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Spells:
Smite
Ghost
Ability Order
Runic Blade (PASSIVE)
Riven Passive Ability
WE HAVE MOVED~~
http://www.mobafire.com/league-of-legends/build/epic-riven-time-broken-wings-broken-wings-broken-wings-130815
*I will specifically say if something is based off math (aka theorycrafting). These statements should be taken with a grain of salt.
*Use this as a guide, not a bible. Your own experience should help you decide if you are going to keep following this, or deviate any number of ways. This is not set in stone.
Version History:
25SEP2011 - Revised Trinity Force section, added damage calculations, revised item recommendations, added Videos and Scores pages
20SEP2011 - "The Build," "The Game," added to guide. 20SEP hotfix info added.
19SEP2011 - Started guide, "Author's Notes," "Introduction," added to guide.
Patch History:
20SEP2011 Hotfix:
- Base Stats
Attack Speed per level increased to 3.5 from 2.9
Base Armor increased to 15 from 12 Broken Wings bonus attack damage ratio increased to 0.7 from 0.6.
- Ki Shout cast time decreased to 0.25 from 0.5
Valor
Shield increased to 60/90/120/150/180 from 40/70/100/130/160.
Cooldown decreased to 10/9/8/7/6 from 11/10/9/8/7.- Wind Slash
Cast time decreased to 0.25 from 0.5
Missile speed increased by 10% to 2200 from 2000.
V1.0.0.125:
Broken Wings: Riven steps forward and lashes out in a series of powerful sword slashes. This ability can be activated up to 3 times in a short period.
--- 1st/2nd Use: Deals damage to a small area in front of her
--- 3rd Use: Jumps into the air and slams downward, causing a larger impact nova that deals damage and knocks nearby enemies back.Ki Burst: Riven damages and stuns nearby enemies.
Valor: Riven dashes forward and gains a shield for a short duration.
Blade of the Exile (Ultimate): Riven's sword reforms, giving her a percentage multiplier on her total attack damage, extended range on her damaging abilities and basic attacks and the ability to use Wind Slash once.
While Blade of the Exile is active, Riven can reactivate the ability to activate Wind Slash, emitting a large shockwave that deals damage to all units hit based on their missing life.Runic Blade (Passive): Riven's abilities charge her blade, causing her to do bonus damage on her next autoattack. Riven can store up to 3 charges, but only expends one at a time.
Now replace "Bacon Strips" with "Broken Wings."
Exactly. It's how you'll play as Riven.
Joking aside, this is my Jungle Riven guide. Now you might be asking, "Why should I jungle as Riven?"
1. Even though she has some sustain through a Regrowth Pendant and her natural regen, she cannot poke at champions effectively, nor does she have a fallback ranged poke in case she is denied.
2. With proper runes, she has decent ganking, though on par with Master Yi. However, instead of requiring red buff, she just requires movespeed in order to get in proper range of E->W.
3. She's tons of fun, and many people agree that she will be getting some usability buffs.
4. BROKEN WINGS, BROKEN WINGS, AND BROKEN WINGS. 'nuff said.
5. You might give other people a 100-ELO reduction if you gank them as Riven. Also, this is a joke.
With that said, at this state, she is NOT viable in eSports-level play at all. Then again, we all play for fun, too, don't we? DON'T WE?!
On pricing, let's say you get Atma, Sunfire, Banshee, Mercs, TriForce, and Last Whisper. This offtank build with give you about 292 bonus AD + 52 AD on Sheen procs + 14 damage every second, and 7.5k Effective health for about 15.3k. An Atma, Banshee, Mallet, Mercs, Bloodthirster, and Last Whisper will give about 324 bonus AD and ~7k effective health for 14.8k. So really, it comes down to preference if you want consistent or periodical damage
If you are hellbent on getting it for Sheen procs, however, by all means do it. Just keep in mind that her LV18 base AD is about 104. Champs like Lee Sin have 113, Jarvan has 111, and Irelia has 112.
===================
You can skip this part if you are not interested in TForce vs No-TForce calculations.
- Riven's Base AD @ LV18 = 104AD
- TForce Proc = 150%, 52AD
- Broken Wings R5: 110 Damage
- Ki Burst R5: 210 Damage
- Runic Blade LV18: 15 Damage
Valor -> Proc -> Ki Burst -> Proc -> 3x Broken Wings -> 3x Proc -> 2x AA
TForce: Valor -> (171) -> 210 -> (171) -> 110 x3 -> (171) x3 -> 104 x2 = 1603 Damage
No TForce: Valor -> (119) -> 210 -> (119) -> 110 x3 -> (119) x3 -> 104 x2 = 1499 Damage
Sample Builds with at ~6k effective health






5.7K effective health, 352 + 52 AD, 16165 Gold






6.7k effective health, 324 AD, 14810 Gold






7.4k effective health, 234 + 52 AD, 15240 Gold






8.5 effective health, 233 AD, 14420 Gold





I won't even recommend other summoner spells because they will keep you without an open escape mechanic. Even though you can cover a lot of ground with Valor -> Triple Broken Wings, these aren't always off cooldown.


Blue slots are more flexible, and almost anything could be placed here.








Wriggle's Lantern
This is a staple item for most junglers. The lifesteal and 500 damage proc makes your jungle runs, as well as dragon kills, much easier.

Last Whisper
This feels like it's a required item on Riven, like pre-rework Pantheon.

Frozen Mallet
The Mallet usually the only tanky item you'll get, unless both teams decide to farm for 2 hours. Gives you a consistent slow, granting that target cohesion Riven needs coupled with 4 short dashes.

The Bloodthirster
This is the best BF Sword item for Riven. Black Cleaver and Infinity Edge are both made for autoattack champions that could get BC stacks easily, or attack fast enough to proc a lot of crits.

Force of Nature
This is one of your final items, with some much needed movespeed, as well as the MR from it.

Atma's Impaler
An Atma's may not immediately make sense because Riven won't exactly break 3000HP with this build, but breaking the 2250HP point will give you 45 AD, comparable to a

Remember to sell your Wriggle's Lantern if you are attempting to grab your 6th item (5th if you don't count boots).
JUSTIFICATION FOR ITEMIZATION:
A lot of people have been building her as a tanky DPS like Jarvan or Irelia, with maybe just a TriForce or a couple of damage items, the rest are tank items. It doesn't work. For starters, Jarvan has




















**QUESTIONABLE PURCHASES




Golems (smite) -> Wolves -> Wraiths (smite Blue) -> recall and check lanes for ganks -> Blue (smite) -> Wolves -> Wraiths -> Red (smite) -> Golems
Blue Buff Start (needs hard leash to half HP, otherwise risky w/ soft leash):
Blue (smite) -> Wolves -> Wraiths (Smite) -> Golems -> recall and check for ganks -> Wolves -> Wraiths -> Red (smite) -> Golems
Start with a Vamp Scepter, and run any of the two paths. When you first go back to spawn, make sure you check for ganks. If there is a potential gank, buy boots and a Health Potion. If there isn't, grab a Cloth Armor and as many Health Pots, and continue the path. Your next recall will be once again to assess. If you bought boots earlier and there is an open gank, grab a Long Sword. If not, buy Cloth Armor. If you bought Cloth Armor earlier and there is an open gank, grab boots. If not, buy Long Sword and continue your jungle. You may also try to invade their jungle, but it only works on certain champs that are susceptible to it.
Whatever you do, do not force a gank, ever. If you are getting underleveled terribly, just leech off your dominant solo lane, or keep some "lane presence" in a pushed lane. Let them know you're lurking just around the corner, and be wary of you. You'll also need to communicate with your team and ask them to see if the side bushes are warded or not because of your RIVEN GANKS~.
In summary:
Lots of Ganks -



Passive Lanes -



Opening up with E > W > AA > Q > AA > Q > AA will usually be the case. You can also do E > Q > W > AA > Q > AA > Q. As long as you do not go over the 3-stack cap on your passive, you'll be fine. Stack management is like Lee Sin's

Remember, a successful gank doesn't always result in a kill. Having the other team blow summoner spells is also a good thing for that lane. Even if you had to pop Ghost, it makes your lane just a bit more dominant. Also, do not be concerned if you are not the one getting the kills. Feeding your team equally is better than feeding yourself every kill.








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