Kayle Build Guide by matiu97
Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hi, This is my first build here in MobaFire, so I dont expect it to that great that quickly. Please, leave me some feedback on how to improve it
This is a build about Kayle, The Judicator. She plays a great harrassment champion early game, and a great support-burst caster and fighter late game. This guide will hopefully teach you how to shred enemies with her, while keeping you teammates alive.
For runes, i like to get Magic Pen reds along with Ability Power blues, for early game harrassment, while the Armor yellows help me with armor for the other team's harrass. You may also choose to get Greater Seal of ReplenishmentMana Regen yellows if you'd like, although with a Doran's Ring you will have more than enough for her early game mana costs.
For masteries I take 9/0/21. I take cooldown reduction in offense along with Magic pen, and take more cooldown reduciton in utility, alng with mana regen and decreased summoner spells. this will stack well with my runes, while giving the mana regen I dont get with the mana regen yellows.
This is the MOST important aspect of this build, the hybrid goodness. I start with Doran's Ring for early game harass and mana regen. I then either rush Malady if i have the money, or get Berserker Greaves and then begin building Malady, just because it gives me atk speed for my passive, while also stacking with it, and a nice amount of AP. After that your top priority should be getting the Frozen Mallet. This will give you great survivability, and the slow is very useful for catching up to enemies or kiting with your E. I then get both Void Staff and Last Whisper for both armor pen and magic pen, while getting both AD and AP. Finally, if the game goes to super late game, I finish with Hextech Gunblade for both AD and AP, and the active slow and damage. This build gives me overall team support with slows, whilebeing capable of sustaining damage and dealing damage back.
For heavy AP teams, you might find Banshee's veil or Force of Nature to give you enough survivability. You can replace Last Whisper or sell Doran's Ring early for them.
For high AD teams, You can replace the Last Whisper again for a Thornmail or a Randuin's Omen.
Your main skill is Reckoning. It stacks with 100% of your AP and makes you deal extra damage to that target, along with a good slow. Use it early game for harass along with Righteous Fury at level 2. When you get your Frozen Mallet, you can catch up to the enemy with Reckoning, activate Righteous Fury and keep slowing them with your Frozen Mallet passive. Get a point in Divine Blessing at level 4 and leave it there. Obviously take your ultimate at levels 6, 11, and 16.
FOR SUMMONER SPELLS:
Flash: Great escaping tool, can also be used to catch up to enemies who have flashed.
Ignite: Helpful for taking that last bit of HP from that running champ. ALSO good to decrase healing if they have a support like Soraka or Janna.
Ghost: Also good for escaping or chasing.
Exhaust: Slows enemies, and decreases their overall fighting capability. Good for teamfights and support.
Cleanse: Removes debuffs, although if they have hard cc you can get a quicksilver sash.
Teleport: I wouldnt take it personally, but if you have a jungler and are solo laning, get it. You should always try to get a duo lane if possible.
NOT TO TAKE:
Smite: You aren't jungling.
Heal: Meh, good but it can be shut down by ignite and has a huge cooldown.
Fortify: May be useful, but you´re better of with other spells
Clarity: useless late game. Just get mana regen yellow runes.
Your top priority is to HARASS. Do NOT let people farm and get levels. If you are laning with a carry, let him/her get the creep kills while you harass. If you are lucky/skilled, you will get a kill with your teammate and make up for the creep kills. This normally happens.
You should be ganking now, after the first turret is down. You must be constantly helping you teammates and jungling a bit here and there.
GET IN THERE AND WHOOP SOME ***! By now you should have your Void Staff and Frozen Mallet, which will DOMINATE enemies! DONT forget to pop your ult on your teammates to keep them alive, especially your carries.
CARRY CHAMPS (Ultimate priority 1)
Pop your ult on them to keep them alive for as long as possible. ALWAYS.
you get the point
TANKS (Ultimate priority 2)
They dont need your ult most of the times, since they are pretty beefy and can handle themselves. Still, if they are in trouble, and your carries are OK, just pop in on them so they keep dishing out damage.
EVERYONE ELSE IS ULT PRIORITY 3
they can die.
PEOPLE NOT FED: duh.
SUPPORTS: They can heal themselves. They might even get targeted so quickly, that your ult will just be a waste on them.
Thank you for reading this guide! I hope it helps you become a better Kayle, and please, be sure to leave some feedback, I promise I'll read it and make this build better! IF you Downvote, please say why so I can fix that problem. THANKS!
SPECIAL THANKS TO:
Ayyla, for helping me with ideas for this guide, and getting the pics when I didnt know how to add them. You helped a lot, and even though at the end it was kind of useless, what you did was very important. IN OTHER WORDS, HE IS THE CO-CREATOR OF THIS BUILD Thanks!
Baxxie, for being the first to comment and give feedback! I really appreaciate that. Thanks!