Poppy Build Guide by iAmLargeNinCharg

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author iAmLargeNinCharg

Poppy Popping Pimples

iAmLargeNinCharg Last updated on October 31, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 0

Strength of Spirit

Utility: 9

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Hello summoners, today I'll be making a guide on my favorite champion Poppy. To me Poppy is just an awesome champion. Even when I wasn't good with her I still thought she was cool and I would still try to play her over and over. The reason I like to play her is because she is so underrated and she could be so deadly in teamfights. This is where this guide comes in. In this guide I will show you why I like playing her so much and why she is so beneficial to your team, if played right, and I will be showing you videos of why she's so good. By the way guys, this guide is to aid you and to help you decide what YOU should build when playing Poppy. Do not, I repeat, do not follow any guide like a Bible. It won't do you any good.
Also, I would like to say that I do not play ranked, since I do not have a stable team, so this guide may not be for everyone, but I would appreciate it if I could get any advice via comments after you have read my guide. Constructive criticism is always accepted. Thank you.

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Pros / Cons

Poppy, just like any champion has pros and cons. Imo, although she has a lot of cons, her pros make up for them. While playing her as solo top, you have to really be aware of her pros/cons as they will benefit or ruin your laning phase and later gameplay.

>>Ability to focus squishies at will.
>>Could easily carry games after mid game.
>>Tower diving with her ult makes it super easy.
>>Great movement speed for any needed ganks.
>>Great burst damage


>>Can be hard to farm with
>>Squishy until you get your triforce
>>CC kills her just like any other champion
>>Easily oomed if skills are spammed.
In my personal opinion, the main thing you should worry about when playing Poppy is being oom, as long as you have mana, even if you were to get tower dove by 2 people, you could still come out with a kill. So make sure you keep an eye on that mana until you get your sheen.

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Summoner Spells

Flash is probably one of the best summoner spells. Closing gaps and escaping is so much easier if you have this under your sleeve. Which is why I always pick it when I play Poppy.
Ignite is awesome because it gives you such an advantage in a 1v1, and it will allow you to shut down champions with massive health regeneration such as Swain, Sion, and Dr. Mundo

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Greater Mark of Armor Penetration

Greater Seal of Armor

Greater Glyph of Scaling Cooldown Reduction

Greater Quintessence of Movement Speed
Greater Mark of Desolation ArP Marks are a must when using most AD champs. Some such as Olaf are allowed to use flat AD marks instead, but since we're playing solo top we want to use ArP to chunk our enemies through their armor.
As any solo top, we want to take armor to take the least damage from our enemies.
For our glyphs, i like to use scaling CDR because we want to be able to use our abilities as much as we can in team fights. Scaling CDR will also make you even more of a threat late game. You could also go with Greater Glyph of Scaling Magic Resist for some MR, but my preference is CDR.
For our quints, we'll be taking MS just to be able to reach that AD carry and other squishies a lot quicker. This will also help you farm and harass if you happen to have a greater MS than your opponent.

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For our masteries, we're going to go ahead an use this set up because we want to deal out the most damage we can. I know you're probably thinking that we should get some defensive masteries over utility, but your Warmog's Armor and Atma's Impaler will take care of you. As for magic resist, we have our Mercury's Treads and later in the game if needed we could get more, but since we're poppy, we'll be focusing the AP carry often so they won't be alive for too long.

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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
We're going to go and max our Devastating Blow first so we can get the most damage out of Poppy, followed by her Paragon of Demacia since it gives attack damage and armor as a passive, along with a movement speed active. Once we get those maxed we can max our amazing ulti, Diplomatic Immunity at level 16 followed by her Heroic Charge which we max last since we're only going to use it to willingly move the enemy carries.

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Starting Items

We want this to be able to stay in lane longer
Also goes along with the pendant for sustain

First Time Back

Make sure to have at least 800gp on first call back.
philosopher's stone Mana and health regen along with 5 gold per 10 secs is really helpful for Poppy who may not be able to farm that easily
Movement speed and will be needed for our Mercury's Treads

Rest of the Game

Sheen will allow you to deal more damage with your [devastating blow]] as well as give you more mana which will allow you to harass more
We want these to counter any serious CC and the movement speed


When facing strong AD champs with less CC

Continuing on

Finish this off and aim towards your Warmog's Armor. This item will be the main item of your core
As a top champ you will most likely need to be tanky, which is why i chose Warmog's Armor. This will help your team during teamfights since you won't be dying as fast
This item combined with Warmog's Armor will make you super tanky and still be able to deal a lot of damage


If you need or want more damage and a bit of lifesteal
or For a heavy AP team
For any team with a balanced AP:AD ratio
There are many other item's you could use for the last 2 spots. These could include a Last Whisper, The Black Cleaver, Phantom Dancer. The idea is that you have a lot of choices, it is all about how the game is going.

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I know I promised to put videos up, and I will, but I can't at the moment due to having no time. I will have some footage of how solo top should be played when playing Poppy. I will also have a section on warding and another one on what to do when you're in a teamfight as Poppy.
Again, all constructive criticism is accepted and will benefit this guide if it's logical. Feel free to comment, message me and like. If you dislike it, just allow me to know why, that is all i ask for. Thank you guys, Happy Halloween by the way.