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Cho'Gath Build Guide by ZeldacrafterLP

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author ZeldacrafterLP

Cho, the Monster which will nerver be killed

ZeldacrafterLP Last updated on December 21, 2013
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Ability Sequence

2
8
10
12
13
Ability Key Q
3
14
15
17
18
Ability Key W
1
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

Numbers by building my prefered build

This numbers are NUMBERS!!
thats full build on Level 18
[Coming Soon]
Damage:Rapture:
Feral Scream:
Vorpal Spikes:
Feast
Stats:
Health Poins:
Armor:
Magic Resist:
Movementspeed:
Attack Speed:
Attack Range:
Attack Damage:
Ability Power:
Critical Strike chance:
Health regeneration:
Mana:
Mana regeneration:


Guide Top

Abilities

Passiv: CARNIVORE : Whenever Cho'Gath kills a unit, he recovers 20 - 71 (+2.83 each level) health and 3.5 - 7.75 mana (+0.25 each level).
This Ability is giving you very much substain in laning-phase.


[Q]: RUPTURE : Ruptures the ground at target location. After a delay of 0.5 seconds, enemies are launched into the air for 1 second, dealt 80 / 135 / 190 / 245 / 305 (+100% of ability power) magic damage, and have their movement speed slowed by 60% for 1.5 seconds.
This is a very good ability for kiting and chasing enemies. Dont use it to hurress to much because in early levels the manacosts are very high


[W] : FERAL SCREAM : After 0.5 seconds, Cho'Gath screams in a cone in front of him, silencing enemies for 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds and causing 75 / 125 / 175 / 225 / 275 (+70% of ability power) magic damage.
Its probably a very nice ability but its very week until you maxed it. Dont spamm it to much



[E] : VORPAL SPIKES : Toggle: Cho'gath's physical attacks launch spikes which deal 20 / 35 / 50 / 65 / 80 (+30% of ability power) magic damage in a line in front of him. The width of these spikes increases the larger Cho'gath is.
Its Cho´Gaths´ best ability, you can hurres in lane by hitting minions or attack your enemy.
The ability is dealing tons of Damage in a line in front of him. Its most effectiv to use in Teamfight. Nerver toggle is Ability off.



[R] : FEAST : After 0.5 seconds, Cho'Gath devours an enemy unit, dealing 300 / 475 / 650 (+0.7 per ability power) true damage (1,000 to minions) that ignores armor and magic resist. If the target is killed, Cho'Gath grows, gaining 90 / 120 / 150 extra health (max 6 stacks). Each stack of Feast gives Cho'Gath 8.3 attack range, up to 50 bonus range. Cho'Gath loses half his stacks (rounded up) upon death.
Cho´Gaths´ ultimate Ability.