Nunu Build Guide by PPLZ Nunu
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Core Items to Rush
Example of Final Build
More Options - AD and AP Resistance
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Nunu with this build
|Vi||Vi is so easy for Nunu. Try to duel with him because you probably will win, counter jungle him as much as possible. In the team fights slow her with your E and if necessary use your R, she will be useless for the enemy team.|
|Kog'Maw||A very weak champion against Nunu, he doesn't have escapes, becoming vulnerable to your Ultimate and to your team.|
Welcome to my Nunu Jungle Guide. Here i will try to help Nunu players and get helped. Nunu, the Yeti Rider have a big sustain in the jungle, powefull ganks, a great mobility and can help a lot in Team Fights.
Pros / Cons
°Easy Mechanics and Gameplay°
°Map Control, what results in Objectives
Control and Vision Control°
°Can easy Counter Jungle°
°Very good in Team Fights°
°Can't carry the game, he is a Support°
°His Ultimate needs time to be used and can be canceled°
Playing with Nunu
Jungle Routes - Early Game
In the early game you need to take advantage from the enemy Jungler and put your team in advantage too. Ward the objectives and the enemy Jungle, a sucesfull gank in bot lane or just a little mistake of the other team can open a breach to you and your Bot Lane make the Dragon, what is so easy with Nunu. Start and keep counter jungling the enemy the entire match. "Speak softly...and ride a big yeti!" Follow Nunu's advice, don't make all of your goals at the same time, buy wards, take your buffs and you'll have a big match. For Nunu we have three Jungle Routes, start at your red or at the Krugs and take your red, following to the enemy's Blue and steal it, champions that need Attack Speed or don't use Mana will probably start at red, like Master Yi, Udyr, Tryndamere, Jarvan, Lee Sin, among others, if he started at Blue you can take other mob of the Jungle, try to find him on his red or ward his jungle and return. In the second route you will start at Blue or at the Gromp and take your Blue and head for the enemy's Red, champions like Amumu, Sejuani, Fiddlesticks, among others will probably start at Blue. For these two routes you need to be careful, the Sweeping Lens can help you. As a third route, you can take your two buffs, reach level three and gank or head to the enemy's jungle to take it or just ward.
Mid - Late Game
Now with an advantage to the other team, you will focus in warding the map and the objectives, keep jungling, counter jungling and ganking. A Sighstone is very good in this stage of the match.
You will have three objectives in the Team Fights, use your W on your ADC and try to keep him alive, slow the enemies and do as much damage as you can with your E and your R and tank all the damage you can.
This guide will be updated a lot and soon, i have more three build to share, tips to help you building Nunu, more tricks and a lot of upgrades what i need to do in the guide, to facilitate your understanding.
Thanks for all and comment what you think about the guide or about Nunu and what you think i can improve in the guide. Thanks again!