Warwick Build Guide by MACROMOSMOS
Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hi and welcome to my WW jungle guide. Im the jungler for my team and got many diffrent junglers in mah pocket. I thought i star with WW cus hes one of the strongest junglers/laners atm so i thought i would cover him for you ppl.
this is the most important items you can get early on.
great starting items cus you dont need more than one halth pot to stay healthy in the jungle and the long sword makes the creeps go down fast and the risk for counter jungling is not that big.
Mid game: / / / /
Ok this part im going to try my best to help you, but it is goin to be mostly up to you what you should buy in diffrent situations. You should thinkin mostly about if your team is a mid game or late game team. Some time you can pick up "Wit's End" and pwn ganks, some other times the enemy team get fed and you got to go "Spirit Visage" and "Giant's Belt" to be more tanky. But the big question is really "Should you go wriggels lantern or not?". Well let me anwser you with another question "Are you lacking wards, Are you lacking health after ganks, feeling to squishy?" THEN YES GO WRIGGELS!!!
Late game: Sunfire Cloak
And again WW's items are very VERY situantible, but its not that hard to know what to buy :). Buy GA when you are feelin focused early in a teamfight. Get Banshee if they got a strong poke or a suprise spellcaster like and ofc it is good agianst stuns. Get Mallet if your teams CC is bad and you need more slow. Sunfire is an standard item its just so you get the tankyness and trinity is your luxary item and will prob never build it ^^.
I go 16/0/14 in masteries cus i want a fast jungle that WW is lacking otherwise. You are going to need this if you dont want a slow jungle and not that great ganks either. You dont need you defensive masteries cus your going for semi tank mid/late game otherwise. And lately I have noticed if you have an fast jungle you have an early gank to.
My runes is also for the jungle if you didnt see that :). Arm penn is important, armor is important and that little extra atkspeed so you can take a big wolf before Blue.
cus it make the jungle so much faster and any jungler that doesent use smite is a ******.....
I pick over atm cus there are many team distortion spells in the meta game right now so i want the flash so i can get out much esier. Otherwise if the enemy team dont have a distortion i pick because the ganks get so much stronger. And you should not really considder to take any other jungler spells than that period exept if your team really needs it one game then you can take it. And I mean that you know what the enemy team is playin then.
Creeping / Jungling
My jungle route is pretty basic but it depends what the enemy junglers champion is.
1 route: Big wolf->Blue camp->rest of wolfcamp->wraitcamp->Red camp->mini golems and if possible i gank.
2 route (if enemy jungle is dependent on his lvls): Big wolf-> Blue camp-> enemys mimi golems->back to your wolf camp-> wraithcamp->mini golems->Red camp -> gank if possible.
this is my 2 most used routes of jungling. But thats not the hard part with WW it is the ganks that is hard to understand. I you are going to gank a lane the only way for you to CC is Red buff or your ult. Your ult is great for ganking top and mid cus the only thing that can save them is and i havnt expirienzed that a single time so i dont think that will happen. But when you are ganking with WW you need you lane partners to initiate otherwise they will prob get away without using flash. And that is a important thing if they flash away dont give up and run in your jungle agian if you got a lot of hp left wait till they come back and try ganking agian.
So this is MACROMOSMOS from [Sanctus Teddy Bears] sayin goodbye for this time and remember to not ult initiate if there is something to stop it.