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Choose Champion Build:
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Jungle
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Top
Recommended Items
Spells:
Exhaust
Smite
Items
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Introduction

So my guide is designed to lower the enemies Magic Resistance as much as possible and zoning out the ADC. So the main idea is just go into the teamfight, ulti everyone then waddle your way to the ADC, when you are there just try to kill them stunning as much as you can, if they are starting to get annoying use your exhaust on them.
PLEASE DON'T VOTE UNTIL YOU HAVE ATLEAST READ THROUGH THE GUIDE AND TRIED IT OUT, FEEL FREE TO LEAVE SUGGESTIONS


Pros
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SPACE |
Cons
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Top Lane:
He is also a pretty good top laner, because he is tanky and can kill off other tanks if they go top lane. Be careful if fighting anyone with true dmg or Armor Pen such as




I choose not to use





This is great especially when your trying to get some dmg out to help ur carries. It can also help you for when tanks try to 1v1 you.


This combined with your Quintessences help in your jungle A LOT!!! This will help you stay at moderate hp so you can gank.


I choose Glyphs per lvl because at early lvls, the ap dmg done to you wont affect much until mid-late game.


This goes nicely together with your






















It can entangle all 5 enemies, preventing them to move or use autoatks for 2 seconds. It deals quite a lot of dmg because it scales well with ap.
NOTE: Magic resist CAN go below zero, this will cause you to do extra dmg.
Entangle: a special type of CC that only

Due to the new leashing, the monster will hit whoever is closest, we get








Top Lane: I get stun first because normally other top laners underestimate you and try to 1v1 you, use bandage toss to deal burst dmg when they start to escape and secure the first blood, It can also be used to escape. Get E at lvls 2 and 3 for more burst dmg and W at lvl 4 so you can have it before lvl 6. Sometimes when fighting tanky champions you would want to max W before E because it does %hp dmg.




ALSO, on your level 4 gank, you can

- You arrive at the blue buff and protecting your jungle
- Level up your

- You receive help from team and kill the blue buff through spamming


- Level up

- Use your skills and kill wolves, then wraiths then double golems. Don't forget to autoattack.
- Walk into the brush near red buff, make sure no enemies are around.
- Level up your

- After killing it's 2 minions lure the red back into the brush and kill it with smite (you do this to make sure no one is trying to counter jungle you)
- Kill the wraiths and then level up your

- Now you have a few choices and you have about half hp (unless you had really nice people who somehow tanked the blue for you)
*Gank on the lane that you are near (Blue Team = Bot/Mid.Purple Team = Top/Mid.
*kill wolves and gank the lane that you are near (Blue Team = Top/Mid. Purple Team = Bot/Mid)
*kill wolves and counter-jungle
*you can go recall but I don't recommend coming back until you have at least 1050 gold so that you can buy a Philosopher's stone and

First we start off with [Hunter's Machete]] and 5 potions because that is the new jungling item that will increase the speed of jungling. We then get an early Philosopher's Stone for the 5 gold per 10 seconds. Boots because... well...




Top Lane:
First we start off with either a




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Why not 2


Ionian Boots of Lucidity
Because I love CD reduction works great for zoning ADC

Sunfire Cape
We need this item because it help you become tanky and its passive dramatically improves your farming potential. This, together with



Abyssal Scepter
This item, together with your mastery





Iceborn Gauntlet
This will give you more dmg/armor and will also add to your CC, allowing you to easily use



Teamfights you initiate since you are the tank just toss in then use your ult. Spot the carry, walk to them as their team tries to stop you. Exhaust, then apply your






Replace IBG,AUG or RoA as they are not really core items

Frozen Heart



Banshee's veil
Can't get to the carry because you are spammed by CC? Well good because you are supposed to tank anyway. Use this for when the enemy is too AP-orientated and has spammable CC.

Randuin's Omen


Runic Bulwark
Another great item, I don't put this in the build though because the support often buys this. It helps your team survive in battle longer as it is an aura.

Thornmail
Use when the enemy carry is based on high atkspd and is AD(does reflect magical dmg too such as


Warmog's Armor
Just the item you need for that huge HP boost and health regen.


Because I love CD reduction works great for zoning ADC. Also helps early game ganks.


Ties nicely with the masteries and



Great against CC/AP heavy teams. Also pretty great because my build doesn't have any tenacity
I would choose to buy the

Another good choice would be

Buy









ENCHANTMENTS





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