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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Unseen Predator (PASSIVE)
Rengar Passive Ability
Threats & Synergies
Darius
One of the strongest early gamer's in the game. The only chance that you have at beating him early is to wait for him to use his Q on the minions before engaging. Ask for lots of ganks. After 6 avoid this guy like the plague he hurts.
Introduction
PROS
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Manaless
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Strongest LV 2 in the game
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One of the strongest bursts in the game
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Strong sustain with Empowered W.
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Can oneshot people in fountain and in middle of team
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One of the funnest champs to play
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Hes a kitty cat
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You wanna eat Kha'Zix
CONS
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Can be weak without ferocity
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Falls behind without kills
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Easy to get kited
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Not many escapes without ult
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Can get targeted in teamfights
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Kha'Zix wants to eat you
Best summoner spell in the game. Works great with his passive to close big distances. You can also use this while stealthed without revealing you if you don't think you can make that jump.
This is another great pick. You have more map control and it become more useful late game than ignite. Combined with ult and homeguard and you can be pretty scary. I feel like Rengar already has really strong map control with his ult alone, and I find this spell repetitive, but an excellent option none the less that many pro players get and I myself once in a while.
Obviously if your jungle.
This is also a viable pick, especially if trying support, but I feel Rengar already has strong CC and Damage Reduction with his W and E.
Some people get this and it's fun to try, but I feel that Rengar doesn't need this since he already gets movement speed out of stealth.
This is an excellent pick! Rengar really needs that mana boost!
The rest of the summoner spells are dumb and should be removed from the game since no one uses them. Excluding Heal/Barrier for carry's or Revive/Tele for trolling ;)
I go with a basic 21/9/0 with my mastery's. I go CDR over AS because Rango gets rewarded for spamming his ability's with no mana costs to get Empowered Ability's quicker. I get both weaving mastery's because Rango is a AD Caster, so these go well on him. I get Recovery over Enchanted Armor because Rangos base health regen is terrible and I rarely build defensive items.
START:
Best starting item for Rango Top. Longsword is also an option, but I personally prefer this. I usually stack 2 of them to help my laning phase.
I sometimes get this against strong AA's or hard counters such as Tryndamere, Jax, Fiora, Darius Etc.
Get this when going bot. This plus LV2, redbuff, and 5 stacks is a guaranteed FB.
BOOTS:
I've gone back and forth on these boots, but they've come out to be my favorite. The movement decrease in combat isn't a problem because of the movement speed boost from your ult and gap closer from your passive. These are great on any invisible champ. I didn't use to get these on Rengar because he already got move speed while stealthed, but after the rework he only gets half the amount when moving towards people, and there's now an indicator. I started getting these almost every game after the indicator range increase, so they have less time to react. Also great for Rengar's play style since you roam a lot. I don't usually get these till later in the game, since your bone tooth necklace gives you free boots I'd rather build damage, but there's nothing wrong with rushing these.
I got these right after the rework because it made Rengar's burst feel less clunky and stronger at splitpushing. With the indicator I prefer mobi's but nothing wrong with these bad boys. Great pick if your behind and wanna splitpush and don't think you'll be a strong snowballer by roaming.
I used to get these before the rework because of his hefty cooldowns. Now that I get cool down runes and incorporate more CDR in my build I don't usually get these anymore, though still an excellent option, especially if jungle.
Nothing wrong with getting these I just prefer offensive boots on Rango this is for babys ;)
CORE ITEMS:
This is the core of core items on Rengar. I never got this before the rework but now it's his savior item. Without this Assassin Rengar wouldn't be viable. He just simply lacks the damage to kill people quick enough without this item which makes up for all the nerfs Rango's had to his Q. On release his Empowered Q did 250% of his AD and now only does 150%. The hydra does 100%, so basically using this right after your Q makes him as strong as he used to be. Practice AA resetting with this item to maximize its damage output. Using this mid leap is key to onehotting squishy's. Also great for waveclear of course, still making Rango a decent split pusher. Just buy the tiamat and continue in your build. There's no need to finish into Hydra as the active of both items is the exact same and we wanna rush oneshotting people not lane sustain.
This item is simply amazing. This is Rango's main source of damage that makes his burst go through the roof. I like to rush this ASAP after tiamat and brutalizer.
This is another excellent item on Rengar. It gives CDR and Armor Pen, core on rango, and the active is amazing. Using this item before engaging in stealth simply makes his burst easier and smoother. The movement speed boost decreases their indicator vision time and the AS buff makes up for the AS lost from his Q before the rework. I've seen a lot of Rengar players go right into Cleaver, but I personally like this. I like to stop at the brutalizer for the cool down and buy LW before finishing this.
This is a really interesting item that I never really got on Rengar until recently. Once you have this item with Tiamat, YG and LW, you can instakill any squishy and kill almost anyone in the game out of your ult. Riot fixed the bug on his Q making the crit apply bonus damage, but IMO it's still definitely viable late game when you have lots of AD, just not to rush as a first item for hard snowballing anymore (which I never liked to do anyways because it gives no stats while on cool down). This will make your empowered Q do ruffly 500 bonus damage mid game. Not near as OP as it used to be but still an excellent pick being one of the strongest burst items in the game. Plus the base 45% AS is great for split pushing.
I absolutely love this item on Rengar. Alot of Rengar Assassin players won't get this and get BF Sword items instead. I personally like this much more though. The health from this plus Trinity makes Rengar pretty beefy, and when using your Hyrdra + Bola + Savagery mid leap already gives you 15% Armor Pen. With this item you can now also triple Q tanks and melt them within seconds.
I don't like to rush this item early on because you waste alot of money in mana that Rengar doesn't have, so I don't find this cost effective, but this item goes well on almost every champion in the game so I like to sell boots and get this for every build. This'll make your Q do ruffly 200 bonus damage late game. Pretty nice, plus all the other stats makes this an amazing item.
OTHER GOOD OPTIONS:
This is a great item on Rengar, especially combined with SOTD. I choose Cleaver over this though because I prefer straight Armor Pen so I can shred tanks along with squishes. If it's one of those long games with a full build, I'll sell SOTD and get this.
After the changes to this it's become more of an ADC item then an assassin, but I still see this picked on some Rengar players. If I were to get a BF Sword item I prefer IE over this, being more bursty compared to sustain, but nothing wrong with this item. I personally prefer Armor Pen over flat damage though. I'll usually pick this + IE up if their whole team has almost no armor (which is kinda rare).
If your going Jungle Rengar, I prefer this over Wriggles on this build for a couple reasons: One, Rengar has a very strong early game, especially with his 1.75 second root at LV 1. You should play Rengar to gank alot, not to farm up in the Jungle for late game. The wriggles is meant for champs such as Yi, Udyr, Nocturne, etc. Two, it gives more flat damage, making Rengars early game alot stronger. Three, the early CDR obviously allows him to gank more with his ult. Four, I play Rengar as a bursty ability driven Assassin, not an auto attacking dueler.
Okay, I want to point out that we are playing Rango as a bursty assassin. This item is made for sustained damage, usually for ADC's. I used to get this when I first started playing Rango, but quickly left it behind. It's good if you're building Rengar as a bruiser, but not for this playstyle. This is a good item for beginners though, if you mess up your burst you still have some consistent damage. Never a bad option, I just think there's better picks than this.
The rest of these are just good options for Bruiser Rengar or Critgar that you can have fun trying, but this build is for Assassin Rengar, not Tankgar or Magegar XD
Kitty's bread and butter skill. I max this first because the cooldown is decreased and it gives you consistent damage early game. Remember, this is an AA reset ability. Whenever you engage a fight always AA just before using Savagery for maximum damage output. This will also greatly increase your jungle clear speed. Sadly this skill is no longer usable on towers, slowing Rengars splitpush speed by alot, but you can still use it as a AA reset on towers and use your Empowered one on minions for the AS and AT buff, making you have faster splitpush speeds compared to that clunky Renekton.
This ability makes Rengar take approximately 5% reduced damage (if you hit someone). The cool thing about this is that after the rework it now stacks per champion/monster hit. This means that if you YOLO dive their team for their carry and use this you get about 100 Armor and MR and take approximately 25% reduced damage for 4 seconds. That's quite nice. Another cool fact is that it now gives the defensive boost whether or not you hit an enemy, so using this before that Karthus ult hits will make it do about 3% less damage and could even save a life. Always use this when starting a trade. Being that it does minimal damage, the cooldown stays the same, and that we're not playing AP Rengar, we max this last.
This is a nice skill. It's now a skillshot, and I personally like it better. You sacrifice that OP lane harass you used to have, but I feel it provides better utility all throughout the game. I'll often lead with this out of ult when ganking early game before I have my core items. Alot of people max this first, being that it does more damage then your Q and your Empowered abilitys scale off of champ level, but I always seem to miss, giving me no damage, so I max second. Plus the slow and root duration was increased, making this spell a VIABLE option besides smacking your Q key when this felt useless.
This is definitely one of the coolest ability's in the game. You can use this for engaging, ganking, running, and sometimes while dueling and to outplay people. When ever you use this LOOK AT YOUR MINIMAP because you can see other champions nearby. Who knows, you could be ganking mid but see that low health jungler recalling. Free kills. The new indicator ! was hard for Rango players to accept, especially when they INCREASED it. IMO they should completely remove this it does nothing for the game but makes Rangos life too hard, but such is life and we must learn how to play with it. Obviously you can no longer sit next to their carry in a teamfight waiting to fight. Now you have to stand in the outskirts and go in when your ready to fight, making your choices when and when not to engage alot more important on Rango. NEVER ENGAGE in a fight first unless you're a tank because everyone will target you, use all their ults and you WILL get melted and die. Usually you want to jump into a fight slightly late because the enemy team will e focusing on fighting, not your indicator, giving hem less reaction time. The one cool thing about this indicator is that when you catch someone alone, you can tease them and sit next to them for a while to freak them out as they accept their impending doom. If it's someone like: Shaco or Wukong, you could even scare out their escape ability's then finish them off(Remember, you can see people while invisible!) Theirs a few things that really counter this ability: Pink Wards, Twisted ****, Lee Sin, Scanner Trinket, Caitlyn traps, an enemy Rengar ulting, and whatever else reveals you because if you get spotted while ulting they WILL target you and you WILL die and feel really stupid. This is also a great escape while splitpushing. If they come for you just ult away, EASY!
Simply mash your hands flat on your keyboard. EASY! Seriously though: Remember, this is late game after you have your core items. Early game you should use E unless you're sure you have the kill. Anyway, first, make sure you ult with 5 stacks for max damage. After you find your target and are ready to go for it, press Ghostblade first right before they see your ult indicator for that movement speed boost. Right before you jump, press SOTD and Q, and begin your leap. Here's the tricky part where you smash your keyboard. Mid leap press Hydra + Bola + W. You do this late game to any squishy, as you land they will get deleted. Mid game, just smack Q as you land because you may need to get in a second Q. If they are tanky, your ult will regen the last 2 ferocity, allowing you to Empowered Q AGAIN, doing a triple Q. Now try to flash away. I mean, what kind of an assassin are you if you die right after. It should look kinda like this:
> > > > > > > > TADA! Your enemy should know ragequit, job complete, give yourself a pat on the pack.
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