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A funnel for all the blogs on MOBAFire. Clicking an article will take you to the members personal blog page to read the entire blog post.

Hecarim The Shadow of War- First Impressions

I realize it's a bit late to post this, but I failed to think of it at the time. Yes, my mind failed to comprehend the seamless possibilities of fathoming the inner mind of Hecarim.
That's right.
My mind isn't perfect.
Damn shame isn't it.
It's ruined any pretense of being perfect.
Ignoring such an incomprehensable truth, I resolve to continue the pretense of being perfect.
Yes, big words do make you sound smarter.

So onto something important. Hecarim. My first impression. First off, let me point out that while Hecarim is good at jungling, you cannot jungle him at first level. Waste of time. I suggest waiting until level 2 or 3 and have your W 1 and E 2. I find that seems to work, so just safe lane until then.
Now, to me Hecarim seems quite diverse and so can be changed according to the circumstances. Very helpful in-game to combat a certain op player.
His two - JEEZ. Forgot the damn word. But whatever, you know the spells that give you a dive to the enemy to close the gap. Well yeah,…

Waiting for Varus

I am really excited of the champion Varus. He really have all that's needed in his toolkit, and he dosen't look to bad either. Besides, he swore two times in the league judgment. When I look at his abilities, I (as always) felt he was OP. Then I realised he dosen't have a escape, so I guess he is acceptable.
Prototype + Archer + LoL = Varus

What's your thoughts?

From the beggining to the... end?

Hi there ppl, i have joined recently the Mobafire community and the League of Legends community and im very happy of be a part of this great community i usually play Dota but i be dicoraged bacause im preety new at that and the ppl harrass me, so i been discouraaged and leave the thing alone, later i discovered Lol and when i play my first game i advice was my first game in the champ select screen and one guy says to me "como top i help u out", i play as sivir because i like girls and i see the abilities and i think is usefull, the guy told me when i advance and when i fall up, we dominate our like he plays as Sion and help me a los to get kills, all my teamates cheer me when i get my kills, at the end of the game and with one voctory on me, all my teammates says things like "u do excelent kid" or "kepp climbing uop u have attitudes for this", i was happy finnaly i found a game when the ppl is nice to u even if u dont know how to play, today i am lvl 15 and when i see new ppl who was a…

First Impressions: Hecarim

Hey everyone, welcome to my blog. Today, as my first entry, I discuss my first impressions of our newest champion, Hecarim.

Hecarim is probably one of my favorite champs thus far even though I've only played him once. His Warpath passive allows for quick getaways despite slows from enemy champs. Worst case scenario still has you getting away with just enough health to press B and return to base. It also boosts your attack damage based of bonus movement speed gained from Warpath.


AP Evelynn in the jungle

Hi there :)

This time I'm gonna write the article first in English and maybe translate it later into German, if you wish.



This article is about the improvement of my current Evelynn guide. Many users have commented and wished a jungling section, some even recommended me to jungle with AP Evelynn.

It should be clear that the jungle build must be completely different from the standard AP build and here comes the problem. How to keep it AP without going to much onto hybrid?

One user recommended Wit's End and

Hecarim Patch Notes

New Skins in the Store

Reaper Hecarim
Blood Knight Hecarim

League of Legends v.1.0.0.138

Hecarim, the Shadow of War

Warpath (Passive) – Hecarim ignores unit collision and gains attack damage equal to a percentage of his bonus movement speed.
Rampage – Hecarim cleaves nearby enemies dealing physical damage.
Spirit of Dread - Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains health equal to a percentage of any damage those enemies suffer.
Devastating Charge - Hecarim gains increasing movement speed for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
Onslaught of Shadows (Ultimate) - Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, dealing additional magic damage to nearby enemies causing them to flee in terror.

Annie

Pyromania now works like ot…

AP Amumu's Shenanagins

Im pretty new to the listed user base but I've been floating around mobafire for some time now and one of my favorite champions is currently lacking one of my favorite builds. I was wondering if anyone would actually be interested in learning the way of the Mage mummy. It's pretty simple, kind of, it's pretty easily to pull of by yourself with a little trial and error but Id be happy to point some of those interested in the right direction if you want me to. Basically you fill the role that woould normally need someone like Cassiopeia or viktor, except you trading the great advantage of being at range to getting right up into someones grill in order to chunk their health then you kind of wattle away ashamed until you manage to get a kill, it's VERY entertainging and many people actually avoid hitting me in the beginning thinking that one of my companions is actually responsible for making their health bar disappear and getting a quadra kill with a well placed ultimate is ever so satisf…

Orianna - Command Protect Bug...

Below is a comment I just posted on the threads... if you want to put in your own input then feel free to do it Here.


Cubby1313 wrote:
Today, 07:29 PM
The most recent patch has brought out a bit of frustration when it comes to Orianna and the changes being made to her. Below is a copy of a comment I posted in the patch notes for Hecarim:

"Someone asked me about this so called "Buff" about a week ago... I however decided to call it a modification due to the fact that there is no actual increase in performance.

Instead of changing something so trivial and pointless why don't they fix something that can actually be useful?

Did you guys know that as Orianna, if you cast Command: Protect on an ally, and that ally dies, the ball is returned to Orianna whether or not the ally died within the ball's leash range? This bug has made me have to decide specifically to NOT shield a teammate in turmoil because I decided that he was likely to die even with my assistance, and instead cast Comma

Lulu - The Devious Support

I have to say, I believe lulu is the most prominent support. Her powers are just perfect, allowing for support on every type of champion. Some though, believe that she is good in strength, and so create their character based on ap or such and use their abilities on themselves.
noob.
don't be gay.
Here's a link to a guide that I find provides the best build for support lulu: http://www.mobafire.com/league-of-legends/build/lulu-ahh-there-is-my-squirrel-support-build-196253

Now, some may sway at this guide for the starting items. All the health pots and sight wards. And there's clairvoyance too, like jesus.
But it's sweet that way.
here's a trick with the sight wards. Put it in the grass at the start in you're lane. Put it in you're grass if they're pushing you, and put it in theirs if you're doing the pushing. When they hide in the bushes to gank or whatever, you can hit them with you're abilities because they're unprepared. It's a nice way to fight.
Clairvoyance is good because if some…

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