, especially since if the numbers are any good the other AD carry will be using them too. I agree in combination with the masteries and the fact that everyone buys two doran's blades it'll make AD carries a little better early, but you'll have to give up having AD or ArP quints for it.

Also I dunno why everyone's mentioning junglers, because you can already jungle near full health as it is and ArP quints will always be far superior on them.


Even if its lets say 3% , most AD's go Dorans Blade right ? Thats another 3% ... take that plus the Runes , thats 6% total right out of the gate. Throw Soraka in your lane...see where I'm going with this ?
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JEFFY40HANDS
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Permalink | Quote | PM | +Rep December 10, 2011 9:02am | Report
I bet Duff's Solaf could be a counter. Or a ranged carry, or Cho Gath, anyone who feels like stacking armor runes....
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