Evelynn Build Guide by Necynius
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Welcome to my first guide :D and it's an Evelynn guide :O what a start. First let me introduce myself, I'm Necynius, play on EU west, and am a pretty new player (been playing for 5 months now). I specialize in jungling, so that's why this Eve guide obviously is a jungling guide.
I know most of you still are pretty prejudiced of Eve, thinking she's still a bad pick and UP, to those, please scroll down and see the screenshots of what can be accomplished by Eve.
Now for some introducing of Eve, she's obviously a very naughty girl (just press ctrl+1 ingame, you'll hear why), and if played right, the enemy team will be like "WTF we've been pwned by a trollpick".
Now lets get serious, Eve is a valid pick ... IF she works in the team composition. Eve doesn't have that much CC, only her ult has a slow effect so you want some CC in your team. As you can probably understand while reading this, Eve on solo queue ... can be viable but I wouldn't do it if it's your first time playing her.
Other than that, in a good team she can pretty much be a devastating jungler, feeding the carries, getting some kills, ...
Pros / Cons
- Hits pretty hard
- Good escape ability
- Excellent chaser
- Good jungle speed
- Excellent ganks
- Gets focussed a lot
- Needs a well oriented team to do well
Pretty good passive, makes ganking easy. Forces enemy team to buy vision wards. Some might even start buying an oracle (which is a waste). Also the mana regen increase makes it possible for you to keep ganking lanes.
Pretty much your bread and butter skill, spam this, whenever you can, wherever you can. You also NEED this to jungle. So pick at lvl 1.
A good utility skill, especially for chasing/escaping. This is the reason you don't always need Flash.
A mediocre skill, sometimes good to finish the job, but you want to finish this skill last. In jungle the AS boost can sometimes come in handy, but it's no Warwick/ Nunu buff.
This is an awesome ult to initiate ganks with, or turret dive with. The more enemy champs you hit the larger the HP shield you get. Since Eve is still seen as "OMG focus her she's UP", the shield makes sure the enemy team is wasting time and your allies can get some kills, while you just troll ahead with your W. Because of the recent nerf the damaged decreased a bit, but as a hybrid jungle Eve this shouldn't be a problem.
Smite and Exhaust
... You're the epic spike rape jungler, act like it.
Ensures early kills when ganking, makes up for the lack of cc.
This is why:
It doesn't give extra CC like Exhaust, but it's certainly viable.
Runes & Masteries
- The movement speed Quint helps for early jungling and ganking.
- AP/AD Quints and runes are to boost your early damage and enable successful early ganking.
- Armor runes make sure you don't die in jungle
- Magic Resist is to make your mid/end game a bit easier.
I tend to go 21/9/0, I used to go 16/14/0 for extra defense but it's not really needed. Executioner is a bit too important to sacrifice for some minor defense boost.
I personally like to start with Boots of Speed + 3 Health Potion, but like I said I'm experienced as a jungler. If you aren't sure about your jungle, you can go safe jungle ( Cloth Armor + 5 Health Potion), this is excellent for beginner junglers.
On Eve Boots of Speed + 3 Health Potion is what you want to work towards eventually, she is a very gank-oriented champion, so you need those boots.
The most important items in this build are these 3 core items:
Like on Shaco, this item works extremely well for Evelynn. The speed it gives makes you run around the map in record times. Chasing and escaping (together with Dark Frenzy) are so easy with this.
Jungle, what more is there to say. Well that and the free ward you can place around Baron/Dragon without ever being seen, unless the enemy team has a vision ward.
This will make your damage at the early-mid game, until you build a Trinity Force from it.
Now depending on how the game goes you should switch around the order for some of these. Usually the order used in this guide will work, but if you feel you're getting focused a bit too much in team fights, get that Guardian Angel first.
This will make your damage go even higher, and together with Hextech Gunblade it will make you nearly unstoppable.
The spellvamp and lifesteal on this sweet thing will make Eve have quite a bit of sustain. If you get this with Trinity Force rather early, it's pretty much GG.
Personally I like this on Eve, especially when there's a Darius in the enemy team. I've noticed that's the guy who usually is focusing me so if I can't get away in time, this will make sure his ult goes on cooldown, helping your team and still getting away safely yourself.
I usually don't get this far in my build, but this will increase your damage even more.
This is extremely good on Eve, even after it got nerfed it's still very viable.
You can replace Wriggle's Lantern with this in extremely long games.
Creeping / Jungling
As said before, jungle guide. So I'll be giving some tips on what route you should take.
Get your mid to pull blue, kill it. If you get a decent pull you should be able to harass top (try to make enemy top waste a summoner).
After this go wolves, then recall, after that do Red -> wraiths -> golems -> gank.
Since you're in a team this time, you can start at wolves, then do blue. Get the top or bot player(s) to join the kinky Eve jungle fun, and your mid to pull blue. You should be able to kill wolves with the help of your team before blue spawns.
After this its more or less the same, gank top -> recall -> red -> wraiths -> golems -> gank.
What a gank should look like?
Now for those of you who are new at jungling, ganking is very timing dependent, watch your team mate's lanes, see how far the enemy team is on the lane. Note that ganking isn't just about suprise backstabbing, taking a kill, it's also relieving pressure on lanes, applying more pressure on lanes and scaring of the enemy team.
An important thing to note while ganking is the priority of the lanes.
Bottom lane has the lowest priority. You shouldn't need to gank this lane a lot, unless your bot has problems, or you feel that a possible kill might go wasted and you're close by.
Mid lane needs some ganks, depending on the situation your mid lane or top lane will be your priority. Mid lane is slightly harder to get kills on, usually you'll need 2 ganks to get a kill here, first you'll damage, forcing a recall and blowing a Flash/ Exhaust. The second time you gank you might get a kill.
Top lane, again depending on the situation, might be your main ganking lane. Usually when the enemy team has no jungler (2 top) you will be here a lot, probably becoming more of a roamer between mid and top then a jungler.
Also for new junglers, don't be afraid to say you're new to it. People will understand if you make mistakes if you tell them you're new at jungling.
Did some testing in both ranked team (5v5) and solo queue with Evelynn. This build works at my elo (1170). You have to watch the team composition though, you need at least 2 tank like champions in your team.
Personally I picked her in solo queue when my team picked Cho'Gath, Graves, Blitzcrank, Gragas. She worked extremely well in this composition.
In ranked 5v5 my team went the following: Teemo, Galio, Taric, Darius. This also went very well.
These are the 2 best examples I have from ranked in which Eve works. As you can see both team compositions are pretty tanky, with quite a bit of CC thrown in. For ranked you need this to get the full potential out of Eve.
Hall of fame
If you try this guide, do not hesitate to send me the ownage you do with this build, I'll add them on here.
Well this is my first ever guide, I hope you like it and this gets some people to play Eve. This is a work in progress, so I'll probably do some changes to the build now and then.
As for the youtube vids, they aren't mine so thanks to the guys who made them. Also thanks to Slechtenjungler1, Satakus and fzeromaster for the feedback and excessive trolling.
MM/DD/YY - Version - Changes
09/06/12 - Version 1.0 - First version of the guide
09/07/12 - Version 1.1 - Added more info on ganking, added Ranked
09/10/12 - Version 1.2 - Added item explaination, pro's & cons
09/20/12 - Version 1.3 - Added ranked play to the guide
09/26/12 - Version 1.4 - Removed spelling errors
10/25/12 - Version 1.5 - Switched masteries to 21/9/0, changed Ult/DFG description a bit (nerf)
Mesmery loves Company~A guide to embracing agony(AP mid/top)
Evelynn - Jungle: Dance The Blood Red Tango (S3, AP/AD/Hyb.)
S3 Jungle Eve Goes Hard In The Paint
| Evelynn, Princess of Agony [S3] |