LeBlanc Build Guide by Warteck
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This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Introduction/Who Am I/Who Is Leblanc!
Greetings! I am known by 3 names, Warteck, nuttychocholate, and Lucas! Just incase you wanted to know nuttychocholate is my league account name, if you would like to add it and ask me questions or play a game. LeBlanc was my second champ in the game and i've been playing her along time. I've become quite accustom to her and how to play her. This guide is NOT for ranked, it is for people who have just bought LeBlanc and needs a quick way to learn about her and how to play her! I would also like to take some time to tell you the effort I put into this build, such as the photos are all custom made by me, like the one at the top, I didnt do the background, but I did make the text in cinema 4D and put the picture in photoshop to mess around with it abit. Without further ado! This is my "Beginners Guide To LeBlanc."
/league-of-legends/champion/leblanc-63 ranged , AP , caster who is extreamly strong early game, she tends to fall apart late game but if you learn to play her right and use a correct build, you can dominate your enemy team early and late game!
I would appreciate any criticism to improve this guide's shape. Thanks!
Why Should/Did You Buy Leblanc?
-Needs lots of ability power items
in order to burst.
-Falls down late game unless very fed.
-Quite squishy especially late
-HUGE TARGET in fights, especially early on.
This mastery build is a 21/0/9 mastery build, it gives you the full amount of ability power in the offensive tree and more movement, mana regen, and mana in the utility tree. This mastery build is pretty much to give you as much burst damage as possible and a little edge early game with the extra movement speed and mana regen. Also it gives you upgraded summoner spells in the offensive and defensive tree.
This is a typical ap caster's masteries. It is a 12/15/3 build. It puts out a full amount of ability power, and some magic resist and sustain in early game!
Ability Sequence/Ability Explanation.
This is your passive the ability is when LeBlanc is brought below 40% health, she instantly becomes stealthed for half a second. When the stealth fades, she creates a Mirror Image of herself that can move, deals no attack damage, has 53 + (17 x level) less health, and lasts for up to 8 seconds. This can only occur once per minute, regardless of cooldown reduction. The illusion's autoattacks will proc on-hit effects (including damage). This ability is pretty much what makes her called The Deciever.
This is LeBlanc's Q ability it is when LeBlanc projects an orb towards her target, dealing 70 / 110 / 150 / 190 / 230 (+60% of ability power) magic damage and marking the target for 3.5 seconds. If the target takes damage from one of Leblanc's abilities, the mark will trigger, dealing 20 / 40 / 60 / 80 / 100 (+30% of ability power) magic damage and silencing the target for 2 seconds. This is your main damage dealer, you SHOULD upgrade it first because it goes great with your combo.
Distortion is LeBlanc's W ability, it is when LeBlanc rapidly moves to a target location, dealing 85 / 125 / 165 / 205 / 245 (+60% of ability power) magic damage to nearby units. In the following 3 seconds, she can activate Distortion again to return to her starting location. It is also a good farming tool and does a good amount of damage in teamfights so i suggest maxing it second, which is around when the teamfights start to occur!
Ethereal Chains is LeBlanc's E ability when it is used LeBlanc flings illusionary chains towards a target location. If it hits an enemy unit, it will deal 40 / 65 / 90 / 115 / 140 (+50% of ability power) initial magic damage and slow their movement speed by 25%. If the target remains shackled for 2 seconds, the target takes 40 / 65 / 90 / 115 / 140 (+50% of ability power) additional magic damage and is unable to move for 1 / 1.3 / 1.6 / 1.9 / 2.2 seconds. This ability is usually used for her combo to stop the enemy and it doesnt do a whole lot of damage so recommend maxing it last!
This is LeBlanc's ultimate or R ability, LeBlanc can cast the previous spell she cast. The mimicked spell deals 10 / 25 / 40 % increased damage. This is where LeBlanc really does the damage! At level 6 your opponent should really beware! If you use this ability correctly it your combo can drop them down from full health to no health! I will talk about her combo later! You can use this ability to mimic any of your ability's except for your passive, if you need a quick get away then use it with Distortion, if you need to do lots of burst damage, then use it with sigil of silence, and if you want to snare the enemy twice use it with Ethereal Chains.
Recommended Summoner Spells/ Explanation .
Ignites target enemy unit, dealing 70-410 true damage (depending on champion level) over 5 seconds and reduces healing effects on the target for the duration. 180 second cooldown.
Mastery bonus: Increases Ability Power and Attack Damage by 5 while on cooldown.
Ignite is a good spell to use for more experienced LeBlanc players, I would recommend switching it for Clarity if you so choose to.
Teleports your champion toward your cursor's location. 265 second cooldown.
Mastery bonus: Reduces cooldown by 15 seconds.
Flash is also a good beginners spell because it can really get you out of sticky situations, like if you are being cornered at a a wall, you can Flash over that wall to safety!
Other good spells to use are Clarity, Ghost, Heal and Teleport.
Restores 190-700 Mana (depending on champion level) to your champion and 50% of that to nearby allies. 180 second cooldown.
Mastery bonus: Increases mana restored by 20%
Clarity is a good early game addition for beginners on LeBlanc, because has huge mana problems early on, it is a good choice for beginners! If you do not take this, I strongly suggest taking Ignite!
Your champion ignores unit collision and has 27% increased Movement Speed for 10 seconds. 210 second cooldown.
Mastery bonus: Increases Ability Power and Attack Damage by 5 while on cooldown.
Ghost is another good get away tool! If you so choose to use it, I would switch it for Flash just because you don't absolutely need 2 escapes!
Restores 100-570 Health (depending on champion level) to your champion and 50% of that to nearby allies. 270 second cooldown.
Mastery bonus: Increases health restored by 10%.
You should not need this with LeBlanc but it does make a good bait for duels, when you lure them in and heal at the last second to give you more health then them! I would recommend switching flash for heal if you so choose to!
After casting for 4 seconds, teleports your champion to target allied minion, turret, or ward. 300 second cooldown.
Mastery bonus: Reduces cast time by 1 second.
Teleport is a good spell to take because it can get you places quick! If you are about to lose your turret to someone say Veigar then you can teleport to it, or a minion, combo him, and get a free kill!
Other summoner spells such as Cleanse are not very viable to LeBlanc and I would highly recommend not taking them!
Item Sequence And Why.
For beginners to LeBlanc should should tend to buy these two starter choices, a Doran's Ring gives you extra ability power, health, and mana regeneration. While as Boots of Speed and 3 Health Potion's give you a bit more movement and you are able to increase your health regeneration drastically! If you are against someone who is strong early game such as Veigar I would suggest taking Doran's Ring to try to harass him a bit more and have that extra health and ability power. If you are up against someone say Ahri where as she has to hit skill shots, you should take Boots of Speed and 3 Health Potion's to try and juke away from her skill shots.
After you get whatever starting item you require, if you got the Boots of Speed and 3 Health Potion's then I suggest getting 1 or 2 doran's rings to give you a little more edge on your opponent, then I suggest getting kage's lucky pick so you can build it into a Deathfire Grasp. kage's lucky pick also gives you extra gold like Heart of Gold, so I suggest getting it to get that little extra gold, it also gives you a little ability power to burst down your opponent.
Picking the right boots.
This is a typical thing to buy, especially for beginners, this item gives you extra movement speed and 20 magic penetration. It is a must have for LeBlanc players because of its increased magic penetration when facing an ap carry in middle lane. Only if you are laning against an ad carry such as Caitlyn should you get Ninja Tabi for its extra armor early game, but then later in the game I would suggest selling them and getting Sorcerer's Shoes.
After you get your boots, rush a Deathfire Grasp as fast as possible, it is a very useful item of LeBlanc especially early game. All you do is do your combo but when you use Distortion to get in range first use the activation on Deathfire Grasp which deaths a flat amount of damage to your opponent and pretty much gives you a kill!
If you can, the next item after Sorcerer's Shoes should be a Needlessly Large Rod, it gives you a significant amount of ability power, which is great for early game. If you are getting fed enough and have enough minion kills, you should be able to buy this. After that you should build the Needlessly Large Rod into a Rabadon's Deathcap for the simple reason of it gives you a lot of ability power, it is pretty much the Infinity Edge for casters! For your next item, you should consider buying. If you are being focused hard at this time, then you should buy Zhonya's Hourglass, it gives you a good amount of armor and ability power, also when you activate it it will render you invulnerable for 2 seconds which is very useful in teamfights if you are being focused. The last core item that I suggest you get is a Void Staff, because of its magic penetration, it gives you a good amount of ability power and more importantly magic penetration. If your enemy team is building a good amount of magic resist, this is an important item to get!
A Banshee's Veil is a good item to take, it could save your life from a Karthus ult of an Ezreal ult. It is also optional though, so if you need something different to suit your needs in your game, then change it! This is pretty much the defensive item to get. So you could get an Abyssal Scepter or something like that. But a Banshee's Veil helps you with your combo and get out of any fast acting stun's that could screw you over. while an Abyssal Scepter gives you magic resist and an aura that you can use to hit harder!
Also yes, I do understand that this is a pretty expensive build, so I have come up with another cheaper build.
This build is quite cheaper, but of course its not as good as the more expensive build, you should still get Sorcerer's Shoes because of the magic penetration, Rabadon's Deathcap for the reason that it gives you alot of ability power, and Zhonya's Hourglass because it gives you good armor and ability power and also because of its activation.
Item's To Get When Being Dominated.
This is a good build to get when you need to get more health, magic resist, and armor. It is a relatively cheap build. First off again get Sorcerer's Shoes for the magic penetration. Next get Rabadon's Deathcap again for the reason that it gives you alot of ability power so you can burst down your opponent fast. Next get Zhonya's Hourglass for its extra armor and ability power, also because of its activation. Next I suggest getting Banshee's Veil it gives you a good amount of health, magic resist, mana, and its passive can block the next incoming ability which can be useful against a Karthus ult or and Ezreal ult. The next item you should buy is Abyssal Scepter because it gives you ability power, and a good amount of magic resist which is good when trying to stay alive! The last item you should buy is Rylai's Crystal Scepter because it gives you good health and good ability power, also its passive will slow the enemy so if you were to just throw out a sigil of silence on a person chasing you, it would give you a bit of a lead on them!
Recap On Leblanc's Ability's.
sigil of silence
These are LeBlanc's ability's. To start off the combo section, I thought I would recap what they all do
- When LeBlanc is brought below 40% health, she instantly becomes stealthed for half a second. When the stealth fades, she creates a Mirror Image of herself that can move, deals no attack damage, has 53 + (17 x level) less health, and lasts for up to 8 seconds. This can only occur once per minute, regardless of cooldown reduction. The illusion's autoattacks will proc on-hit effects (including damage).
sigil of silence - LeBlanc projects an orb towards her target, dealing 70 / 110 / 150 / 190 / 230 (+60% of ability power) magic damage and marking the target for 3.5 seconds. If the target takes damage from one of Leblanc's abilities, the mark will trigger, dealing 20 / 40 / 60 / 80 / 100 (+30% of ability power) magic damage and silencing the target for 2 seconds.
- LeBlanc rapidly moves to a target location, dealing 85 / 125 / 165 / 205 / 245 (+60% of ability power) magic damage to nearby units. In the following 3 seconds, she can activate Distortion again to return to her starting location.
- LeBlanc flings illusionary chains towards a target location. If it hits an enemy unit, it will deal 40 / 65 / 90 / 115 / 140 (+50% of ability power) initial magic damage and slow their movement speed by 25%. If the target remains shackled for 2 seconds, the target takes 40 / 65 / 90 / 115 / 140 (+50% of ability power) additional magic damage and is unable to move for 1 / 1.3 / 1.6 / 1.9 / 2.2 seconds.
- LeBlanc can cast the previous spell she cast. The mimicked spell deals 10 / 25 / 40 % increased damage.
Now on to how to use these ability's.
Early Game Combo.
This is the typical LeBlanc combo used when you do not have your ultimate.
> sigil of silence > > sigil of silence
This combo is basically used when your enemy is low on health and you know you can kill them, you usually just harass with sigil of silence until you get Mimic, but if you know you can kill them, try it. The starting of the combo is quite simple, use Distortion to get in range for your other ability's, also if you feel threatened you can reactivate this ability to flash to your starting position if you feel you can not win. After using Distortion quickly use sigil of silence and throw out Ethereal Chains, wait for them to be snared and then hopefully sigil of silence will be up from cooldown, so throw out another sigil of silence.
After Ultimate Combo.
This combo will almost garentee a kill. Once again, use Distortion to get in range of the enemy, after using Distortion quickly throw out sigil of silence, then Mimic that ability to put out as much damage as possible. After using Mimic throw out Ethereal Chains and wait to snare them, after sigil of silence should be off cooldown so throw out another if they are not already dead!
Usually in team fights the ap carry such as LeBlanc wants to focus down the ad carry such as Caitlyn or Master Yi. And that is exactly what you want to do, start out with Distortion for its aOe damage on the whole team if they are all bunched up. Next use sigil of silence on the ad carry then right after Mimic that ability and throw out Ethereal Chains and try to hit the ad carry but if you cant just throw it out regardless. If they are all bunched up in a clump and you can hit them all with Distortion, then Mimic it for the most damage you can do on the team, then throw sigil of silence on the ad carry.
This is where you and your team should place sight ward's
- Yellow - Vital to protect the jungler on your team
- Blue - For protection depending on which lane you're on
- Red - To guard Dragon and Baron
- Orange - In order to Counter-Jungle
Soon to improve this guide I will add and try to fix..
- Grammar mistakes.
- More color.
- Any good criticism that I get.
In short, LeBlanc is a very fun champion to play, she can be very sneaky, as well as extremely strong in lane! LeBlanc is one of the games best burster's and it is lots of fun to bait people and just burst them down and see their reactions!
Special Thanks Too.
A very special thanks goes out to
- JhoiJhoi and her "Making a guide" Tutorial!
- Riot Games for the Champion Spotlight.
- KoreanSP because I looked off his Comprehensive Olaf Guide for a structure.
Thank you everyone!
If you've read this guide, please do give me your criticism and comments, as well as don't forget to vote!
Take this guide into your own hands, change it to whatever suits your needs! And change it so it feels right to you!
Please ask me questions, I love them if you don't understand anything I said in this guide then message me and i'll try to help you out!
And if you hate my build, want it to burn in hell, or you think it is stupid, and so on, by all means comment and give me a reasonable answer. I take pride in my guide, and I'm always susceptible to change and updates.
If you like my guide however though, why don't you upvote it, it really helps me out and makes me feel like I helped you guys!
I hope you all learned how to play LeBlanc and happy mid laning!