Ezreal Build Guide by Magioelemtes
Build 1 (Cheat Sheet)
Champion Build: Ezreal
| Health | 3828.15 |
| Health Regen | 15.4 |
| Mana | 2699 |
| Mana Regen | 32.7 |
| Armor | 150 |
| Magic Resist | 42.06 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 395 |
| Gold Bonus | 0 |
| Attack Damage | 217 |
| Attack Speed | 30.999 |
| Crit Chance | 25%S |
| Crit Damage | 0% |
| Ability Power | 55 |
| Life Steal | 10% |
| Spell Vamp | 0 |
| Armor Penetration | 5.12 |
| Magic Penetration | 0 |
| Cooldown Reduction | 15% |
Recommended Runes
Ability Sequence

1
3
5
7
9

13
14
15
17
18

2
4
8
10
12

6
11
16

Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Guide Table of Contents
Introduction
Ezreally?
Well hello there people! This is my first attempt at a guide and first time using BBC coding so please bare (bear?) with me! Now, continuing on.
(P.S. AD EZREAL IS NOT DPS IN THE TRADITIONAL RIGHT CLICK SENSE. EXPLAINED IN THE PLAY SECTION)
Build
Items, why you so complicated?
Now firstly the items, seems complicated doesn't it? Well don't worry here comes the explanation.
Early Game
Getting a
(Remember that a bar of a champion's health = 100hp.)
Now at around 7-8 minutes you should be farming quite nicely and maybe even a kill or assist depending on your Jungler's capabilities. Grab the early second
Early-Mid + Mid Game
Quick item check, you should have 2x
Mid-Late + Late Game
Rush that
Other possible Items
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-
-
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Important Notes
- The final AD on your champion should be around 300 and not 185 as the guide says because the guide doesn't calculate the passives of
-
-TO BE CONTINUED WITH UPDATES.
Runes + Masteries
I don't get it..
Well actually I do.
Greater Quintessence of Desolation Armor Penetration for early lane power. Stacked on
The 21 Offense Tree masteries will allow you to shred enemies in the game and
In other words the runes and masteries I chose should give you a big head-start in lane and they'll help even in the late game.
Alternatives
Great Glyph of Shielding For the scaling Magic Resistance in case their AP Carry gets fed.
Skills Sequence + Summoner Spells
Why no
Essence Flux? Why no escapes?
Skills Explained
Rising Spell Force
This is your passive that you always have. Every single time a spell hits a target, Ezreal gets 10% bonus attack speed, stacking up to 5 times (50% bonus max). Utilise this to the max in fights. You can charge it up beforehand or get 5 stacks easily with a well place
Mystic Shot
The cream of the cake. Massive range for those unknowing of it. Lowers your cooldowns by 1 second each time it hits. And best of all, a low mana-cost! The main damage source of AD Ez and Very important to actaually use it and hit with it.
Essence Flux
To be honest its a great spell. Just no if you're playing AD Ezreal. The mana cost is high at level 1 and only deals around 80 damage. Get it at the very last. But once you hit 18, spam this like its your
Arcane Shift
Get away tool, Chase tool. Mobility and damage rolled in one. You have to learn to use this skill Very Very Carefully. This can be the difference in getting away from a large fight or gank, or ending up with a black and white screen. Level this over
Trueshot Barrage
Epic win AOE down the lane melting. Massive base damage and once you hit 6, a good fight and a well placed ulti will net you many profits. More about skill usage will be explained in the Play section
Summoner Spells
Indeed. Getting both of these on AD Ez will allow a lot on laning pressure on your foes. With the point in
Viable Alternatives
Play(ing) Ezreal
Laning
Farm all you can while harrassing with your
Getting Ganked

As you can see from the picture the most common form of ganking is going down the lane (or up the lane) and then attacking them side-on or from behind. If you get ganked as Ezreal, you should make it your number 1. Priority to get next to your turret (indicated by blue arrow) so that melee champions (junglers are majorly melee) can't attack you without triggering tower aggro. Also wards should be placed at around the orange mark on the picture.
Fights
In every single fight. Stay out of the centre and focus of the fight. Endlessly and mercilessly rain
Other stuff
Special thanks to Matt and his BBC Code guide at
http://www.mobafire.com/league-of-legends/forum/mobafire-support/bbcode-guide-783
Which helped me create this guide.
Frosted Ezreal- http://static.desktopnexus.com/thumbnails/564015-bigthumbnail.jpg
Trueshot Barrage Ezreal- http://2.bp.blogspot.com/_L78zEKWCMII/TG8F8FMgjqI/AAAAAAAAAz8/uU19xm5xKuk/s320/ezreal2.jpg
I'll be updating this along with changes to any items or abilities with Ez (and any innovation that hits me). Thank you and may you all have fun shooting people with dat
Trueshot Barrage
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