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Ezreal Build Guide by x_gremlin_x

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author x_gremlin_x

Ezreal- Damage and Team Fight Mobility

x_gremlin_x Last updated on May 2, 2014
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Ability Sequence

1
3
4
7
9
Ability Key Q
8
14
15
17
18
Ability Key W
2
5
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

Introduction

This Ezreal build focuses on mobility in team fights, and kiting enemies with lots of damage. This mobility comes from Trinity Force's passive (Rage), The Furor enchantment on the berserkers greaves, and the passive on the Blade of the Ruined King. Ezreal is a fantastic champion who is capable of tons of damage.

Base attack speed is 2.0 with no stacks on Ezreal's passive. With five stacks on ezreals passive his attack speed is 2.5. 2.5 attack speed is the cap for league of legends.

I am new to the forums and this is my first guide, so please be nice and leave helpful feedback so I can improve as a summoner.


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Item set

Get sheen early to maximize damage output. Ezreal relies on his abilities to do damage. Each ability case should be followed up by an auto attack. Sheen adds extra damage to these basic attacks.

Why BT b4 TF?
If you build the TF 1st your damage will be much lower than with the BT. With higher damage it is easier to secure a kill. Having the BT allows your mystic shot to do massive damage. One well place mystic shot on a fleeing carry will most defiantly mean a kill.


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Kiting Items

Rage gives you +20 movement speed when you land a basic attack or spell, and +60 movement speed for a kill. Minion Kills count.


The Furor Enchantment basically does the same thing except the movement bonus is +12%! This is applied on hit for your spells and auto attack.

The Blade of the ruined king's passive STEALS 30% of the targets movement speed on hit. This is only applied for auto attacks and ez's Q.


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Pros / Cons

Pros:

    Your E is a free flash
    Easy to re-position
    Amazing Kiter
    Tons of damage early
    Buffs teammates Atk Spd with W

Cons:
    Skill shots
    No CC
    Lacks wave clearing, except for ultimate
    This build is squishy as hell


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Support and Composition

In general the compositions go as follows. Poke>Burst>Sustain>Poke Ezreal is a Burst/Poke champion, so a Burst/Poke bot lane composition complements him very well.

Sona: Burst
If they focus sona you can burst them down. Make sure Sona has her Atk Dmg aura up.

Leona: Burst
Leona is an all in champion with 2 stuns and alot of armor. Her armor helps you poke at the enemy team

Soraka: Sustain/Poke/Burst mixed
She gives you health and mana

Lulu: Burst/Poke


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Masteries

Masteries focus on dealing as much damage as possible. In early game you are extremely squishy.


Guide Top

Runes

Having mana regen runes allows you to spam your Q.
This allows you to secure minion kills and push your lane from under your tower.


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Spells

Barrier is a must due to the squishy nature of this build.


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Ganks!! Watch the Ganks!!

Jungler:
Determine which buff the enemy jungler is starting at. If he is starting at top buff he will be in your area around 3:30. Have a ward in river at 3:30! If you know their jungler is starting bot (because their bot lane shows up late to lane) then you are most likely safe until around 6 minutes.

The same thing applies to your jungler. If he is starting top then he will be available to gank for your lane around 3:30.

If you are up against a tough bot lane comp have your jungler start top and gank for you first. Just showing up is enough to scare them away. It is not necessary to go all in and get wrecked. (2cs > dead Ezreal)

Enemy Bot Lane:
Keep an Eye on top and mid lane to predict where their jungler will be. If your top is pushing really hard you can expect their jungler to be heading towards top.


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Early Game (Laning Phase lvl 1-9)

Early Laning:
Health pots keep you in lane longer.

Focus on farming early and keeping minion wave in the neutral position.
Use Q primarily to secure minion kills & take out 2 minions in rapid succession.
Stop when mana drops below 50%
Never use your W, it eats mana.

Late Laning:
Pick up your W around lvl 7/8. Only use W for additional damage in ganks, or to secure a kill through minions.


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Dangerous Bot Lane Champs and Comps

Supports:
Blitz

ADC's:
Kaitlyn
Siver

Sustain Compositions:
Taric & Siver


Guide Top

Problem Champs 1v1

Late Game:
Teemo Hermidinger Jinx