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Kassadin Build Guide by blitza

Middle [13.5 UPDATED] EUW GRANDMASTER KASSADIN GUIDE

Middle [13.5 UPDATED] EUW GRANDMASTER KASSADIN GUIDE

Updated on March 12, 2023
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League of Legends Build Guide Author blitza Build Guide By blitza 29 2 25,124 Views 0 Comments
29 2 25,124 Views 0 Comments League of Legends Build Guide Author blitza Kassadin Build Guide By blitza Updated on March 12, 2023
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Runes: COMET SETUP

1 2 3 4 5 6
Sorcery
Arcane Comet
Manaflow Band
Transcendence
Scorch

Domination
Sudden Impact
Ultimate Hunter
Bonus:

+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2
DEFAULT SETUP
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[13.5 UPDATED] EUW GRANDMASTER KASSADIN GUIDE

By blitza
INTRODUCTION

BLITZA KASSADIN GUIDE


Hi, im blitza and have hit Grandmaster multiple times on different accounts playing mainly Kassadin
Click here for my lolpros, where you can see my accounts.


Keep in mind I can only give information (Builds, Matchups etc.), but in order to get better, you need to play Kassadin yourself.
This guide assumes that you already know the Bascis of Kassadin and will not explain really basic stuff.

Feel free to join my Discord, where you can ask me directly and talk to me (I chill in voice often :p)

I also stream on Twitch, so come say hi c:
ELECTROCUTE

ELECTROCUTE RUNE SETUP


Electrocute: really easy to use, reliable damage. Its the second best option, especially if you dislike Fleet, this is what you want to take. Gives you more damage = solokill potential. With ignite even better, but not a must. I find Electro best into long range mages like Xerath, Vel'Koz, Veigar so you can punish them for playing too aggressive.

If you go Electro, always take Taste of Blood, Eyeball Collection, Ingenious Hunter.

For secondary Runes, either Resolve -> into hard matchups with second wind vs range/ boneplating vs melee and overgrowth.

or Precision -> into easy matchups with Presence of Mind and Last Stand. (against heave CC swap Last Stand with Legend: Tenacity).

There are also other options, like Sorcery with Manaflow Band and Transcendence.

The downside to Electro is that you can almost never proc it pre 6, and you are really vulnerable to ganks or getting solokilled, especially if you go ignite. And that you cant take PoM with you everytime, which is really important.
FIRST STRIKE

FIRST STRIKE SETUP


First Strike: insane potential, hard to use, + free stopwatch. This Rune limits you a lot, but it can give insane rewards if you play around it properly. It also lets you get your Items fast, which is huge for Kassadin. This is best into matchups where you can reliably hit them first.

It pairs up really good with Crown, since you dont wanna get hit with that either. Enemy team will always look to proc Crown tho, so you need to careful. If you manage to proc it, make sure to use your full combo with AA+ W reset for higher dps= more gold.

Take the free Stopwatch always, because its just disgustingly broken if you use it properly, it can literally win the game.
Minion Demats are personal preference, because you can always get Cannons + you can oneshot Caster Minions earlier if you use it on them. Futures Market is good aswell. DONT take Cookies, they are **** rn.
Cosmic Insight is straight up the best Rune here = more flashes = more kills.

ToB is better then Sudden Impact, because the Healing is important to get you through the Laning Phase, and straight up outweights the benefits from Sudden Impact.

Everything is viable here, but Eyeball is the easiest to play. Zombie Ward is good aswell, but only worth in 500LP+.
Ingenious Hunter is OP if you play it with Crown. It gives you lower CD on Crown, Zhonyas and it stacks Tear faster. Ultimate Hunter is really good aswell, but better if you go ROA.

the downside to First Strike is that you HAVE to play around it in order for it to be useful. Its also really easy procable, especially if enemy can time it.
COMET

ARCANE COMET SETUP


Comet: if you are looking forward to win Lane pre 6, this is what you want to go.
It allows to spam your enemy to death with + for reliable Poke Damage, and gets them in lethal Range. This is a pretty specific Runepage, but noone knows how to play vs it.

is best for obvious Reasons. But Magic Shield can be useful into AP Mid and AP JGL aswell.
is to good not to take, basically free CD Reduction.
is the best here, because you dont take this Rune Page to scale + it deals a lot of Damage.

At level 6, you just R forward and do E+Q. Repeat until enemy is low enough for R*Flash+W+E+Q.
ABILITIES ORDER
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Since Rework,you can start E into certain some Matchups, like Yone, Yasuo or Irelia.

Starting is viable into a lot of matchup aswell, especially Qiyana, Sylas or Zed

The Reason behind maxing instead of , is because doesnt scale, but gets more base damage per upgrade.
MYTHICS

ROA is the best Item now.
I personally dislike it, because it is very weak early Game. It still is the best Mythic atm, and you are putting yourself at a disadvantage if you go something else.
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blitza Kassadin Guide
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[13.5 UPDATED] EUW GRANDMASTER KASSADIN GUIDE

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