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Diana Build Guide by HiroshiShiba

Diana Crescent Damage (S5)

Diana Crescent Damage (S5)

Updated on November 30, 2014
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League of Legends Build Guide Author HiroshiShiba Build Guide By HiroshiShiba 24,201 Views 0 Comments
24,201 Views 0 Comments League of Legends Build Guide Author HiroshiShiba Diana Build Guide By HiroshiShiba Updated on November 30, 2014
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Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introduction

This is my first guide so, please help me to do even better :)

I'm Hiroshi Shiba playing EU West server, Silver III (2014) my first year here in Summoner Rift.
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Runes

My build is conservative, I will have quite MR and Armor both in early then in late thanks to some defense rune so AP and AD champ could be handled
Quints of AP and Marks with magic pen help do some damage with crescente strike (I use to poke and push back champ in early lane phase)
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Masteries

Defense 9 point are a standard and help to sustain lane at early phase.
Offence i prefer to have 4xSorcery to have good CD reduction, a good choice could be also 3xSorcery and Spell Weaving (1% AP Damage ad every basic attack) to have 3% burst when you decide to start your combo and kill
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Items

I build two start depends of enemy mid champ: AP or AD.
With AD champ I need to reduce damage so I start to build armor and run for Zhonya to avoid some killing ulti as Zed or Talon
In every way I will build Sheen to grant extra mana and damage as I reach lvl 6 with Chalice of Harmony to have manaregen to sustain my attack action (I know, I spend too much mana to poke and play quite aggressive) :)
Mid game start when I have Lich and Zhonya and start to buld my 3th AP item (Rabadon usually) and complete Athene's Unholy to have CD reduction and also 60 extra AP
Situational items depends how the game goes. If you are the favorite focus and you die a lot, Guardian Angels should be the right item, otherwise Rylai is a good 100 AP with 400 HP and also a good passive.
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Skill Sequence

No words for skill sequence, Crescent Strike is the damage dealer and Pale Cascade help you to do damage and stay alive so I maximize these.
Level 4 is for Moonfall to stop channeling ulti (kata don't kill me!) and prevent flee
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Spells

Distruptive Combo: Q+R+W+R and Lich Bane. What else?
Diana don't have good spell to leave fight, except of a Lunar Rush to a minion to try to evade.
You must count on your burst to kill and a good mobility if you use Crescent to mark enemy and use Lunar on it (CD reset is a good thing) to low life and get a good chance to kill with full combo.
With Zhonya and Moonfall you could avoid almost all killing ulti like Zed (Zhonya) and Kata (Moonfall stop that)
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Farming

Farming is quite hard if you have some range champ on enemy side (Xerat or Heimerdinger). I will use Crescent to keep it in range (usually mage champ) and use your Moonsilver Blade to clean lane from low health minion in a row.
Until level 6 is hard to kill but not impossible, Crescent and Pale Cascade will help you to do some damage and protect your life.
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League of Legends Build Guide Author HiroshiShiba
HiroshiShiba Diana Guide
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Diana Crescent Damage (S5)

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Teamfight Tactics Guide