Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Smite
Flash
Items
Ability Order
Hemorrhage (PASSIVE)
Darius Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Nunu & Willump
Very difficult since he can outslow you and outmmove you, out gank you just remember to cancel his ult with your pull if you have it and dunk him later. Focus the carries.
Synergies
Ideal
Strong
Ok
Low
None
Introduction
+ Start with Crippling Strike to slow the camps attack speed, it also makes it easy to clear since it loses 1 sec cd for every Hemorrhage stack the target has.
+ You can almost permaslow someone with your Crippling Strike late game, in the jungle try to do 2 auto attacks and then reset the auto with w. Q DOES NOT interrupt auto attacks like Ravenous Hydra however it does stop movement.
+ Flash + Apprehend is very powerful, you can pull someone beyond the visual range of your e, so always be ready.
+ 1v1 combo is aa-q-aa-w-aa-e-r if they run. Burst combo is e-aa-q-w-r. That's 4 stacks. so pretty good in a short amount of time.
+ You can almost permaslow someone with your Crippling Strike late game, in the jungle try to do 2 auto attacks and then reset the auto with w. Q DOES NOT interrupt auto attacks like Ravenous Hydra however it does stop movement.
+ Flash + Apprehend is very powerful, you can pull someone beyond the visual range of your e, so always be ready.
+ 1v1 combo is aa-q-aa-w-aa-e-r if they run. Burst combo is e-aa-q-w-r. That's 4 stacks. so pretty good in a short amount of time.
- These are good because they reduce CC so you can get to targets quicker as you don't have any gap closers but you do gain 5% movespeed for every target champion that has a stack of your passive. Also you gain invaluable MR.
- Since you do not get cinderhulk you get this to build into Sunfire Aegis, you can sit on this since it has the burn already and makes clearing easy. It is also magic damage so it is harder to itemise against you plus it is more DOT.
- This gives you the eztra true damage burn and you can keep proccing it with your w and auto attacks, then you have vision on the to pull them back or dunk them. In 1v1 situations it is great since it makes you take reduced damage. The stats are amazing. AD, ARPEN, CD are all good.
- Since you do not get cinderhulk you get this to build into Sunfire Aegis, you can sit on this since it has the burn already and makes clearing easy. It is also magic damage so it is harder to itemise against you plus it is more DOT.
- This gives you the eztra true damage burn and you can keep proccing it with your w and auto attacks, then you have vision on the to pull them back or dunk them. In 1v1 situations it is great since it makes you take reduced damage. The stats are amazing. AD, ARPEN, CD are all good.
You must be logged in to comment. Please login or register.